Player Matchup

Artemis
Artemis
GalaxyZero
Artemis
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Bellona
Bellona
NasalQuaser7020
Bellona
Level 8
God Stats
14W - 11L
1,491 SR
Queue Stats
40W - 39L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScoobyTuesday
Kumbhakarna
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
Unkn0wnlegi0n
Janus
Level 26
God Stats
5W - 6L
1,361 SR
Queue Stats
233W - 187L
1,719 Elo+
Solo
Kali
Kali
VehementSphere
Kali
Level 29
God Stats
17W - 11L
1,499 SR
Queue Stats
227W - 174L
1,532 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,600 Elo+

VS

Team Averages
Level 22
1,566 SR
1,593 Elo+
Sobek
Sobek
CthulhuGX
Sobek
Level 12
God Stats
14W - 10L
1,397 SR
Queue Stats
105W - 103L
1,428 Elo+
Solo
Artemis
Artemis
Mimzé
Artemis
Level 29
God Stats
4W - 5L
1,490 SR
Queue Stats
179W - 173L
1,609 Elo+
Solo
Scylla
Scylla
PeaceThree
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
PipeMeLarry
Tiamat
Level 29
God Stats
53W - 6L
1,944 SR
Queue Stats
455W - 59L
1,929 Elo+
Solo
Bellona
Bellona
Poppitipiku
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GalaxyZero
Artemis
3
0 / 3 / 0
4,035
336
711
2,955
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 1
5,424
452
3,667
7,601
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
ScoobyTuesday
Kumbhakarna
8
0 / 3 / 1
4,980
415
1,968
7,420
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 1
5,254
438
5,465
6,292
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 4 / 0
6,326
527
4,883
9,202
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CthulhuGX
Sobek
11
3 / 1 / 6
7,033
586
4,274
8,208
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Mimzé
Artemis
13
6 / 1 / 0
7,337
611
3,843
7,223
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
PeaceThree
Scylla
9
3 / 3 / 2
6,032
503
3,753
5,002
1,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
3 / 0 / 4
7,206
601
4,438
6,869
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Poppitipiku
Bellona
14
1 / 0 / 1
7,531
628
3,966
7,781
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
CthulhuGX
Sobek
3
1
6
6
L
Artemis
GalaxyZero
Artemis
0
3
0
0
W
Artemis
Mimzé
Artemis
6
1
0
6
L
0
2
1
0.25
W
Scylla
PeaceThree
Scylla
3
3
2
1.33
W
Tiamat
3
0
4
5
W
Bellona
Poppitipiku
Bellona
1
0
1
1.5
L
Kumbhakarna
ScoobyTuesday
Kumbhakarna
0
3
1
0.17
L
1
4
1
0.38
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
20,274
33,470
Taken
35,083
14,615
Mitigated
18,109
4,652
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CthulhuGX
Sobek
4,274
324
147
4,217
8,208
4,789
446
2,535
5,673
19,555
0
L
Artemis
GalaxyZero
Artemis
711
565
0
586
2,955
772
88
1,198
1,757
0
3,968
W
Artemis
Mimzé
Artemis
3,843
2,602
0
3,326
7,223
2,398
0
2,014
5,209
0
45,339
L
3,667
762
0
872
7,601
5,693
0
1,755
5,846
339
23,447
W
Scylla
PeaceThree
Scylla
3,753
625
0
881
5,002
1,101
612
1,906
3,071
23,807
0
W
Tiamat
4,438
1,056
0
3,836
6,869
4,555
0
263
6,596
40,774
0
W
Bellona
Poppitipiku
Bellona
3,966
1,137
0
3,920
7,781
5,266
0
715
6,741
5,474
42,354
L
Kumbhakarna
ScoobyTuesday
Kumbhakarna
1,968
402
56
976
7,420
2,872
0
1,789
5,631
12,761
0
L
5,465
307
0
480
6,292
1,867
0
4,830
1,462
23,220
0
L
4,883
2,414
0
1,682
9,202
3,411
0
3,477
5,725
0
35,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
35,139
172
Minions Killed
344
0
Camps Cleared
0
926,541
Distance Traveled
1,172,309
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,033
586
26
2
0
235,713
3
L
Artemis
4,035
336
8
1
0
81,803
0
W
Artemis
7,337
611
75
6
0
189,736
4
L
Bellona
5,424
452
51
4
0
220,389
3
W
Scylla
6,032
503
47
4
0
214,070
1
W
Tiamat
7,206
601
88
7
0
265,379
3
W
Bellona
7,531
628
108
9
0
267,411
1
L
Kumbhakarna
4,980
415
17
1
0
198,197
5
L
Janus
5,254
438
37
3
0
221,734
3
L
Kali
6,326
527
59
5
0
204,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role