Player Matchup

Ratatoskr
Ratatoskr
Cobra Vibe
Ratatoskr
Level 50
God Stats
7W - 3L
1,665 SR
Queue Stats
211W - 228L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
Maveric-Arg
Cernunnos
Level 48
God Stats
8W - 9L
1,530 SR
Queue Stats
65W - 89L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NumbAspect
Cu Chulainn
Level 36
God Stats
2W - 5L
1,415 SR
Queue Stats
84W - 84L
1,395 Elo+
Party 2
Merlin
Merlin
XRinNeGanX
Merlin
Level 160
God Stats
33W - 37L
1,487 SR
Queue Stats
168W - 191L
1,518 Elo+
Party 1
Janus
Janus
kihsnu
Janus
Level 153
God Stats
11W - 9L
1,648 SR
Queue Stats
128W - 137L
1,560 Elo+
Party 1
Team Averages
Level 89
1,549 SR
1,475 Elo+

VS

Team Averages
Level 86
1,661 SR
1,555 Elo+
Neith
Neith
BrudeySB
Neith
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 19L
1,609 Elo+
Solo
Ymir
Ymir
MuffinTopMcgee3
Ymir
Level 19
God Stats
1W - 2L
1,561 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 3
Vulcan
Vulcan
SHAFTY 02129
Vulcan
Level 129
God Stats
5W - 1L
1,934 SR
Queue Stats
136W - 110L
1,572 Elo+
Party 3
Tiamat
Tiamat
SchoolofPs4
Tiamat
Level 124
God Stats
5W - 3L
1,764 SR
Queue Stats
78W - 60L
1,576 Elo+
Party 3
King Arthur
King Arthur
batMansfield9
King Arthur
Level 117
God Stats
12W - 12L
1,544 SR
Queue Stats
180W - 146L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cobra Vibe
Ratatoskr
13
4 / 5 / 4
7,994
500
4,943
12,618
4,210
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Maveric-Arg
Cernunnos
14
1 / 2 / 4
8,185
512
3,529
7,767
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
NumbAspect
Cu Chulainn
15
1 / 1 / 0
8,449
528
12,153
11,889
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
XRinNeGanX
Merlin
15
6 / 2 / 6
9,181
574
9,263
10,041
3,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
kihsnu
Janus
14
4 / 3 / 2
8,259
516
7,675
9,794
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrudeySB
Neith
10
0 / 3 / 2
6,418
401
5,231
9,114
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 2
6,552
410
3,038
12,693
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
14
3 / 5 / 5
8,400
525
8,787
9,373
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
7 / 2 / 1
8,529
533
9,333
9,257
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
batMansfield9
King Arthur
15
3 / 1 / 0
8,855
553
8,903
17,040
11,014
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
16
Kills
13
13
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
BrudeySB
Neith
0
3
2
0.33
W
Ratatoskr
Cobra Vibe
Ratatoskr
4
5
4
1.2
W
Cernunnos
Maveric-Arg
Cernunnos
1
2
4
1.5
L
0
6
2
0.17
W
Cu Chulainn
NumbAspect
Cu Chulainn
1
1
0
1
L
Vulcan
3
5
5
1.1
L
Tiamat
7
2
1
3.75
W
Merlin
XRinNeGanX
Merlin
6
2
6
4.5
L
King Arthur
batMansfield9
King Arthur
3
1
0
3
W
Janus
kihsnu
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
35,292
52,109
Taken
57,477
23,909
Mitigated
32,184
16,999
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BrudeySB
Neith
5,231
1,559
0
3,401
9,114
2,930
31
3,558
5,544
0
38,778
W
Ratatoskr
Cobra Vibe
Ratatoskr
4,943
1,026
0
3,922
12,618
4,210
0
5,126
7,234
0
34,028
W
Cernunnos
Maveric-Arg
Cernunnos
3,529
1,946
0
753
7,767
3,879
1,317
3,266
4,453
0
52,075
L
3,038
636
0
489
12,693
6,242
189
4,157
8,418
13,924
0
W
Cu Chulainn
NumbAspect
Cu Chulainn
12,153
2,306
0
5,511
11,889
8,903
811
0
11,373
6,440
51,294
L
Vulcan
8,787
1,541
356
1,447
9,373
3,443
41
5,056
4,099
46,105
0
L
Tiamat
9,333
752
0
3,536
9,257
8,555
102
3,666
5,438
41,177
0
W
Merlin
XRinNeGanX
Merlin
9,263
711
648
4,136
10,041
3,617
467
5,674
4,235
41,955
0
L
King Arthur
batMansfield9
King Arthur
8,903
971
0
6,838
17,040
11,014
99
1,286
15,062
0
57,976
W
Janus
kihsnu
Janus
7,675
328
0
2,029
9,794
3,300
234
6,384
3,140
54,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
38,754
450
Minions Killed
383
0
Camps Cleared
0
1,450,963
Distance Traveled
1,477,558
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,418
401
54
3
0
280,882
0
W
Ratatoskr
7,994
500
63
4
0
333,483
0
W
Cernunnos
8,185
512
104
7
0
261,839
1
L
Ymir
6,552
410
24
2
0
313,196
0
W
Cu Chulainn
8,449
528
112
7
0
270,990
0
L
Vulcan
8,400
525
89
6
0
299,214
3
L
Tiamat
8,529
533
89
6
0
292,783
2
W
Merlin
9,181
574
67
4
0
277,234
4
L
King Arthur
8,855
553
127
8
0
291,483
7
W
Janus
8,259
516
104
7
0
307,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role