Player Matchup

Nox
Nox
ArcherNasa
Nox
Level 144
God Stats
5W - 4L
1,190 SR
Queue Stats
97W - 103L
1,408 Elo+
Solo
Chernobog
Chernobog
Mirachiii
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 3
Anhur
Anhur
MohamedSaläh
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,259 Elo+
Party 2
He Bo
He Bo
Peyito7u7
He Bo
Level 42
God Stats
1W - 0L
1,308 SR
Queue Stats
6W - 12L
1,333 Elo+
Party 3
Cernunnos
Cernunnos
TheMasterArrow
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 103
1,400 SR
1,403 Elo+

VS

Team Averages
Level 100
1,500 SR
1,525 Elo+
Sun Wukong
Sun Wukong
ChrysiKotzen
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
CrystalChariot
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,482 Elo+
Party 1
Hera
Hera
Egestatem
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Röländ
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,645 Elo+
Solo
Jing Wei
Jing Wei
Unkalus
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 17
12,628
743
19,250
15,621
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mirachiii
Chernobog
18
0 / 5 / 20
10,977
646
8,402
16,163
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
8 / 1 / 16
12,621
742
16,445
15,729
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Peyito7u7
He Bo
16
5 / 9 / 9
10,901
641
10,007
13,524
4,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cernunnos
TheMasterArrow
Cernunnos
20
9 / 1 / 17
13,136
773
29,407
15,690
8,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrysiKotzen
Sun Wukong
17
1 / 3 / 16
10,893
641
7,447
22,675
26,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
18
4 / 5 / 10
11,259
662
11,318
20,540
19,776
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
18
5 / 4 / 7
12,439
732
15,173
12,814
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Röländ
Anhur
18
4 / 8 / 6
11,009
648
14,783
21,289
10,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Unkalus
Jing Wei
19
4 / 8 / 10
11,400
671
13,218
14,490
6,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
28
Kills
18
19
Deaths
28
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
L
Sun Wukong
ChrysiKotzen
Sun Wukong
1
3
16
3
L
Hun Batz
4
5
10
1.8
L
Hera
5
4
7
2.13
W
Chernobog
Mirachiii
Chernobog
0
5
20
2
W
8
1
16
16
W
He Bo
Peyito7u7
He Bo
5
9
9
1.06
L
Anhur
Röländ
Anhur
4
8
6
0.88
W
Cernunnos
TheMasterArrow
Cernunnos
9
1
17
17.5
L
Jing Wei
Unkalus
Jing Wei
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,511
Damage
61,939
76,727
Taken
91,808
35,778
Mitigated
69,412
34,736
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,250
550
3,978
4,701
15,621
7,439
174
1,800
13,821
41,168
0
L
Sun Wukong
ChrysiKotzen
Sun Wukong
7,447
537
2,250
6,658
22,675
26,138
133
4,533
18,132
0
16,178
L
Hun Batz
11,318
982
2,724
3,076
20,540
19,776
605
7,047
13,413
0
26,326
L
Hera
15,173
2,249
0
3,220
12,814
5,728
563
3,037
9,777
35,580
0
W
Chernobog
Mirachiii
Chernobog
8,402
5,014
1,558
2,824
16,163
7,188
2,107
4,283
11,880
0
33,806
W
16,445
9,544
3,708
6,999
15,729
8,373
1,576
4,504
11,225
0
36,266
W
He Bo
Peyito7u7
He Bo
10,007
80
373
457
13,524
4,362
286
637
12,887
13,793
0
L
Anhur
Röländ
Anhur
14,783
7,942
1,065
4,240
21,289
10,874
845
7,826
13,463
0
29,468
W
Cernunnos
TheMasterArrow
Cernunnos
29,407
13,601
3,724
6,414
15,690
8,416
1,482
3,949
11,741
0
63,708
L
Jing Wei
Unkalus
Jing Wei
13,218
9,495
0
340
14,490
6,896
190
6,724
7,766
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,263
Gold Earned
57,000
192
Minions Killed
152
0
Camps Cleared
0
1,540,213
Distance Traveled
1,487,233
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,628
743
51
3
0
308,035
3
L
Sun Wukong
10,893
641
17
1
0
342,800
0
L
Hun Batz
11,259
662
20
1
0
315,038
0
L
Hera
12,439
732
42
2
0
302,492
3
W
Chernobog
10,977
646
39
2
0
296,081
0
W
Anhur
12,621
742
27
2
0
323,052
0
W
He Bo
10,901
641
19
1
0
288,406
0
L
Anhur
11,009
648
40
2
0
237,404
2
W
Cernunnos
13,136
773
56
3
0
324,639
3
L
Jing Wei
11,400
671
33
2
0
289,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role