Player Matchup

Tiamat
Tiamat
Cridev22
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,494 Elo+
Solo
Apollo
Apollo
KiingDiingus
Apollo
Level 22
God Stats
1W - 8L
1,245 SR
Queue Stats
200W - 227L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
NotVinegar
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,108 Elo+
Solo
Thor
Thor
bad_tech_support
Thor
Level 15
God Stats
0W - 3L
1,212 SR
Queue Stats
128W - 147L
1,395 Elo+
Solo
Cthulhu
Cthulhu
themantrippy
Cthulhu
Level 26
God Stats
12W - 15L
1,672 SR
Queue Stats
116W - 117L
1,500 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,381 Elo+

VS

Team Averages
Level 20
1,374 SR
1,337 Elo+
Kumbhakarna
Kumbhakarna
Animal654321
Kumbhakarna
Level 28
God Stats
1W - 3L
1,178 SR
Queue Stats
16W - 20L
1,359 Elo+
Solo
Pele
Pele
GalaxyAvi
Pele
Level 6
God Stats
1W - 1L
1,178 SR
Queue Stats
1W - 4L
1,107 Elo+
Solo
Nu Wa
Nu Wa
JetBlackJak
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,355 Elo+
Solo
Thanatos
Thanatos
Rexdestroyer1978
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Solo
Discordia
Discordia
SELF-MADE-LADY
Discordia
Level 21
God Stats
66W - 74L
1,511 SR
Queue Stats
293W - 389L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cridev22
Tiamat
19
1 / 8 / 8
13,026
868
7,479
23,480
11,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
20
13 / 4 / 6
17,873
1,192
26,935
16,300
5,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
NotVinegar
Sun Wukong
18
1 / 11 / 7
12,620
841
11,408
31,221
15,728
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
2 / 10 / 11
13,480
899
10,355
24,870
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
themantrippy
Cthulhu
20
4 / 7 / 8
14,698
980
20,599
27,844
13,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Animal654321
Kumbhakarna
20
9 / 8 / 19
15,290
1,019
25,915
34,754
33,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
17
1 / 3 / 5
11,969
798
1,101
4,933
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
10 / 2 / 17
16,408
1,094
43,318
14,907
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 6 / 14
16,372
1,091
18,207
19,682
14,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SELF-MADE-LADY
Discordia
20
7 / 2 / 21
16,554
1,104
24,248
8,002
3,593
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
21
Kills
40
40
Deaths
21
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Animal654321
Kumbhakarna
9
8
19
2.31
L
Tiamat
Cridev22
Tiamat
1
8
8
0.63
W
Pele
1
3
5
1.17
W
10
2
17
9.25
L
Apollo
13
4
6
4
L
Sun Wukong
NotVinegar
Sun Wukong
1
11
7
0.41
W
13
6
14
3.33
W
Discordia
SELF-MADE-LADY
Discordia
7
2
21
8.75
L
2
10
11
0.75
L
Cthulhu
themantrippy
Cthulhu
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,776
Damage
112,789
123,715
Taken
82,278
54,578
Mitigated
59,863
10,370
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Animal654321
Kumbhakarna
25,915
4,015
465
1,358
34,754
33,398
0
12,729
21,746
42,956
0
L
Tiamat
Cridev22
Tiamat
7,479
1,963
0
2,808
23,480
11,616
0
17,068
6,412
32,194
0
W
Pele
1,101
167
0
160
4,933
1,757
0
2,264
2,644
0
2,609
W
43,318
13,270
588
2,861
14,907
6,138
0
5,859
8,970
86,988
0
L
Apollo
26,935
19,412
0
0
16,300
5,146
0
13,179
3,121
0
71,287
L
Sun Wukong
NotVinegar
Sun Wukong
11,408
4,048
0
1,092
31,221
15,728
0
23,842
6,172
0
24,993
W
18,207
3,229
0
11,550
19,682
14,977
0
4,794
14,788
0
30,184
W
Discordia
SELF-MADE-LADY
Discordia
24,248
1,838
0
767
8,002
3,593
0
2,432
5,570
62,726
0
L
10,355
1,147
0
337
24,870
8,747
0
18,173
6,697
0
22,030
L
Cthulhu
themantrippy
Cthulhu
20,599
2,658
1,475
4,658
27,844
13,341
0
21,219
6,625
67,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,697
Gold Earned
76,593
286
Minions Killed
263
8
Camps Cleared
7
1,192,134
Distance Traveled
1,138,578
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,290
1,019
25
2
0
267,880
1
L
Tiamat
13,026
868
53
4
1
194,160
0
W
Pele
11,969
798
2
0
1
94,207
0
W
Nu Wa
16,408
1,094
92
6
4
242,660
3
L
Apollo
17,873
1,192
73
5
7
237,544
3
L
Sun Wukong
12,620
841
20
1
0
246,321
1
W
Thanatos
16,372
1,091
35
2
2
238,688
0
W
Discordia
16,554
1,104
109
7
0
295,143
4
L
Thor
13,480
899
22
1
0
247,566
0
L
Cthulhu
14,698
980
118
8
0
266,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role