Player Matchup

Fenrir
Fenrir
AM Mellytoni
Fenrir
Level 44
God Stats
10W - 20L
1,459 SR
Queue Stats
72W - 78L
1,432 Elo+
Party 1
Neith
Neith
Kittyx420x
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Solo
Bellona
Bellona
RagexStin
Bellona
Level 23
God Stats
2W - 1L
1,926 SR
Queue Stats
31W - 32L
1,731 Elo+
Solo
Aphrodite
Aphrodite
Wraith1164
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 1
Artemis
Artemis
Xnesser3X
Artemis
Level 14
God Stats
5W - 12L
1,616 SR
Queue Stats
9W - 15L
1,586 Elo+
Party 1
Team Averages
Level 18
1,600 SR
1,612 Elo+

VS

Team Averages
Level 11
1,624 SR
1,656 Elo+
Hades
Hades
AgentSpOOner
Hades
Level 27
God Stats
67W - 41L
1,647 SR
Queue Stats
174W - 140L
1,671 Elo+
Solo
Neith
Neith
FadingRequiem
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,709 Elo+
Solo
Pele
Pele
IAmNinjaButters
Pele
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 324L
1,765 Elo+
Solo
Cu Chulainn
Cu Chulainn
InProgress5153
Cu Chulainn
Level 3
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 2L
1,470 Elo+
Solo
Ra
Ra
SpatialGlint662
Ra
Level 16
God Stats
3W - 0L
1,768 SR
Queue Stats
65W - 74L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
13 / 8 / 1
9,058
647
8,407
12,236
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
0 / 8 / 3
5,598
400
2,131
9,443
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RagexStin
Bellona
10
1 / 6 / 2
6,660
476
6,571
11,734
6,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Wraith1164
Aphrodite
11
0 / 6 / 9
6,669
476
4,893
11,293
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Xnesser3X
Artemis
10
2 / 6 / 4
6,720
480
4,295
11,746
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,261
590
6,682
5,860
3,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 4 / 4
9,794
700
11,344
8,449
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 5 / 3
8,103
579
7,804
12,230
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
InProgress5153
Cu Chulainn
11
8 / 4 / 4
7,669
548
7,459
10,436
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 4
9,553
682
6,647
9,051
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
34
34
Deaths
17
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
8
1
1.69
W
2
1
5
4.5
W
12
4
4
3.5
W
8
5
3
1.9
W
Cu Chulainn
InProgress5153
Cu Chulainn
8
4
4
2.5
L
Neith
0
8
3
0.19
L
Bellona
RagexStin
Bellona
1
6
2
0.33
W
4
3
4
2
L
Aphrodite
Wraith1164
Aphrodite
0
6
9
0.75
L
Artemis
Xnesser3X
Artemis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
39,936
56,452
Taken
46,026
22,185
Mitigated
21,842
11,409
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,407
2,650
0
1,164
12,236
6,344
0
1,717
10,469
0
26,808
W
6,682
48
584
3,822
5,860
3,509
703
2,034
3,571
47,012
0
W
11,344
4,133
0
2,271
8,449
3,069
3,876
533
7,874
0
55,031
W
7,804
1,410
0
3,630
12,230
4,037
0
926
11,190
0
39,530
W
Cu Chulainn
InProgress5153
Cu Chulainn
7,459
1,783
0
2,971
10,436
7,439
709
698
9,662
0
19,735
L
Neith
2,131
1,379
0
1,781
9,443
2,250
889
489
8,844
0
14,617
L
Bellona
RagexStin
Bellona
6,571
2,363
0
938
11,734
6,131
0
5,491
6,218
0
22,287
W
6,647
972
610
2,636
9,051
3,788
25
209
8,836
66,447
0
L
Aphrodite
Wraith1164
Aphrodite
4,893
734
845
4,485
11,293
4,032
0
3,967
7,301
26,567
0
L
Artemis
Xnesser3X
Artemis
4,295
1,973
0
2,196
11,746
3,428
433
1,665
9,881
0
23,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
43,380
187
Minions Killed
411
0
Camps Cleared
0
1,165,010
Distance Traveled
1,244,500
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,058
647
37
3
0
252,433
3
W
Hades
8,261
590
100
7
0
289,127
3
W
Neith
9,794
700
82
6
0
217,264
0
W
Pele
8,103
579
72
5
0
269,024
2
W
Cu Chulainn
7,669
548
25
2
0
211,911
2
L
Neith
5,598
400
25
2
0
201,980
0
L
Bellona
6,660
476
38
3
0
267,358
4
W
Ra
9,553
682
132
9
0
257,174
4
L
Aphrodite
6,669
476
50
4
0
216,570
3
L
Artemis
6,720
480
37
3
0
226,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role