Player Matchup

Da Ji
Da Ji
HollowBeings
Da Ji
Level 26
God Stats
27W - 30L
1,357 SR
Queue Stats
49W - 52L
1,437 Elo+
Party 1
Cupid
Cupid
KyrhKagamine
Cupid
Level 29
God Stats
6W - 6L
1,542 SR
Queue Stats
49W - 62L
1,588 Elo+
Solo
Amaterasu
Amaterasu
LucyDreamzzPSY
Amaterasu
Level 24
God Stats
72W - 88L
1,472 SR
Queue Stats
85W - 99L
1,487 Elo+
Party 1
Ra
Ra
SantisTigris
Ra
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 15L
1,511 Elo+
Solo
Kali
Kali
VehementSphere
Kali
Level 28
God Stats
17W - 11L
1,524 SR
Queue Stats
227W - 174L
1,550 Elo+
Solo
Team Averages
Level 27
1,519 SR
1,515 Elo+

VS

Team Averages
Level 21
1,497 SR
1,506 Elo+
Chiron
Chiron
Jafas
Chiron
Level 26
God Stats
1W - 3L
1,264 SR
Queue Stats
45W - 25L
1,640 Elo+
Solo
Sylvanus
Sylvanus
LegionReborn2112
Sylvanus
Level 25
God Stats
9W - 7L
1,445 SR
Queue Stats
294W - 320L
1,456 Elo+
Solo
Raijin
Raijin
UAHSUASHASU11
Raijin
Level 28
God Stats
11W - 8L
1,720 SR
Queue Stats
101W - 109L
1,518 Elo+
Solo
Neith
Neith
elertvert
Neith
Level 24
God Stats
26W - 15L
1,556 SR
Queue Stats
105W - 101L
1,587 Elo+
Solo
Nemesis
Nemesis
unskuddo
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,443
495
2,311
6,521
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,302
391
1,852
6,857
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
LucyDreamzzPSY
Amaterasu
7
0 / 8 / 3
4,312
392
2,350
9,602
2,582
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
2 / 2 / 2
5,253
478
1,871
3,529
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
5,822
529
4,458
6,171
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jafas
Chiron
11
4 / 0 / 2
7,030
639
4,499
3,680
951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 1 / 5
6,420
584
3,495
7,353
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 0 / 6
6,692
608
5,775
5,559
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
elertvert
Neith
9
2 / 2 / 5
5,551
505
5,089
6,442
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
unskuddo
Nemesis
10
3 / 2 / 1
6,343
577
2,259
6,236
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
16
16
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Chiron
Jafas
Chiron
4
0
2
5
L
0
4
0
0
W
4
1
5
6.5
L
Amaterasu
LucyDreamzzPSY
Amaterasu
0
8
3
0.19
L
2
2
2
1.5
W
3
0
6
6
L
2
0
1
2.5
W
Neith
elertvert
Neith
2
2
5
2.25
W
Nemesis
unskuddo
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,842
Damage
21,117
32,680
Taken
29,270
9,107
Mitigated
9,747
6,517
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,311
251
0
1,427
6,521
1,836
0
199
6,322
0
23,301
W
Chiron
Jafas
Chiron
4,499
1,437
150
1,746
3,680
951
4,004
0
3,680
0
36,010
L
1,852
689
42
1,447
6,857
1,408
0
2,488
4,369
0
16,297
W
3,495
1,124
298
3,215
7,353
3,484
90
221
7,132
19,280
0
L
Amaterasu
LucyDreamzzPSY
Amaterasu
2,350
850
0
850
9,602
2,582
0
3,414
6,188
0
9,349
L
1,871
165
77
909
3,529
865
0
2,418
1,111
12,820
0
W
5,775
982
0
1,860
5,559
1,636
289
381
5,178
40,989
0
L
4,458
2,451
0
1,765
6,171
2,416
0
751
5,420
0
34,738
W
Neith
elertvert
Neith
5,089
2,975
710
3,302
6,442
1,812
921
193
6,249
0
22,820
W
Nemesis
unskuddo
Nemesis
2,259
646
0
1,226
6,236
1,864
0
1,076
5,160
0
25,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
32,036
201
Minions Killed
277
0
Camps Cleared
0
865,105
Distance Traveled
961,166
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,443
495
46
4
0
179,968
0
W
Chiron
7,030
639
86
8
0
192,209
2
L
Cupid
4,302
391
43
4
0
144,797
1
W
Sylvanus
6,420
584
30
3
0
161,811
0
L
Amaterasu
4,312
392
15
1
0
174,565
0
L
Ra
5,253
478
26
2
0
151,978
2
W
Raijin
6,692
608
74
7
0
214,611
0
L
Kali
5,822
529
71
6
0
213,797
4
W
Neith
5,551
505
30
3
0
160,837
4
W
Nemesis
6,343
577
57
5
0
231,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role