Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
WangTheRockJnsn
Chiron
Level 95
God Stats
5W - 1L
1,943 SR
Queue Stats
57W - 40L
1,620 Elo+
Party 1
Ares
Ares
bucketOjustice
Ares
Level 95
God Stats
5W - 4L
1,664 SR
Queue Stats
54W - 38L
1,626 Elo+
Party 1
Team Averages
Level 76
1,702 SR
1,582 Elo+

VS

Team Averages
Level 51
1,517 SR
1,662 Elo+
Cthulhu
Cthulhu
Iced_Nipps
Cthulhu
Level 25
God Stats
2W - 1L
1,620 SR
Queue Stats
170W - 57L
1,916 Elo+
Solo
Danzaburou
Danzaburou
M3_time231
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
badguybala
Ao Kuang
Level 124
God Stats
2W - 5L
1,431 SR
Queue Stats
818W - 880L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 0 / 5
6,513
651
3,495
5,025
2,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 3
6,942
694
8,148
5,227
2,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 4
7,583
758
2,850
5,732
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iced_Nipps
Cthulhu
9
0 / 0 / 0
6,338
634
5,386
5,773
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
M3_time231
Danzaburou
8
0 / 5 / 0
5,887
589
3,672
6,256
2,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
badguybala
Ao Kuang
9
0 / 1 / 0
5,808
581
2,956
6,555
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
5
3.5
L
Cthulhu
Iced_Nipps
Cthulhu
0
0
0
0
L
Danzaburou
M3_time231
Danzaburou
0
5
0
0
W
3
0
3
4.5
L
Ao Kuang
badguybala
Ao Kuang
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
12,014
15,984
Taken
18,584
8,569
Mitigated
8,194
11,118
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,495
125
2,635
2,936
5,025
2,178
112
2,771
2,204
16,004
0
L
Cthulhu
Iced_Nipps
Cthulhu
5,386
62
0
1,651
5,773
3,048
0
2,634
3,139
23,694
0
L
Danzaburou
M3_time231
Danzaburou
3,672
1,224
0
281
6,256
2,163
0
1,909
4,347
0
14,593
W
8,148
2,708
1,115
2,547
5,227
2,080
226
2,781
2,321
0
30,783
L
Ao Kuang
badguybala
Ao Kuang
2,956
516
0
2,296
6,555
2,983
0
1,914
4,641
16,637
0
W
2,850
26
489
1,396
5,732
4,311
0
2,516
3,091
15,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,038
Gold Earned
18,033
108
Minions Killed
83
0
Camps Cleared
0
579,377
Distance Traveled
546,072
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,513
651
31
3
0
205,766
1
L
Cthulhu
6,338
634
31
3
0
178,753
2
L
Danzaburou
5,887
589
24
2
0
172,425
3
W
Chiron
6,942
694
44
4
0
182,343
3
L
Ao Kuang
5,808
581
28
3
0
194,894
4
W
Ares
7,583
758
33
3
0
191,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role