Player Matchup

Ymir
Ymir
CupidoIFO
Ymir
Level 28
God Stats
1W - 1L
1,487 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Tiamat
Tiamat
bakutru
Tiamat
Level 126
God Stats
0W - 1L
1,392 SR
Queue Stats
25W - 28L
1,719 Elo+
Solo
Da Ji
Da Ji
lDnxz
Da Ji
Level 47
God Stats
52W - 66L
1,451 SR
Queue Stats
168W - 208L
1,415 Elo+
Solo
Team Averages
Level 67
1,443 SR
1,553 Elo+

VS

Team Averages
Level 84
1,620 SR
1,548 Elo+
Scylla
Scylla
ItsCloudPrince
Scylla
Level 155
God Stats
19W - 14L
1,674 SR
Queue Stats
249W - 172L
1,670 Elo+
Solo
Neith
Neith
Nymph0402
Neith
Level 85
God Stats
4W - 4L
1,754 SR
Queue Stats
58W - 60L
1,474 Elo+
Solo
Ymir
Ymir
zeusGod33
Ymir
Level 11
God Stats
1W - 0L
1,432 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 1
7,773
598
3,733
14,532
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
bakutru
Tiamat
10
0 / 8 / 1
7,361
566
3,574
11,299
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
lDnxz
Da Ji
11
1 / 2 / 0
7,499
577
2,709
7,241
2,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 6
10,227
787
20,904
4,908
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nymph0402
Neith
13
2 / 0 / 12
9,028
694
5,469
6,179
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
4 / 1 / 11
9,095
700
3,483
4,553
3,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
15
15
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
1
0.1
W
9
0
6
12
W
Neith
Nymph0402
Neith
2
0
12
8
L
Tiamat
bakutru
Tiamat
0
8
1
0.06
L
Da Ji
lDnxz
Da Ji
1
2
0
0.5
W
Ymir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
29,856
33,072
Taken
15,640
19,741
Mitigated
7,153
4,054
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,733
245
0
1,246
14,532
10,301
0
9,466
4,574
15,203
0
W
20,904
2,005
132
2,033
4,908
1,847
1,033
1,897
2,938
51,794
0
W
Neith
Nymph0402
Neith
5,469
1,957
0
2,480
6,179
2,292
2,046
2,780
3,102
0
43,733
L
Tiamat
bakutru
Tiamat
3,574
303
0
1,208
11,299
6,465
0
8,920
2,075
30,241
0
L
Da Ji
lDnxz
Da Ji
2,709
501
0
1,600
7,241
2,975
0
5,111
1,910
0
15,708
W
Ymir
3,483
399
0
0
4,553
3,014
124
2,163
2,233
8,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
28,350
114
Minions Killed
171
0
Camps Cleared
0
687,467
Distance Traveled
716,017
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,773
598
19
1
0
210,556
4
W
Scylla
10,227
787
74
6
0
239,358
3
W
Neith
9,028
694
83
6
0
245,531
5
L
Tiamat
7,361
566
72
6
0
198,258
1
L
Da Ji
7,499
577
23
2
0
278,653
0
W
Ymir
9,095
700
14
1
0
231,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role