Player Matchup

Izanami
Izanami
C4_reincarnated
Izanami
Level 23
God Stats
37W - 28L
1,568 SR
Queue Stats
206W - 199L
1,475 Elo+
Solo
Fenrir
Fenrir
Hooper_Dunker42
Fenrir
Level 15
God Stats
0W - 5L
1,502 SR
Queue Stats
83W - 93L
1,228 Elo+
Solo
Set
Set
Saberboy646
Set
Level 29
God Stats
4W - 11L
1,437 SR
Queue Stats
22W - 34L
1,452 Elo+
Party 2
Ra
Ra
Slunpy
Ra
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SovietBoris8556
Hou Yi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,364 Elo+
Party 2
Team Averages
Level 19
1,501 SR
1,404 Elo+

VS

Team Averages
Level 34
1,589 SR
1,477 Elo+
Scylla
Scylla
Big Gurv
Scylla
Level 66
God Stats
18W - 16L
1,576 SR
Queue Stats
197W - 161L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
BullBornBroken
Cabrakan
Level 12
God Stats
2W - 1L
1,491 SR
Queue Stats
4W - 11L
1,164 Elo+
Solo
Ares
Ares
MasterGotte
Ares
Level 8
God Stats
3W - 1L
1,708 SR
Queue Stats
8W - 5L
1,731 Elo+
Party 1
Hun Batz
Hun Batz
TwistedKarma 42
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,503 Elo+
Party 1
Neith
Neith
YeetBeann
Neith
Level 15
God Stats
3W - 4L
1,671 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,556
450
7,140
11,390
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 6 / 2
6,472
341
824
8,889
2,815
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 2
7,189
378
2,407
4,719
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
13
2 / 9 / 0
7,897
416
5,314
10,288
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 0
7,864
414
4,480
13,383
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Big Gurv
Scylla
19
17 / 0 / 1
12,177
641
14,420
7,019
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
15
5 / 2 / 4
9,272
488
3,843
8,626
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 3
7,429
391
433
7,458
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
18
5 / 2 / 5
11,098
584
8,492
12,446
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
YeetBeann
Neith
15
0 / 0 / 9
9,026
475
3,432
9,135
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
27
28
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Big Gurv
Scylla
17
0
1
17.5
W
Cabrakan
5
2
4
3.5
L
2
5
1
0.5
L
0
6
2
0.17
W
0
4
3
0.38
L
2
0
2
3
L
Ra
2
9
0
0.22
L
2
8
0
0.25
W
Hun Batz
5
2
5
3.75
W
Neith
YeetBeann
Neith
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
30,620
48,669
Taken
44,684
20,526
Mitigated
27,335
5,810
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Big Gurv
Scylla
14,420
745
0
654
7,019
2,833
2,629
663
6,306
81,329
0
W
Cabrakan
3,843
930
0
961
8,626
10,722
1,060
675
7,879
27,456
0
L
7,140
3,195
0
2,564
11,390
7,829
451
4,377
7,013
0
62,578
L
824
350
0
202
8,889
2,815
216
2,611
6,253
0
19,243
W
433
174
0
754
7,458
5,220
388
1,957
5,401
4,905
0
L
2,407
1,242
0
1,763
4,719
1,438
0
603
4,091
0
28,474
L
Ra
5,314
383
171
122
10,288
3,770
138
7,781
2,482
36,977
0
L
4,480
1,246
0
988
13,383
4,674
388
3,099
10,134
0
29,788
W
Hun Batz
8,492
2,957
0
4,403
12,446
5,498
862
471
11,925
0
79,693
W
Neith
YeetBeann
Neith
3,432
647
0
6,595
9,135
3,062
2,123
1,548
7,312
0
60,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
49,002
361
Minions Killed
503
0
Camps Cleared
0
1,290,433
Distance Traveled
1,551,480
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,177
641
162
9
0
370,668
1
W
Cabrakan
9,272
488
62
3
0
279,144
0
L
Izanami
8,556
450
110
6
0
236,671
7
L
Fenrir
6,472
341
41
2
0
231,587
0
W
Ares
7,429
391
13
1
0
273,973
0
L
Set
7,189
378
65
3
0
193,183
2
L
Ra
7,897
416
78
4
0
316,882
0
L
Hou Yi
7,864
414
67
4
0
312,110
1
W
Hun Batz
11,098
584
148
8
0
333,334
0
W
Neith
9,026
475
118
6
0
294,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role