Player Matchup

Tiamat
Tiamat
BackwardQuil
Tiamat
Level 134
God Stats
3W - 5L
1,665 SR
Queue Stats
22W - 27L
1,546 Elo+
Party 2
Tyr
Tyr
Saangrel
Tyr
Level 89
God Stats
2W - 1L
1,259 SR
Queue Stats
16W - 12L
1,680 Elo+
Party 2
Artemis
Artemis
xYourTrueGamerx
Artemis
Level 100
God Stats
2W - 1L
1,801 SR
Queue Stats
11W - 8L
1,685 Elo+
Party 2
Team Averages
Level 108
1,575 SR
1,637 Elo+

VS

Team Averages
Level 85
1,533 SR
1,570 Elo+
Olorun
Olorun
TrashMonkeyFunky
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
VilesOnLive
King Arthur
Level 107
God Stats
2W - 8L
1,500 SR
Queue Stats
74W - 87L
1,494 Elo+
Solo
Tiamat
Tiamat
enigmanetwerks
Tiamat
Level 86
God Stats
19W - 12L
1,600 SR
Queue Stats
73W - 44L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
6 / 2 / 6
7,918
792
6,212
4,909
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 8
7,184
718
5,453
7,747
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 8
7,563
756
5,404
4,982
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
6,266
627
2,682
5,711
1,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
VilesOnLive
King Arthur
7
0 / 5 / 1
5,744
574
1,518
6,823
4,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 2 / 3
6,967
697
4,635
6,934
4,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
2
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
2
6
4.5
W
3
1
8
7
L
1
5
1
0.3
L
King Arthur
VilesOnLive
King Arthur
0
5
1
0.1
L
1
2
3
1.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
8,835
17,638
Taken
19,468
13,373
Mitigated
11,166
5,675
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,212
668
0
1,134
4,909
5,415
251
1,384
3,525
21,889
0
W
5,453
778
0
2,736
7,747
6,109
11
3,708
4,039
0
18,524
L
2,682
1,182
82
1,076
5,711
1,731
0
1,205
4,276
7,370
0
L
King Arthur
VilesOnLive
King Arthur
1,518
539
0
0
6,823
4,440
0
1,907
4,623
0
11,176
L
4,635
299
0
3,042
6,934
4,995
0
2,528
4,056
24,648
0
W
5,404
2,528
0
1,805
4,982
1,849
1,657
2,263
2,719
0
24,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,665
Gold Earned
18,977
109
Minions Killed
95
0
Camps Cleared
0
493,327
Distance Traveled
438,542
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,918
792
48
5
0
161,655
2
W
Tyr
7,184
718
16
2
0
185,978
5
L
Olorun
6,266
627
16
2
0
134,517
0
L
King Arthur
5,744
574
16
2
0
154,888
2
L
Tiamat
6,967
697
63
6
0
149,137
2
W
Artemis
7,563
756
45
5
0
145,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role