Player Matchup

Ares
Ares
BakaXshoTz
Ares
Level 41
God Stats
1W - 1L
1,317 SR
Queue Stats
82W - 88L
1,407 Elo+
Party 1
Ra
Ra
BoofXshoTz
Ra
Level 13
God Stats
9W - 1L
1,768 SR
Queue Stats
19W - 17L
1,505 Elo+
Party 1
Neith
Neith
CroutonXshoTz
Neith
Level 12
God Stats
13W - 9L
1,662 SR
Queue Stats
15W - 11L
1,555 Elo+
Party 1
Fenrir
Fenrir
Sxnzzz-
Fenrir
Level 21
God Stats
8W - 4L
1,666 SR
Queue Stats
37W - 37L
1,400 Elo+
Solo
Chaac
Chaac
UptownXshoTz
Chaac
Level 43
God Stats
6W - 3L
1,616 SR
Queue Stats
172W - 179L
1,441 Elo+
Party 1
Team Averages
Level 26
1,606 SR
1,461 Elo+

VS

Team Averages
Level 23
1,497 SR
1,454 Elo+
Zeus
Zeus
BiGPerkS
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,403 Elo+
Solo
Ra
Ra
HotGarbage420
Ra
Level 22
God Stats
11W - 8L
1,620 SR
Queue Stats
36W - 35L
1,465 Elo+
Solo
Cthulhu
Cthulhu
LvLz_Hulk
Cthulhu
Level 29
God Stats
112W - 110L
1,363 SR
Queue Stats
366W - 409L
1,375 Elo+
Solo
Cupid
Cupid
NLA_olegys1
Cupid
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 59L
1,379 Elo+
Solo
Poseidon
Poseidon
danielmartinezrm
Poseidon
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 20L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,471
524
7,166
14,935
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 4 / 3
10,113
506
3,167
11,366
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 2
9,158
458
6,641
9,600
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Sxnzzz-
Fenrir
16
10 / 3 / 2
10,899
545
12,185
12,634
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 2
12,308
615
10,088
12,583
14,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 0 / 0
8,598
430
4,508
6,387
2,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 1
8,813
441
7,586
11,257
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
LvLz_Hulk
Cthulhu
12
0 / 6 / 5
7,702
385
5,696
16,331
7,496
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 8 / 2
7,996
400
8,851
14,037
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 2
7,811
391
4,384
9,932
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
24
Kills
11
13
Deaths
24
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Zeus
3
0
0
3
W
0
4
3
0.38
W
3
4
2
1
L
5
2
1
2.75
L
Cthulhu
LvLz_Hulk
Cthulhu
0
6
5
0.42
L
2
8
2
0.38
W
Fenrir
Sxnzzz-
Fenrir
10
3
2
3.67
W
7
0
2
8
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
31,025
61,118
Taken
57,944
40,177
Mitigated
22,167
13,272
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,166
1,190
0
1,230
14,935
12,788
1,430
5,208
9,727
46,066
0
L
Zeus
4,508
784
0
2,207
6,387
2,059
878
1,597
4,790
38,501
0
W
3,167
506
0
1,347
11,366
4,488
2,934
4,654
6,712
56,949
0
W
6,641
3,944
0
2,842
9,600
3,479
4,048
4,446
5,154
0
30,343
L
7,586
316
175
5,999
11,257
5,133
0
1,885
9,372
49,061
0
L
Cthulhu
LvLz_Hulk
Cthulhu
5,696
296
85
3,387
16,331
7,496
0
2,906
13,425
34,406
0
L
8,851
4,430
0
2,158
14,037
4,950
0
4,074
9,963
0
46,669
W
Fenrir
Sxnzzz-
Fenrir
12,185
3,114
0
4,464
12,634
5,305
0
4,795
7,839
0
58,705
W
10,088
629
0
3,389
12,583
14,117
4,557
3,071
9,512
129
77,957
L
4,384
1,033
0
1,252
9,932
2,529
0
0
9,932
28,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,949
Gold Earned
40,920
469
Minions Killed
345
0
Camps Cleared
0
1,825,087
Distance Traveled
1,452,624
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,471
524
57
3
0
344,206
4
L
Zeus
8,598
430
81
4
0
258,428
0
W
Ra
10,113
506
114
6
0
364,434
0
W
Neith
9,158
458
70
4
0
332,025
1
L
Ra
8,813
441
103
5
0
255,219
2
L
Cthulhu
7,702
385
49
2
0
316,781
3
L
Cupid
7,996
400
61
3
0
268,313
0
W
Fenrir
10,899
545
75
4
0
425,052
0
W
Chaac
12,308
615
153
8
0
359,370
2
L
Poseidon
7,811
391
51
3
0
353,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role