Player Matchup

Athena
Athena
BYR0N o
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,476 Elo+
Party 1
Mercury
Mercury
BevinVV
Mercury
Level 23
God Stats
22W - 25L
1,534 SR
Queue Stats
50W - 51L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Reckless xJP
Sun Wukong
Level 23
God Stats
1W - 1L
1,788 SR
Queue Stats
33W - 31L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
fito908
Danzaburou
Level 29
God Stats
0W - 4L
1,283 SR
Queue Stats
29W - 30L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
hotdog121
Zhong Kui
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,494 Elo+

VS

Team Averages
Level 20
1,574 SR
1,489 Elo+
Bellona
Bellona
Braedino
Bellona
Level 27
God Stats
8W - 1L
1,884 SR
Queue Stats
36W - 39L
1,436 Elo+
Party 2
Awilix
Awilix
GorroTheGreat1
Awilix
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 40L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Nathan2807
Danzaburou
Level 10
God Stats
2W - 1L
1,201 SR
Queue Stats
4W - 3L
1,473 Elo+
Solo
Ra
Ra
ShamanChemistry
Ra
Level 29
God Stats
13W - 14L
1,624 SR
Queue Stats
186W - 224L
1,457 Elo+
Solo
Cthulhu
Cthulhu
superid
Cthulhu
Level 17
God Stats
5W - 4L
1,661 SR
Queue Stats
38W - 34L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BYR0N o
Athena
12
2 / 4 / 5
8,337
439
4,266
11,357
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
BevinVV
Mercury
14
3 / 6 / 4
8,713
459
7,027
13,990
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Reckless xJP
Sun Wukong
16
1 / 2 / 1
8,649
455
1,064
8,013
7,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
fito908
Danzaburou
13
4 / 5 / 3
8,732
460
7,621
11,195
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
hotdog121
Zhong Kui
12
0 / 8 / 0
7,692
405
7,355
13,880
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Braedino
Bellona
16
2 / 2 / 8
9,588
505
4,620
9,937
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
16 / 1 / 6
12,332
649
18,018
12,264
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Nathan2807
Danzaburou
7
0 / 2 / 0
6,368
335
323
4,983
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
5 / 2 / 7
10,449
550
9,506
10,113
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
superid
Cthulhu
15
2 / 3 / 8
8,678
457
6,103
10,435
6,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
25
25
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
BYR0N o
Athena
2
4
5
1.13
L
Mercury
BevinVV
Mercury
3
6
4
0.83
W
Bellona
Braedino
Bellona
2
2
8
3
W
16
1
6
19
W
Danzaburou
Nathan2807
Danzaburou
0
2
0
0
L
Sun Wukong
Reckless xJP
Sun Wukong
1
2
1
0.75
W
5
2
7
4.25
L
Danzaburou
fito908
Danzaburou
4
5
3
1.1
L
Zhong Kui
hotdog121
Zhong Kui
0
8
0
0
W
Cthulhu
superid
Cthulhu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
38,570
58,435
Taken
47,732
35,669
Mitigated
27,087
11,683
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BYR0N o
Athena
4,266
1,803
0
917
11,357
8,966
0
4,329
7,028
23,012
0
L
Mercury
BevinVV
Mercury
7,027
3,670
0
4,652
13,990
5,482
782
3,222
10,768
0
55,432
W
Bellona
Braedino
Bellona
4,620
1,390
0
1,502
9,937
8,963
453
2,528
7,409
0
47,811
W
18,018
8,150
0
6,189
12,264
5,702
2,990
1,783
10,481
0
91,398
W
Danzaburou
Nathan2807
Danzaburou
323
158
0
1,826
4,983
1,371
46
0
4,983
0
13,084
L
Sun Wukong
Reckless xJP
Sun Wukong
1,064
81
0
858
8,013
7,120
1,047
719
7,294
0
43,419
W
9,506
1,111
1,329
4,124
10,113
4,468
873
5,277
4,836
67,816
0
L
Danzaburou
fito908
Danzaburou
7,621
4,122
0
2,528
11,195
4,546
441
3,915
7,280
0
37,992
L
Zhong Kui
hotdog121
Zhong Kui
7,355
339
0
2,728
13,880
9,555
1,710
3,424
10,456
41,356
0
W
Cthulhu
superid
Cthulhu
6,103
523
0
1,980
10,435
6,583
461
2,033
8,402
31,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
47,415
351
Minions Killed
417
0
Camps Cleared
0
1,515,027
Distance Traveled
1,622,195
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,337
439
40
2
0
360,811
3
L
Mercury
8,713
459
93
5
0
347,298
0
W
Bellona
9,588
505
87
5
0
402,626
2
W
Awilix
12,332
649
144
8
0
427,102
0
W
Danzaburou
6,368
335
15
1
0
128,183
0
L
Sun Wukong
8,649
455
82
4
0
286,397
2
W
Ra
10,449
550
120
6
0
350,760
1
L
Danzaburou
8,732
460
59
3
0
314,007
2
L
Zhong Kui
7,692
405
77
4
0
206,514
0
W
Cthulhu
8,678
457
51
3
0
313,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role