Player Matchup

Kukulkan
Kukulkan
Fail124
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,643 Elo+
Solo
Xbalanque
Xbalanque
GumGuzzler45
Xbalanque
Level 3
God Stats
2W - 2L
1,675 SR
Queue Stats
35W - 17L
1,648 Elo+
Solo
Ares
Ares
Reiner_Braun33
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Pele
Pele
SassyJester3919
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,757 Elo+
Party 1
Chaac
Chaac
zZCommonZz
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 281L
1,619 Elo+
Party 1
Team Averages
Level 27
1,535 SR
1,631 Elo+

VS

Team Averages
Level 22
1,581 SR
1,674 Elo+
He Bo
He Bo
I Altimate I
He Bo
Level 24
God Stats
4W - 5L
1,839 SR
Queue Stats
118W - 86L
1,838 Elo+
Solo
Ratatoskr
Ratatoskr
I JayWeb I
Ratatoskr
Level 28
God Stats
1W - 2L
1,210 SR
Queue Stats
37W - 40L
1,595 Elo+
Solo
Cthulhu
Cthulhu
holmwood21
Cthulhu
Level 23
God Stats
3W - 1L
1,688 SR
Queue Stats
110W - 108L
1,590 Elo+
Solo
Danzaburou
Danzaburou
mtahj
Danzaburou
Level 16
God Stats
4W - 4L
1,669 SR
Queue Stats
6W - 6L
1,653 Elo+
Solo
Ao Kuang
Ao Kuang
xlkdNs
Ao Kuang
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fail124
Kukulkan
4
0 / 3 / 0
5,516
290
414
1,715
421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
GumGuzzler45
Xbalanque
15
6 / 5 / 0
9,574
504
14,450
16,178
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 3
7,373
388
4,628
16,164
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
5 / 5 / 0
10,106
532
7,772
15,405
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
15
0 / 5 / 3
9,612
506
15,000
19,377
21,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,718
564
8,164
10,983
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
I JayWeb I
Ratatoskr
19
8 / 0 / 4
12,087
636
9,578
15,052
6,622
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
holmwood21
Cthulhu
15
1 / 2 / 10
8,847
466
7,457
11,668
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
mtahj
Danzaburou
16
8 / 3 / 2
10,279
541
10,148
10,282
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
xlkdNs
Ao Kuang
18
6 / 4 / 4
11,029
580
12,892
21,162
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
11
Kills
28
28
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fail124
Kukulkan
0
3
0
0
L
Xbalanque
GumGuzzler45
Xbalanque
6
5
0
1.2
W
5
3
3
2.17
W
Ratatoskr
I JayWeb I
Ratatoskr
8
0
4
10
L
0
10
3
0.15
L
5
5
0
1
W
Cthulhu
holmwood21
Cthulhu
1
2
10
3
W
Danzaburou
mtahj
Danzaburou
8
3
2
3
W
Ao Kuang
xlkdNs
Ao Kuang
6
4
4
2
L
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,264
Damage
48,239
68,839
Taken
69,147
47,044
Mitigated
32,535
19,355
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fail124
Kukulkan
414
80
0
0
1,715
421
0
598
1,037
5,424
0
L
Xbalanque
GumGuzzler45
Xbalanque
14,450
6,868
0
4,543
16,178
7,459
831
4,950
10,913
0
66,862
W
8,164
220
0
2,635
10,983
3,794
814
607
10,376
73,499
0
W
Ratatoskr
I JayWeb I
Ratatoskr
9,578
3,427
0
5,552
15,052
6,622
1,048
527
14,525
0
95,479
L
4,628
291
0
665
16,164
11,937
121
4,698
11,094
20,384
0
L
7,772
1,932
0
5,776
15,405
5,430
225
5,611
9,629
0
61,347
W
Cthulhu
holmwood21
Cthulhu
7,457
1,294
178
4,128
11,668
9,900
165
2,631
9,037
25,357
0
W
Danzaburou
mtahj
Danzaburou
10,148
6,348
0
2,766
10,282
3,474
2,614
1,442
8,840
0
64,236
W
Ao Kuang
xlkdNs
Ao Kuang
12,892
3,415
0
12,606
21,162
8,745
2,277
176
20,986
61,645
0
L
Chaac
15,000
3,192
0
8,371
19,377
21,797
53
11,640
7,653
341
66,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
52,960
393
Minions Killed
513
0
Camps Cleared
0
1,323,496
Distance Traveled
1,711,802
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,516
290
13
1
0
67,601
1
L
Xbalanque
9,574
504
115
6
0
289,213
0
W
He Bo
10,718
564
121
6
0
294,663
0
W
Ratatoskr
12,087
636
157
8
0
432,967
2
L
Ares
7,373
388
24
1
0
266,481
1
L
Pele
10,106
532
114
6
0
369,619
2
W
Cthulhu
8,847
466
42
2
0
335,234
4
W
Danzaburou
10,279
541
101
5
0
329,198
0
W
Ao Kuang
11,029
580
92
5
0
319,740
0
L
Chaac
9,612
506
127
7
0
330,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role