Player Matchup

Mulan
Mulan
Diamond IV
AforApple
Mulan
Diamond IV
Level 160
God Stats
2W - 4L
1,533 SR
Queue Stats
240W - 221L
2,237 MMR
Party 1
Raijin
Raijin
Diamond V
BabuJee
Raijin
Diamond V
Level 158
God Stats
25W - 21L
1,295 SR
Queue Stats
339W - 318L
2,106 MMR
Party 1
Eset
Eset
Diamond III
Druidry
Eset
Diamond III
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
428W - 412L
2,151 MMR
Solo
Nemesis
Nemesis
Diamond II
Minámi
Nemesis
Diamond II
Level 160
God Stats
13W - 14L
1,731 SR
Queue Stats
401W - 384L
2,310 MMR
Solo
Anhur
Anhur
Diamond IV
WordsAsWeapons
Anhur
Diamond IV
Level 157
God Stats
3W - 2L
1,858 SR
Queue Stats
297W - 258L
2,086 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,583 SR
2,178 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,666 SR
2,029 MMR
Apollo
Apollo
Diamond IV
Amuel
Apollo
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Erikdeg10
Ares
Diamond IV
Level 145
God Stats
18W - 9L
1,704 SR
Queue Stats
477W - 453L
2,082 MMR
Solo
Osiris
Osiris
Diamond IV
Remakami
Osiris
Diamond IV
Level 159
God Stats
5W - 3L
1,932 SR
Queue Stats
93W - 65L
2,189 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
SCARRRRRRY
Ao Kuang
Diamond II
Level 160
God Stats
10W - 6L
1,616 SR
Queue Stats
207W - 182L
2,296 MMR
Solo
Danzaburou
Danzaburou
Diamond V
TheKidStorm
Danzaburou
Diamond V
Level 147
God Stats
22W - 22L
1,580 SR
Queue Stats
700W - 672L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AforApple
Mulan
13
5 / 7 / 5
9,073
504
13,228
18,233
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
BabuJee
Raijin
15
0 / 4 / 3
8,614
479
7,480
10,873
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Druidry
Eset
14
1 / 7 / 4
7,998
444
11,996
12,191
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Minámi
Nemesis
16
7 / 4 / 5
9,906
550
17,159
19,477
12,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 9 / 2
8,472
471
13,158
17,659
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaSetPersephoneJanus

VS

Bans
Cu ChulainnGuan YuKuzenboYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Amuel
Apollo
19
10 / 1 / 9
12,125
674
16,358
19,055
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
1 / 6 / 13
9,171
510
6,317
20,617
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Remakami
Osiris
17
5 / 3 / 11
11,320
629
19,223
24,493
20,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
SCARRRRRRY
Ao Kuang
17
10 / 3 / 12
11,625
646
12,309
17,716
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
TheKidStorm
Danzaburou
18
5 / 1 / 9
11,324
629
9,558
13,998
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
14
Kills
31
31
Deaths
14
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mulan
AforApple
Mulan
5
7
5
1.07
W
Apollo
Amuel
Apollo
10
1
9
14.5
L
Raijin
BabuJee
Raijin
0
4
3
0.38
L
Eset
Druidry
Eset
1
7
4
0.43
W
Ares
1
6
13
1.25
L
Nemesis
Minámi
Nemesis
7
4
5
2.38
W
Osiris
Remakami
Osiris
5
3
11
3.5
W
Ao Kuang
SCARRRRRRY
Ao Kuang
10
3
12
5.33
W
Danzaburou
TheKidStorm
Danzaburou
5
1
9
9.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,021
Damage
63,765
78,433
Taken
95,879
47,634
Mitigated
59,167
18,635
Healing
48,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AforApple
Mulan
13,228
1,720
0
3,968
18,233
17,235
0
5,397
12,836
0
33,793
W
Apollo
Amuel
Apollo
16,358
11,868
0
13,650
19,055
7,810
2,116
4,485
14,554
0
101,183
L
Raijin
BabuJee
Raijin
7,480
351
0
2,819
10,873
4,021
0
1,334
9,539
64,246
0
L
Eset
Druidry
Eset
11,996
967
0
1,878
12,191
5,173
0
4,418
7,773
55,353
0
W
Ares
6,317
194
0
5,695
20,617
17,648
94
4,864
15,619
18,423
0
L
Nemesis
Minámi
Nemesis
17,159
9,384
0
6,210
19,477
12,934
0
5,247
14,230
0
69,587
W
Osiris
Remakami
Osiris
19,223
5,108
0
12,298
24,493
20,268
603
1,155
23,270
9,852
60,361
W
Ao Kuang
SCARRRRRRY
Ao Kuang
12,309
2,630
0
7,470
17,716
8,140
1,001
4,831
12,849
67,714
0
W
Danzaburou
TheKidStorm
Danzaburou
9,558
5,535
0
9,270
13,998
5,301
2,564
5,440
8,318
0
93,229
L
13,158
7,869
0
3,760
17,659
8,271
595
4,491
13,168
0
51,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
55,565
475
Minions Killed
541
0
Camps Cleared
0
1,672,193
Distance Traveled
1,746,043
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,073
504
42
2
0
358,234
3
W
Apollo
12,125
674
171
10
0
345,119
2
L
Raijin
8,614
479
127
7
0
290,956
4
L
Eset
7,998
444
112
6
0
314,968
6
W
Ares
9,171
510
14
1
0
350,500
3
L
Nemesis
9,906
550
105
6
0
425,011
3
W
Osiris
11,320
629
115
6
0
338,197
0
W
Ao Kuang
11,625
646
96
5
0
377,453
5
W
Danzaburou
11,324
629
145
8
0
334,774
3
L
Anhur
8,472
471
89
5
0
283,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role