Player Matchup

Ra
Ra
Djinn_Valeford
Ra
Level 4
God Stats
1W - 3L
1,255 SR
Queue Stats
60W - 90L
1,724 Elo+
Solo
Ymir
Ymir
PoniiC
Ymir
Level 32
God Stats
9W - 3L
1,500 SR
Queue Stats
68W - 54L
1,778 Elo+
Party 2
Medusa
Medusa
Purpleinvade
Medusa
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 95L
1,887 Elo+
Party 2
Izanami
Izanami
sololaneguy
Izanami
Level 7
God Stats
7W - 4L
1,294 SR
Queue Stats
164W - 140L
1,706 Elo+
Solo
Eset
Eset
vanitas333
Eset
Level 23
God Stats
6W - 3L
1,551 SR
Queue Stats
54W - 49L
1,561 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,731 Elo+

VS

Team Averages
Level 24
1,674 SR
1,750 Elo+
Athena
Athena
ItsLaqueesha
Athena
Level 29
God Stats
6W - 9L
1,625 SR
Queue Stats
106W - 54L
1,767 Elo+
Party 1
Tiamat
Tiamat
MamboMarieSamedi
Tiamat
Level 17
God Stats
24W - 11L
1,820 SR
Queue Stats
79W - 24L
1,885 Elo+
Party 1
Bellona
Bellona
MrObliviation
Bellona
Level 29
God Stats
13W - 8L
1,736 SR
Queue Stats
111W - 131L
1,604 Elo+
Solo
Arachne
Arachne
UltraSkys
Arachne
Level 21
God Stats
19W - 24L
1,687 SR
Queue Stats
84W - 99L
1,654 Elo+
Solo
Medusa
Medusa
cyhrem
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
6,726
354
1,314
3,635
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
PoniiC
Ymir
16
8 / 3 / 6
11,462
603
8,206
11,973
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
10 / 4 / 6
11,533
607
17,104
16,197
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
sololaneguy
Izanami
20
9 / 2 / 3
14,001
737
18,484
12,842
6,919
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 5
8,060
424
7,430
13,092
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
8 / 5 / 4
10,202
537
10,209
19,802
12,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 10
9,221
485
15,177
12,077
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
2 / 5 / 0
6,933
365
4,500
12,005
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
UltraSkys
Arachne
16
7 / 5 / 4
9,937
523
7,195
17,905
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
cyhrem
Medusa
12
0 / 9 / 3
7,446
392
4,835
13,111
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
27
Kills
20
20
Deaths
27
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Athena
8
5
4
2
L
3
3
10
2.67
L
Bellona
2
5
0
0.4
W
Ymir
PoniiC
Ymir
8
3
6
3.67
W
Medusa
10
4
6
3.25
L
Arachne
UltraSkys
Arachne
7
5
4
1.8
L
Medusa
cyhrem
Medusa
0
9
3
0.17
W
Izanami
sololaneguy
Izanami
9
2
3
5.25
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
41,916
57,739
Taken
74,900
30,725
Mitigated
36,610
19,738
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,314
414
314
310
3,635
738
137
0
3,635
4,981
0
L
Athena
10,209
4,952
301
1,628
19,802
12,511
518
5,572
14,230
34,762
0
L
15,177
555
0
4,304
12,077
7,156
1,621
2,901
9,176
55,429
0
L
Bellona
4,500
1,665
0
4,368
12,005
6,665
0
1,182
10,823
0
25,732
W
Ymir
PoniiC
Ymir
8,206
1,043
0
1,298
11,973
10,956
1,081
6,391
5,582
30,369
0
W
Medusa
17,104
9,653
0
7,326
16,197
7,019
3,633
7,784
8,413
0
81,068
L
Arachne
UltraSkys
Arachne
7,195
5,148
0
6,073
17,905
6,496
0
3,790
14,115
0
52,795
L
Medusa
cyhrem
Medusa
4,835
1,286
0
1,690
13,111
3,782
0
3,505
9,606
0
28,436
W
Izanami
sololaneguy
Izanami
18,484
11,568
0
6,114
12,842
6,919
1,429
2,915
9,927
0
130,157
W
7,430
565
453
3,923
13,092
5,093
302
8,296
4,796
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
43,739
511
Minions Killed
316
0
Camps Cleared
0
1,446,719
Distance Traveled
1,595,863
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,726
354
10
1
0
182,886
0
L
Athena
10,202
537
53
3
0
362,014
0
L
Tiamat
9,221
485
71
4
0
321,856
1
L
Bellona
6,933
365
49
3
0
189,141
0
W
Ymir
11,462
603
41
2
0
362,266
0
W
Medusa
11,533
607
132
7
0
285,160
3
L
Arachne
9,937
523
95
5
0
390,745
4
L
Medusa
7,446
392
48
3
0
332,107
5
W
Izanami
14,001
737
272
14
0
309,043
4
W
Eset
8,060
424
56
3
0
307,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role