Player Matchup

Neith
Neith
DQ I Legend
Neith
Level 17
God Stats
42W - 34L
1,524 SR
Queue Stats
43W - 38L
1,441 Elo+
Solo
Ares
Ares
DragonUltra0426
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hades
Hades
Dragurr
Hades
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 126L
1,156 Elo+
Party 3
Tiamat
Tiamat
MauricioSPR
Tiamat
Level 2
God Stats
5W - 9L
1,262 SR
Queue Stats
45W - 55L
1,156 Elo+
Party 3
Serqet
Serqet
Reaching Toska
Serqet
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 16L
1,507 Elo+
Party 1
Team Averages
Level 21
1,457 SR
1,352 Elo+

VS

Team Averages
Level 11
1,268 SR
1,189 Elo+
Cerberus
Cerberus
Montero2345
Cerberus
Level 3
God Stats
0W - 4L
1,112 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 2
Tiamat
Tiamat
MortalComplex
Tiamat
Level 27
God Stats
5W - 3L
1,452 SR
Queue Stats
7W - 3L
1,274 Elo+
Solo
Neith
Neith
dilanrey915
Neith
Level 8
God Stats
0W - 3L
1,111 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 2
Athena
Athena
titoxd612
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
zLeandroH43
Zeus
Level 3
God Stats
0W - 4L
1,163 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 22
13,335
1,334
20,639
11,585
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 6 / 22
11,319
1,132
11,581
15,850
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Dragurr
Hades
19
14 / 3 / 21
13,211
1,321
24,191
12,873
6,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
17
5 / 4 / 16
10,851
1,085
13,711
8,889
8,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
14 / 4 / 15
13,265
1,327
18,613
14,005
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Montero2345
Cerberus
16
2 / 12 / 14
10,744
1,074
4,716
24,044
9,682
18
15 / 5 / 4
14,577
1,458
33,770
16,369
14,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 10
10,096
1,010
5,297
14,541
6,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
titoxd612
Athena
15
2 / 12 / 7
10,177
1,018
5,796
24,976
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 14 / 14
11,165
1,117
5,356
17,288
6,429

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
69
48
Kills
20
20
Deaths
48
96
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
3
22
6.67
W
6
6
22
2.83
W
Hades
Dragurr
Hades
14
3
21
8.17
W
Tiamat
5
4
16
3.25
L
Cerberus
Montero2345
Cerberus
2
12
14
0.75
L
15
5
4
3.4
W
14
4
15
5.38
L
0
5
10
1
L
Athena
titoxd612
Athena
2
12
7
0.46
L
1
14
14
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,735
Damage
54,935
63,202
Taken
97,218
43,400
Mitigated
59,876
14,913
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,639
14,655
0
4,711
11,585
4,327
0
9,517
2,068
0
50,016
W
11,581
2,719
0
716
15,850
16,284
0
11,365
4,485
15,884
0
W
Hades
Dragurr
Hades
24,191
7,056
1,425
5,690
12,873
6,706
0
9,576
3,297
33,860
0
W
Tiamat
13,711
2,377
0
1,127
8,889
8,308
0
7,746
1,143
25,425
0
L
Cerberus
Montero2345
Cerberus
4,716
403
0
3,505
24,044
9,682
0
16,392
7,460
7,972
0
L
33,770
3,048
0
2,119
16,369
14,966
0
4,871
10,646
51,323
0
W
18,613
5,547
0
1,244
14,005
7,775
0
11,434
2,571
0
26,701
L
5,297
2,524
0
285
14,541
6,813
0
6,193
8,348
0
18,150
L
Athena
titoxd612
Athena
5,796
3,367
0
395
24,976
21,986
0
14,649
10,223
9,875
0
L
5,356
2,002
0
0
17,288
6,429
0
7,378
9,685
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
56,759
164
Minions Killed
130
2
Camps Cleared
4
908,024
Distance Traveled
808,500
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,335
1,334
77
8
1
173,798
0
W
Ares
11,319
1,132
6
1
0
184,491
0
W
Hades
13,211
1,321
24
2
0
134,886
1
W
Tiamat
10,851
1,085
33
3
0
201,731
1
L
Cerberus
10,744
1,074
11
1
0
167,663
4
L
Tiamat
14,577
1,458
43
4
3
208,857
0
W
Serqet
13,265
1,327
24
2
1
213,118
0
L
Neith
10,096
1,010
29
3
0
142,808
0
L
Athena
10,177
1,018
11
1
0
155,523
0
L
Zeus
11,165
1,117
36
4
1
133,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role