Player Matchup

Skadi
Skadi
Alebalcol
Skadi
Level 16
God Stats
4W - 4L
1,700 SR
Queue Stats
57W - 62L
1,391 Elo+
Party 2
Janus
Janus
DeveronMaxHD
Janus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 45L
1,508 Elo+
Party 2
Yemoja
Yemoja
FooUaaDux
Yemoja
Level 25
God Stats
2W - 1L
1,785 SR
Queue Stats
6W - 7L
1,489 Elo+
Party 3
Hel
Hel
LancasterYork
Hel
Level 103
God Stats
1W - 1L
1,751 SR
Queue Stats
26W - 32L
1,481 Elo+
Party 3
Izanami
Izanami
TheOriginal666
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,428 Elo+
Party 2
Team Averages
Level 60
1,647 SR
1,459 Elo+

VS

Team Averages
Level 73
1,399 SR
1,444 Elo+
Cernunnos
Cernunnos
Kavalok
Cernunnos
Level 47
God Stats
2W - 2L
1,317 SR
Queue Stats
30W - 17L
1,530 Elo+
Party 4
Ra
Ra
TallDwarf
Ra
Level 65
God Stats
2W - 2L
1,414 SR
Queue Stats
51W - 53L
1,424 Elo+
Party 1
Chaac
Chaac
mAttiBOYxD
Chaac
Level 148
God Stats
2W - 1L
1,579 SR
Queue Stats
21W - 14L
1,487 Elo+
Party 4
Ganesha
Ganesha
mogzur
Ganesha
Level 59
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 11L
1,384 Elo+
Party 4
Fenrir
Fenrir
spartanspud766
Fenrir
Level 48
God Stats
31W - 43L
1,398 SR
Queue Stats
55W - 81L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alebalcol
Skadi
15
0 / 6 / 1
9,378
853
5,619
12,581
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 7 / 1
11,436
1,040
18,320
19,298
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
FooUaaDux
Yemoja
16
2 / 5 / 3
11,014
1,001
7,939
15,294
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
10,046
913
10,084
21,616
9,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 8 / 5
10,297
936
13,253
19,320
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

103

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kavalok
Cernunnos
18
11 / 0 / 13
12,492
1,136
19,435
8,844
3,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 2 / 17
11,797
1,072
15,016
10,778
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
11 / 0 / 15
12,940
1,176
29,807
14,477
16,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
mogzur
Ganesha
19
0 / 2 / 31
11,554
1,050
18,204
16,765
19,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 6
11,399
1,036
2,588
9,473
4,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
114
7
Kills
32
32
Deaths
7
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alebalcol
Skadi
0
6
1
0.08
L
4
7
1
0.64
L
Yemoja
FooUaaDux
Yemoja
2
5
3
0.7
W
Cernunnos
Kavalok
Cernunnos
11
0
13
17.5
L
0
6
4
0.33
W
4
2
17
6.25
L
1
8
5
0.44
W
Chaac
11
0
15
18.5
W
Ganesha
mogzur
Ganesha
0
2
31
7.75
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,215
Damage
85,050
88,109
Taken
60,337
43,105
Mitigated
47,824
20,912
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alebalcol
Skadi
5,619
3,042
0
288
12,581
4,137
0
4,282
8,174
0
15,674
L
18,320
902
0
397
19,298
6,715
0
5,504
13,568
50,848
0
L
Yemoja
FooUaaDux
Yemoja
7,939
844
2,284
1,012
15,294
15,765
0
7,926
7,167
15,362
0
W
Cernunnos
Kavalok
Cernunnos
19,435
10,948
0
1,523
8,844
3,396
0
5,776
2,864
0
33,365
L
10,084
582
9,125
6,467
21,616
9,099
0
8,449
13,017
34,596
0
W
15,016
1,293
4,535
5,516
10,778
4,318
0
7,927
2,739
57,763
0
L
13,253
9,287
0
1,339
19,320
7,389
0
7,059
12,161
0
38,270
W
Chaac
29,807
5,139
0
7,679
14,477
16,163
0
8,514
5,647
0
45,780
W
Ganesha
mogzur
Ganesha
18,204
1,373
0
0
16,765
19,838
0
8,501
7,894
27,287
0
W
2,588
476
0
576
9,473
4,109
0
4,513
4,850
0
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
60,182
214
Minions Killed
226
4
Camps Cleared
13
1,053,419
Distance Traveled
1,204,857
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,378
853
15
1
1
200,641
0
L
Janus
11,436
1,040
80
7
0
227,348
0
L
Yemoja
11,014
1,001
7
1
2
194,002
1
W
Cernunnos
12,492
1,136
45
4
2
227,573
0
L
Hel
10,046
913
66
6
0
230,735
0
W
Ra
11,797
1,072
119
11
3
254,726
0
L
Izanami
10,297
936
46
4
1
200,693
0
W
Chaac
12,940
1,176
34
3
3
269,748
3
W
Ganesha
11,554
1,050
0
0
0
228,123
0
W
Fenrir
11,399
1,036
28
3
5
224,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role