Player Matchup

Hera
Hera
Baeja
Hera
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 2
Hou Yi
Hou Yi
fwufferson
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,230 Elo+
Party 2
Erlang Shen
Erlang Shen
mexicanjesus11
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,230 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,246 Elo+

VS

Team Averages
Level 60
1,600 SR
1,406 Elo+
Danzaburou
Danzaburou
AustinsHalo
Danzaburou
Level 38
God Stats
1W - 0L
1,584 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TacticalMadness
Sylvanus
Level 80
God Stats
4W - 1L
1,715 SR
Queue Stats
7W - 7L
1,297 Elo+
Party 1
Olorun
Olorun
Vashknight
Olorun
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Baeja
Hera
14
1 / 3 / 6
9,530
596
17,514
8,281
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
fwufferson
Hou Yi
13
5 / 8 / 2
10,005
625
11,353
13,825
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
mexicanjesus11
Erlang Shen
12
2 / 3 / 3
9,764
610
9,550
13,151
6,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AustinsHalo
Danzaburou
14
6 / 4 / 5
11,692
731
15,569
16,158
7,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
16
7 / 1 / 6
12,581
786
7,393
18,606
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Vashknight
Olorun
13
1 / 3 / 8
9,774
611
5,379
13,111
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
14
14
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AustinsHalo
Danzaburou
6
4
5
2.13
L
Hera
Baeja
Hera
1
3
6
1.33
W
Sylvanus
7
1
6
10
W
Olorun
Vashknight
Olorun
1
3
8
1.67
L
Hou Yi
fwufferson
Hou Yi
5
8
2
0.75
L
Erlang Shen
mexicanjesus11
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
28,341
35,257
Taken
47,875
15,131
Mitigated
33,820
5,795
Healing
26,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AustinsHalo
Danzaburou
15,569
7,929
0
4,175
16,158
7,521
1,330
4,527
11,279
0
57,465
L
Hera
Baeja
Hera
17,514
2,764
0
1,118
8,281
3,240
40
2,678
5,603
48,307
0
W
Sylvanus
7,393
1,753
7,983
11,003
18,606
20,014
401
5,915
12,211
24,758
0
W
Olorun
Vashknight
Olorun
5,379
1,895
836
2,602
13,111
6,285
1,418
5,931
6,844
28,601
1,904
L
Hou Yi
fwufferson
Hou Yi
11,353
5,138
513
1,170
13,825
4,919
0
4,094
9,731
0
32,771
L
Erlang Shen
mexicanjesus11
Erlang Shen
9,550
5,262
0
2,994
13,151
6,972
0
5,897
7,254
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
34,047
165
Minions Killed
160
0
Camps Cleared
0
769,890
Distance Traveled
804,685
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,692
731
88
6
0
254,787
0
L
Hera
9,530
596
70
4
0
262,675
1
W
Sylvanus
12,581
786
26
2
0
282,409
4
W
Olorun
9,774
611
46
3
0
267,489
0
L
Hou Yi
10,005
625
55
3
0
230,209
0
L
Erlang Shen
9,764
610
40
3
0
277,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role