Player Matchup

Baron Samedi
Baron Samedi
Gharapa
Baron Samedi
Level 16
God Stats
16W - 21L
1,498 SR
Queue Stats
131W - 130L
1,438 Elo+
Party 2
Bakasura
Bakasura
GuhDiogo
Bakasura
Level 26
God Stats
10W - 1L
1,822 SR
Queue Stats
89W - 66L
1,517 Elo+
Party 2
Nox
Nox
JoeeCribb
Nox
Level 26
God Stats
33W - 21L
1,602 SR
Queue Stats
226W - 154L
1,657 Elo+
Party 1
Amaterasu
Amaterasu
RepolloHorneado
Amaterasu
Level 13
God Stats
24W - 9L
1,542 SR
Queue Stats
108W - 64L
1,611 Elo+
Party 1
Anubis
Anubis
Thofurus
Anubis
Level 15
God Stats
32W - 21L
1,660 SR
Queue Stats
126W - 78L
1,619 Elo+
Party 1
Team Averages
Level 19
1,625 SR
1,569 Elo+

VS

Team Averages
Level 24
1,500 SR
1,502 Elo+
Hou Yi
Hou Yi
Amanda_Bichoff
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,456 Elo+
Solo
Thor
Thor
Idriselbaa
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
OCukinho
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 3
Tiamat
Tiamat
VeronicaAmazona
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 3
Discordia
Discordia
louzdiablo
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gharapa
Baron Samedi
18
1 / 1 / 33
10,537
1,054
12,334
7,153
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
GuhDiogo
Bakasura
18
9 / 0 / 17
11,176
1,118
13,436
10,587
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 1 / 23
12,079
1,208
15,319
6,144
2,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RepolloHorneado
Amaterasu
18
7 / 0 / 25
11,608
1,161
11,278
8,713
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Thofurus
Anubis
18
11 / 1 / 21
11,442
1,144
17,347
11,808
5,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

306

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,083
908
4,232
9,352
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 2
9,162
916
8,783
18,519
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
OCukinho
Guan Yu
14
1 / 8 / 0
9,053
905
5,106
19,017
19,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 12 / 1
8,500
850
8,913
18,927
8,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
louzdiablo
Discordia
15
0 / 8 / 3
8,949
895
11,993
11,516
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
11
41
Kills
3
3
Deaths
41
119
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Baron Samedi
Gharapa
Baron Samedi
1
1
33
17.5
W
Bakasura
GuhDiogo
Bakasura
9
0
17
17.5
L
1
10
2
0.2
W
13
1
23
24.5
L
Guan Yu
OCukinho
Guan Yu
1
8
0
0.13
W
Amaterasu
RepolloHorneado
Amaterasu
7
0
25
19.5
W
Anubis
Thofurus
Anubis
11
1
21
21.5
L
0
12
1
0.04
L
Discordia
louzdiablo
Discordia
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,714
Damage
39,027
44,405
Taken
77,331
21,650
Mitigated
40,314
17,868
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
1,850
0
1,186
9,352
3,199
0
4,371
4,904
0
25,949
W
Baron Samedi
Gharapa
Baron Samedi
12,334
1,635
2,142
2,005
7,153
3,241
0
3,789
3,364
30,345
0
W
Bakasura
GuhDiogo
Bakasura
13,436
8,981
0
3,444
10,587
5,059
0
3,705
6,807
0
30,292
L
8,783
1,534
0
266
18,519
5,309
0
11,802
5,996
0
14,847
W
15,319
25
0
0
6,144
2,035
0
3,583
2,536
23,671
0
L
Guan Yu
OCukinho
Guan Yu
5,106
1,002
1,861
1,649
19,017
19,827
0
12,197
6,314
0
18,048
W
Amaterasu
RepolloHorneado
Amaterasu
11,278
5,118
0
2,377
8,713
5,318
0
2,849
5,695
0
16,703
W
Anubis
Thofurus
Anubis
17,347
786
527
7,373
11,808
5,997
0
6,980
4,778
45,558
0
L
8,913
1,086
0
1,374
18,927
8,575
0
11,802
6,414
22,774
0
L
Discordia
louzdiablo
Discordia
11,993
678
0
409
11,516
3,404
0
4,828
6,068
35,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,842
Gold Earned
44,747
214
Minions Killed
170
12
Camps Cleared
3
1,048,262
Distance Traveled
881,054
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,083
908
44
4
1
154,165
0
W
Baron Samedi
10,537
1,054
47
5
1
174,641
0
W
Bakasura
11,176
1,118
53
5
8
240,483
0
L
Thor
9,162
916
13
1
0
194,855
0
W
Nox
12,079
1,208
25
3
1
219,855
3
L
Guan Yu
9,053
905
24
2
1
208,146
0
W
Amaterasu
11,608
1,161
10
1
2
221,624
0
W
Anubis
11,442
1,144
79
8
0
191,659
0
L
Tiamat
8,500
850
47
5
1
154,956
0
L
Discordia
8,949
895
42
4
0
168,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role