Player Matchup

Fenrir
Fenrir
Chinocapuchinok
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Henrique-luferre
Rama
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 493L
1,434 Elo+
Party 2
Mulan
Mulan
Joakokeh
Mulan
Level 64
God Stats
12W - 17L
1,332 SR
Queue Stats
234W - 286L
1,422 Elo+
Party 3
Bakasura
Bakasura
MrDumbo007
Bakasura
Level 60
God Stats
10W - 14L
1,429 SR
Queue Stats
202W - 276L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
ruanbezerra9
Baron Samedi
Level 83
God Stats
3W - 6L
1,500 SR
Queue Stats
449W - 456L
1,441 Elo+
Party 2
Team Averages
Level 86
1,452 SR
1,442 Elo+

VS

Team Averages
Level 61
1,475 SR
1,543 Elo+
Tyr
Tyr
Hookhan
Tyr
Level 55
God Stats
2W - 3L
1,388 SR
Queue Stats
207W - 179L
1,539 Elo+
Party 1
Tiamat
Tiamat
Khannan
Tiamat
Level 108
God Stats
29W - 25L
1,486 SR
Queue Stats
120W - 99L
1,556 Elo+
Party 1
Pele
Pele
SarysBR
Pele
Level 68
God Stats
27W - 22L
1,691 SR
Queue Stats
165W - 167L
1,499 Elo+
Solo
Neith
Neith
ShuHx
Neith
Level 7
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
yukaaa
Aphrodite
Level 69
God Stats
2W - 4L
1,602 SR
Queue Stats
92W - 67L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 4
7,074
505
8,632
10,011
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 2
7,023
502
3,744
10,071
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Joakokeh
Mulan
12
1 / 3 / 1
7,344
525
9,352
10,008
7,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
MrDumbo007
Bakasura
12
1 / 6 / 2
7,082
506
4,625
11,705
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
ruanbezerra9
Baron Samedi
12
1 / 3 / 1
7,386
528
3,707
7,225
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 2 / 1
7,333
524
4,772
11,631
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Khannan
Tiamat
14
7 / 2 / 4
8,370
598
8,682
8,534
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
SarysBR
Pele
16
10 / 1 / 6
9,353
668
11,375
11,286
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ShuHx
Neith
11
1 / 2 / 5
6,511
465
6,112
5,414
1,172
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
yukaaa
Aphrodite
12
3 / 2 / 5
7,258
518
2,973
6,354
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
22
22
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
2
5
2
0.6
W
Tyr
1
2
1
0.75
L
Mulan
Joakokeh
Mulan
1
3
1
0.5
W
Tiamat
Khannan
Tiamat
7
2
4
4.5
L
Bakasura
MrDumbo007
Bakasura
1
6
2
0.33
W
Pele
SarysBR
Pele
10
1
6
13
W
Neith
ShuHx
Neith
1
2
5
1.75
L
Baron Samedi
ruanbezerra9
Baron Samedi
1
3
1
0.5
W
Aphrodite
yukaaa
Aphrodite
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
33,914
49,020
Taken
43,219
21,414
Mitigated
19,821
13,087
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,632
2,524
0
1,111
10,011
3,379
485
4,198
5,604
0
24,485
L
3,744
2,785
0
3,776
10,071
3,002
1,056
2,094
7,955
0
37,355
W
Tyr
4,772
1,715
0
4,928
11,631
6,919
842
0
11,481
0
30,608
L
Mulan
Joakokeh
Mulan
9,352
2,110
219
4,137
10,008
7,640
225
774
8,821
0
39,039
W
Tiamat
Khannan
Tiamat
8,682
1,623
0
2,404
8,534
5,605
876
1,863
6,495
39,944
0
L
Bakasura
MrDumbo007
Bakasura
4,625
3,719
0
1,981
11,705
4,051
264
1,836
9,708
0
42,355
W
Pele
SarysBR
Pele
11,375
3,982
414
5,600
11,286
4,248
366
722
10,308
0
55,880
W
Neith
ShuHx
Neith
6,112
3,386
0
336
5,414
1,172
200
66
5,336
0
29,673
L
Baron Samedi
ruanbezerra9
Baron Samedi
3,707
529
54
1,809
7,225
3,342
29
2,297
4,852
41,979
0
W
Aphrodite
yukaaa
Aphrodite
2,973
1,176
3,145
3,827
6,354
1,877
572
676
5,582
32,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
38,825
407
Minions Killed
388
0
Camps Cleared
0
1,268,723
Distance Traveled
1,330,222
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,074
505
55
4
0
280,952
0
L
Rama
7,023
502
71
5
0
231,467
0
W
Tyr
7,333
524
79
6
0
238,314
1
L
Mulan
7,344
525
87
6
0
215,318
2
W
Tiamat
8,370
598
98
7
0
293,251
2
L
Bakasura
7,082
506
94
7
0
298,117
1
W
Pele
9,353
668
93
7
0
321,382
3
W
Neith
6,511
465
50
4
0
226,085
0
L
Baron Samedi
7,386
528
100
7
0
242,869
3
W
Aphrodite
7,258
518
68
5
0
251,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role