Player Matchup

Yemoja
Yemoja
GiggleBush99
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,253 Elo+
Party 1
Zeus
Zeus
Nacolis5
Zeus
Level 6
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 13L
1,093 Elo+
Party 3
Hades
Hades
Ziillch
Hades
Level 24
God Stats
4W - 3L
1,790 SR
Queue Stats
9W - 11L
1,219 Elo+
Party 1
Cerberus
Cerberus
ircruz
Cerberus
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,093 Elo+
Party 3
Discordia
Discordia
jupahigo
Discordia
Level 27
God Stats
0W - 3L
1,044 SR
Queue Stats
15W - 18L
1,380 Elo+
Solo
Team Averages
Level 15
1,425 SR
1,207 Elo+

VS

Team Averages
Level 37
1,370 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
KiichiKatsu
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
TheChemizt
Amaterasu
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
50W - 50L
1,376 Elo+
Solo
Danzaburou
Danzaburou
gallantCavalier
Danzaburou
Level 106
God Stats
3W - 0L
1,061 SR
Queue Stats
48W - 69L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
iveelaine
Kukulkan
Level 18
God Stats
8W - 15L
1,290 SR
Queue Stats
31W - 52L
1,360 Elo+
Party 2
Xing Tian
Xing Tian
phovism
Xing Tian
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 7 / 2
8,812
881
4,220
16,102
9,639
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
14
1 / 6 / 1
9,200
920
1,695
12,541
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Ziillch
Hades
14
3 / 11 / 1
9,640
964
13,354
21,249
12,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ircruz
Cerberus
14
1 / 14 / 3
9,164
916
6,961
25,851
19,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
jupahigo
Discordia
15
0 / 5 / 4
9,037
904
10,621
10,750
3,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KiichiKatsu
Tsukuyomi
16
9 / 3 / 13
11,421
1,142
16,378
10,812
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
TheChemizt
Amaterasu
17
3 / 0 / 18
10,851
1,085
8,758
6,995
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
gallantCavalier
Danzaburou
18
15 / 1 / 17
12,989
1,299
22,713
10,223
4,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
iveelaine
Kukulkan
19
10 / 0 / 25
12,013
1,201
20,116
2,284
976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
phovism
Xing Tian
18
6 / 1 / 24
11,406
1,141
10,214
13,760
19,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
140
5
Kills
43
43
Deaths
5
11
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
2
0.14
W
Tsukuyomi
KiichiKatsu
Tsukuyomi
9
3
13
5.17
L
Zeus
1
6
1
0.25
W
Amaterasu
TheChemizt
Amaterasu
3
0
18
12
L
Hades
Ziillch
Hades
3
11
1
0.32
W
Danzaburou
gallantCavalier
Danzaburou
15
1
17
23.5
L
Cerberus
ircruz
Cerberus
1
14
3
0.18
W
Kukulkan
iveelaine
Kukulkan
10
0
25
22.5
L
Discordia
jupahigo
Discordia
0
5
4
0.4
W
Xing Tian
phovism
Xing Tian
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
78,179
86,493
Taken
44,074
49,499
Mitigated
33,564
7,864
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,220
1,249
2,064
580
16,102
9,639
0
5,409
10,590
21,242
0
W
Tsukuyomi
KiichiKatsu
Tsukuyomi
16,378
5,821
0
651
10,812
4,038
0
9,745
1,067
0
26,388
L
Zeus
1,695
872
0
0
12,541
4,314
0
5,441
7,075
19,034
0
W
Amaterasu
TheChemizt
Amaterasu
8,758
5,429
0
2,018
6,995
4,881
0
5,560
1,435
103
21,790
L
Hades
Ziillch
Hades
13,354
1,817
705
2,180
21,249
12,243
0
6,730
14,471
27,517
0
W
Danzaburou
gallantCavalier
Danzaburou
22,713
13,359
0
3,075
10,223
4,064
0
9,738
485
0
45,424
L
Cerberus
ircruz
Cerberus
6,961
1,370
0
1,588
25,851
19,612
0
8,311
17,362
13,982
0
W
Kukulkan
iveelaine
Kukulkan
20,116
2,391
0
1,346
2,284
976
0
1,892
392
43,567
0
L
Discordia
jupahigo
Discordia
10,621
1,437
87
660
10,750
3,691
0
4,542
6,158
23,751
0
W
Xing Tian
phovism
Xing Tian
10,214
2,043
0
1,030
13,760
19,605
0
9,916
3,844
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
58,680
121
Minions Killed
183
4
Camps Cleared
8
717,291
Distance Traveled
983,135
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,812
881
26
3
1
127,300
0
W
Tsukuyomi
11,421
1,142
19
2
1
196,685
0
L
Zeus
9,200
920
33
3
1
132,733
0
W
Amaterasu
10,851
1,085
42
4
2
226,678
0
L
Hades
9,640
964
30
3
1
146,558
1
W
Danzaburou
12,989
1,299
50
5
3
185,505
0
L
Cerberus
9,164
916
9
1
0
165,590
2
W
Kukulkan
12,013
1,201
64
6
1
197,459
0
L
Discordia
9,037
904
23
2
1
145,110
0
W
Xing Tian
11,406
1,141
8
1
1
176,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role