Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Ozzyrod21
Tiamat
Level 117
God Stats
20W - 9L
1,312 SR
Queue Stats
338W - 327L
1,436 Elo+
Party 2
Bellona
Bellona
QcPL_InSaNe
Bellona
Level 64
God Stats
27W - 33L
1,540 SR
Queue Stats
797W - 771L
1,501 Elo+
Party 1
Janus
Janus
zcool95
Janus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 235L
1,448 Elo+
Party 2
Team Averages
Level 114
1,470 SR
1,477 Elo+

VS

Team Averages
Level 94
1,558 SR
1,506 Elo+
Xing Tian
Xing Tian
DlRTY_D4NNN
Xing Tian
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 244L
1,537 Elo+
Solo
Kukulkan
Kukulkan
EL C4LABER
Kukulkan
Level 133
God Stats
5W - 3L
1,861 SR
Queue Stats
300W - 307L
1,541 Elo+
Party 3
Cupid
Cupid
Nightemared
Cupid
Level 126
God Stats
3W - 5L
1,427 SR
Queue Stats
189W - 214L
1,489 Elo+
Solo
Nemesis
Nemesis
Sz9 Ikon
Nemesis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,484 Elo+
Party 3
Hel
Hel
TheBorckster12
Hel
Level 58
God Stats
13W - 11L
1,503 SR
Queue Stats
341W - 344L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 2 / 0
8,055
575
6,341
13,176
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
 
Cthulhu
11
2 / 2 / 5
6,481
463
6,215
6,502
2,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Ozzyrod21
Tiamat
11
2 / 2 / 4
6,858
490
7,288
7,192
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
QcPL_InSaNe
Bellona
14
4 / 3 / 3
7,985
570
4,537
8,398
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
zcool95
Janus
14
4 / 4 / 3
7,835
560
4,564
6,393
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DlRTY_D4NNN
Xing Tian
13
4 / 0 / 0
7,535
538
5,874
9,194
7,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
EL C4LABER
Kukulkan
13
4 / 2 / 5
8,388
599
4,284
5,191
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 4
6,255
447
3,511
8,829
3,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sz9 Ikon
Nemesis
11
1 / 6 / 2
6,698
478
2,922
8,704
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 4
6,980
499
4,243
11,196
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
13
13
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Cthulhu
 
Cthulhu
2
2
5
2.25
L
Xing Tian
DlRTY_D4NNN
Xing Tian
4
0
0
4
L
Kukulkan
EL C4LABER
Kukulkan
4
2
5
3.25
L
1
3
4
1
W
Tiamat
Ozzyrod21
Tiamat
2
2
4
2
W
Bellona
QcPL_InSaNe
Bellona
4
3
3
1.83
L
Nemesis
Sz9 Ikon
Nemesis
1
6
2
0.33
L
3
3
4
1.67
W
Janus
zcool95
Janus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
20,834
41,661
Taken
43,114
22,638
Mitigated
20,896
12,262
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,341
1,194
0
9,042
13,176
6,947
0
5,950
7,180
55,821
0
W
Cthulhu
 
Cthulhu
6,215
370
298
132
6,502
2,679
0
1,419
5,083
29,417
0
L
Xing Tian
DlRTY_D4NNN
Xing Tian
5,874
442
0
1,338
9,194
7,199
0
5,756
3,398
35,492
0
L
Kukulkan
EL C4LABER
Kukulkan
4,284
540
0
431
5,191
2,180
722
1,458
3,645
44,480
0
L
3,511
1,428
338
1,752
8,829
3,119
244
5,442
2,995
0
16,298
W
Tiamat
Ozzyrod21
Tiamat
7,288
740
0
2,790
7,192
4,320
0
2,521
4,669
31,478
0
W
Bellona
QcPL_InSaNe
Bellona
4,537
1,177
0
0
8,398
6,656
373
2,081
6,255
0
49,963
L
Nemesis
Sz9 Ikon
Nemesis
2,922
608
0
309
8,704
4,774
0
4,028
4,497
0
36,350
L
4,243
536
1,680
4,842
11,196
3,624
116
6,705
4,171
39,220
0
W
Janus
zcool95
Janus
4,564
239
0
0
6,393
2,036
34
2,256
4,073
46,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
35,856
388
Minions Killed
349
0
Camps Cleared
0
1,332,611
Distance Traveled
1,398,050
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,055
575
108
8
0
269,520
1
W
Cthulhu
6,481
463
37
3
0
289,451
7
L
Xing Tian
7,535
538
73
5
0
309,100
5
L
Kukulkan
8,388
599
103
7
0
268,994
1
L
Cupid
6,255
447
45
3
0
258,561
0
W
Tiamat
6,858
490
66
5
0
252,254
2
W
Bellona
7,985
570
89
6
0
238,067
2
L
Nemesis
6,698
478
62
4
0
282,009
0
L
Hel
6,980
499
66
5
0
279,386
1
W
Janus
7,835
560
88
6
0
283,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role