Player Matchup

Hel
Hel
Amazingcrash22
Hel
Level 35
God Stats
29W - 23L
1,616 SR
Queue Stats
254W - 265L
1,439 Elo+
Party 1
Fenrir
Fenrir
WOLFDOTSON
Fenrir
Level 16
God Stats
14W - 8L
1,472 SR
Queue Stats
315W - 347L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
Wojtek_wreck
Guan Yu
Level 27
God Stats
12W - 5L
1,656 SR
Queue Stats
103W - 122L
1,477 Elo+
Party 1
Cupid
Cupid
anorman11
Cupid
Level 8
God Stats
95W - 85L
1,635 SR
Queue Stats
198W - 217L
1,362 Elo+
Party 1
Ymir
Ymir
whatshisname1
Ymir
Level 26
God Stats
195W - 178L
1,597 SR
Queue Stats
426W - 407L
1,507 Elo+
Party 1
Team Averages
Level 22
1,595 SR
1,427 Elo+

VS

Team Averages
Level 26
1,574 SR
1,476 Elo+
Nu Wa
Nu Wa
AlessandroSBecil
Nu Wa
Level 17
God Stats
9W - 12L
1,425 SR
Queue Stats
16W - 26L
1,398 Elo+
Solo
Chang'e
Chang'e
AmazingLimits
Chang'e
Level 28
God Stats
15W - 14L
1,561 SR
Queue Stats
637W - 643L
1,482 Elo+
Solo
Amaterasu
Amaterasu
HUNTINGBEAST11
Amaterasu
Level 29
God Stats
12W - 9L
1,545 SR
Queue Stats
61W - 59L
1,499 Elo+
Solo
Neith
Neith
JerboiZoobat
Neith
Level 29
God Stats
6W - 6L
1,711 SR
Queue Stats
263W - 247L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
Lvrdrow
Ratatoskr
Level 27
God Stats
17W - 9L
1,627 SR
Queue Stats
72W - 56L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 2
14,551
582
20,118
19,357
9,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
WOLFDOTSON
Fenrir
20
3 / 8 / 0
13,266
531
6,569
22,081
10,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
Wojtek_wreck
Guan Yu
18
1 / 7 / 3
11,778
471
6,240
31,832
17,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
anorman11
Cupid
16
0 / 4 / 9
10,260
410
7,884
9,978
4,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 1 / 6
13,929
557
14,264
25,838
29,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 3
11,199
448
6,796
10,947
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
17
2 / 7 / 2
11,045
442
8,783
17,864
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
HUNTINGBEAST11
Amaterasu
19
7 / 2 / 5
11,926
477
16,848
19,429
18,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
0 / 2 / 2
10,190
408
13,861
13,810
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Lvrdrow
Ratatoskr
20
13 / 5 / 3
14,481
579
24,548
21,405
10,234
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
20
Kills
22
22
Deaths
20
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Chang'e
2
7
2
0.43
W
9
2
2
5
L
Amaterasu
HUNTINGBEAST11
Amaterasu
7
2
5
4.75
L
0
2
2
0.5
L
Ratatoskr
Lvrdrow
Ratatoskr
13
5
3
2.9
W
Fenrir
WOLFDOTSON
Fenrir
3
8
0
0.38
W
Guan Yu
Wojtek_wreck
Guan Yu
1
7
3
0.36
W
Cupid
anorman11
Cupid
0
4
9
1.13
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
70,836
109,086
Taken
83,455
71,706
Mitigated
42,395
43,158
Healing
25,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,796
2,939
0
0
10,947
3,566
1,987
7,626
2,865
65,576
0
L
Chang'e
8,783
1,000
2,625
7,122
17,864
5,854
381
8,917
8,771
53,016
0
W
20,118
635
1,948
12,445
19,357
9,381
2,527
4,046
15,191
112,906
0
L
Amaterasu
HUNTINGBEAST11
Amaterasu
16,848
7,228
355
8,300
19,429
18,077
827
4,751
14,570
0
66,876
L
13,861
7,394
0
5,435
13,810
4,664
591
7,315
6,381
0
67,149
L
Ratatoskr
Lvrdrow
Ratatoskr
24,548
9,834
0
1,654
21,405
10,234
1,175
4,768
16,486
0
127,699
W
Fenrir
WOLFDOTSON
Fenrir
6,569
979
818
6,657
22,081
10,720
2,252
806
21,275
0
84,195
W
Guan Yu
Wojtek_wreck
Guan Yu
6,240
1,341
2,080
13,304
31,832
17,466
2,752
1,718
30,114
0
50,883
W
Cupid
anorman11
Cupid
7,884
1,874
521
827
9,978
4,649
4,726
1,556
8,316
0
37,061
W
14,264
1,552
0
4,558
25,838
29,490
3,070
6,553
18,611
65,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,784
Gold Earned
58,841
610
Minions Killed
573
0
Camps Cleared
0
2,273,713
Distance Traveled
2,288,135
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,199
448
103
4
0
414,270
0
L
Chang'e
11,045
442
97
4
0
404,398
1
W
Hel
14,551
582
199
8
0
521,427
0
L
Amaterasu
11,926
477
85
3
0
511,079
2
L
Neith
10,190
408
105
4
0
441,013
7
L
Ratatoskr
14,481
579
183
7
0
517,375
5
W
Fenrir
13,266
531
160
6
0
477,367
0
W
Guan Yu
11,778
471
84
3
0
447,891
3
W
Cupid
10,260
410
58
2
0
339,406
0
W
Ymir
13,929
557
109
4
0
487,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role