Player Matchup

Zhong Kui
Zhong Kui
HuskerStoner420
Zhong Kui
Level 29
God Stats
15W - 13L
1,340 SR
Queue Stats
213W - 255L
1,326 Elo+
Solo
Cthulhu
Cthulhu
alvesmaicon44
Cthulhu
Level 5
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
opoderosorafa
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 93L
1,333 Elo+
Party 2
Team Averages
Level 12
1,340 SR
1,386 Elo+

VS

Team Averages
Level 31
1,535 SR
1,416 Elo+
Artemis
Artemis
AlexHamilguns
Artemis
Level 49
God Stats
39W - 16L
1,573 SR
Queue Stats
221W - 246L
1,418 Elo+
Party 1
Merlin
Merlin
SlangandShine
Merlin
Level 19
God Stats
92W - 101L
1,472 SR
Queue Stats
196W - 241L
1,446 Elo+
Solo
Cthulhu
Cthulhu
ULiftesSGrant
Cthulhu
Level 25
God Stats
53W - 42L
1,560 SR
Queue Stats
181W - 189L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HuskerStoner420
Zhong Kui
12
1 / 0 / 0
7,180
653
6,889
9,632
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
6
0 / 4 / 0
6,004
546
1,657
6,734
3,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
6,097
554
1,586
6,550
2,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
3 / 0 / 3
7,678
698
6,692
4,554
1,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 4
7,094
645
3,695
4,976
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
3 / 0 / 3
7,591
690
3,647
4,644
1,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
0
3
4.5
L
Zhong Kui
HuskerStoner420
Zhong Kui
1
0
0
1
W
1
1
4
3
W
Cthulhu
3
0
3
4.5
L
Cthulhu
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,132
Damage
14,034
22,916
Taken
14,174
11,543
Mitigated
4,978
6,344
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,692
3,820
918
2,640
4,554
1,583
537
3,331
1,223
0
24,238
L
Zhong Kui
HuskerStoner420
Zhong Kui
6,889
511
123
5,602
9,632
5,999
0
3,643
5,989
32,276
0
W
3,695
121
0
544
4,976
1,740
337
3,693
1,283
18,662
0
W
Cthulhu
3,647
107
492
722
4,644
1,655
37
3,140
1,504
19,065
0
L
Cthulhu
1,657
32
0
0
6,734
3,280
0
1,401
5,333
6,729
0
L
1,586
286
119
500
6,550
2,264
0
2,434
4,116
8,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,281
Gold Earned
22,363
75
Minions Killed
106
0
Camps Cleared
0
537,944
Distance Traveled
585,634
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,678
698
40
4
0
191,701
1
L
Zhong Kui
7,180
653
57
5
0
205,627
0
W
Merlin
7,094
645
24
2
0
199,365
3
W
Cthulhu
7,591
690
42
4
0
194,568
1
L
Cthulhu
6,004
546
4
0
0
150,919
2
L
Yemoja
6,097
554
14
1
0
181,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role