Player Matchup

Cerberus
Cerberus
Big Bub Rob
Cerberus
Level 15
God Stats
4W - 1L
1,860 SR
Queue Stats
65W - 39L
1,604 Elo+
Solo
Amaterasu
Amaterasu
POPER187
Amaterasu
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 59L
1,860 Elo+
Party 2
Ah Puch
Ah Puch
TwelveIce97
Ah Puch
Level 27
God Stats
10W - 1L
1,715 SR
Queue Stats
193W - 56L
1,859 Elo+
Party 2
Team Averages
Level 66
1,692 SR
1,774 Elo+

VS

Team Averages
Level 53
1,470 SR
1,484 Elo+
Merlin
Merlin
DukeSilver55
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,367 Elo+
Party 1
Chaac
Chaac
Tedisc
Chaac
Level 126
God Stats
1W - 4L
1,375 SR
Queue Stats
78W - 96L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
hulkboy104
Baron Samedi
Level 5
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big Bub Rob
Cerberus
13
7 / 5 / 13
11,126
742
11,911
17,075
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
POPER187
Amaterasu
15
6 / 2 / 11
11,505
767
4,482
16,645
11,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
TwelveIce97
Ah Puch
15
8 / 0 / 12
11,856
790
14,351
5,532
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 7 / 4
9,477
632
5,187
10,559
2,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Tedisc
Chaac
13
4 / 4 / 2
9,903
660
9,844
13,244
9,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
hulkboy104
Baron Samedi
12
1 / 10 / 5
8,895
593
4,664
11,472
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
7
7
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Big Bub Rob
Cerberus
7
5
13
2.7
L
Merlin
2
7
4
0.57
W
Amaterasu
POPER187
Amaterasu
6
2
11
5.75
L
Chaac
Tedisc
Chaac
4
4
2
1.25
W
Ah Puch
TwelveIce97
Ah Puch
8
0
12
14
L
Baron Samedi
hulkboy104
Baron Samedi
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
19,695
39,252
Taken
35,275
20,169
Mitigated
16,265
16,311
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Big Bub Rob
Cerberus
11,911
239
0
5,460
17,075
6,885
0
5,526
11,215
39,888
0
L
Merlin
5,187
224
0
0
10,559
2,987
0
8,810
1,048
24,188
0
W
Amaterasu
POPER187
Amaterasu
4,482
2,185
0
8,636
16,645
11,346
1,039
2,583
13,881
8,558
41,217
L
Chaac
Tedisc
Chaac
9,844
2,357
0
3,702
13,244
9,969
0
7,081
5,524
0
37,664
W
Ah Puch
TwelveIce97
Ah Puch
14,351
377
0
2,215
5,532
1,938
1,193
1,151
4,217
52,185
0
L
Baron Samedi
hulkboy104
Baron Samedi
4,664
182
130
273
11,472
3,309
0
8,706
2,201
22,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
28,275
218
Minions Killed
129
0
Camps Cleared
0
875,123
Distance Traveled
697,811
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,126
742
70
5
0
266,483
0
L
Merlin
9,477
632
31
2
0
227,539
3
W
Amaterasu
11,505
767
80
5
0
314,980
0
L
Chaac
9,903
660
64
4
0
259,672
3
W
Ah Puch
11,856
790
68
5
0
293,660
0
L
Baron Samedi
8,895
593
34
2
0
210,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role