Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SenorSnoo
Cu Chulainn
Level 82
God Stats
11W - 14L
1,798 SR
Queue Stats
15W - 23L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
WangTheRockJnsn
The Morrigan
Level 95
God Stats
4W - 4L
1,692 SR
Queue Stats
15W - 23L
1,478 Elo+
Party 2
Hachiman
Hachiman
bucketOjustice
Hachiman
Level 95
God Stats
4W - 6L
1,640 SR
Queue Stats
15W - 23L
1,478 Elo+
Party 2
Team Averages
Level 78
1,657 SR
1,484 Elo+

VS

Team Averages
Level 87
1,642 SR
1,468 Elo+
Hades
Hades
Emiraldentra
Hades
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
MacaroniAna
Aphrodite
Level 103
God Stats
0W - 1L
2,039 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MaxArsenal
Jing Wei
Level 68
God Stats
2W - 3L
1,545 SR
Queue Stats
47W - 36L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
bennyburrito
Sun Wukong
Level 87
God Stats
3W - 4L
1,485 SR
Queue Stats
43W - 52L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 5
7,728
773
3,692
4,627
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
SenorSnoo
Cu Chulainn
14
5 / 0 / 6
8,786
879
7,032
7,597
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
WangTheRockJnsn
The Morrigan
15
6 / 2 / 5
9,118
912
6,618
5,012
1,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
13
1 / 0 / 3
7,366
737
3,089
2,739
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,485
649
3,644
7,667
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
MacaroniAna
Aphrodite
12
1 / 3 / 0
7,007
701
2,837
4,567
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MaxArsenal
Jing Wei
13
0 / 1 / 0
7,368
737
2,288
4,458
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
bennyburrito
Sun Wukong
11
1 / 5 / 1
6,694
669
4,214
9,921
7,675
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
5
2.5
L
0
3
0
0
L
Aphrodite
MacaroniAna
Aphrodite
1
3
0
0.33
L
Jing Wei
MaxArsenal
Jing Wei
0
1
0
0
W
Cu Chulainn
SenorSnoo
Cu Chulainn
5
0
6
8
W
The Morrigan
WangTheRockJnsn
The Morrigan
6
2
5
4.25
L
Sun Wukong
bennyburrito
Sun Wukong
1
5
1
0.3
W
Hachiman
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
12,983
19,975
Taken
26,613
9,940
Mitigated
15,041
7,915
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,692
0
1,073
1,166
4,627
2,496
155
1,768
2,859
15,282
0
L
3,644
269
0
1,310
7,667
3,933
0
2,914
4,646
11,791
0
L
Aphrodite
MacaroniAna
Aphrodite
2,837
323
429
1,847
4,567
1,730
0
1,811
2,538
20,744
0
L
Jing Wei
MaxArsenal
Jing Wei
2,288
1,755
0
1,157
4,458
1,703
818
2,441
1,960
0
28,351
W
Cu Chulainn
SenorSnoo
Cu Chulainn
7,032
1,863
123
3,016
7,597
4,527
953
1,936
5,501
0
24,614
W
The Morrigan
WangTheRockJnsn
The Morrigan
6,618
822
88
1,203
5,012
1,954
1,347
2,060
2,834
28,347
0
L
Sun Wukong
bennyburrito
Sun Wukong
4,214
1,169
0
423
9,921
7,675
0
3,237
6,227
0
13,853
W
Hachiman
3,089
1,672
0
1,246
2,739
963
992
639
2,100
0
24,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
27,554
181
Minions Killed
155
7
Camps Cleared
6
794,027
Distance Traveled
577,485
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,728
773
24
2
2
201,844
1
L
Hades
6,485
649
19
2
3
158,886
2
L
Aphrodite
7,007
701
49
5
1
99,715
2
L
Jing Wei
7,368
737
73
7
0
159,046
1
W
Cu Chulainn
8,786
879
38
4
1
233,946
2
W
The Morrigan
9,118
912
75
8
4
177,593
3
L
Sun Wukong
6,694
669
14
1
2
159,838
2
W
Hachiman
7,366
737
44
4
0
180,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role