Player Matchup

Erlang Shen
Erlang Shen
Bronze III
ChaosStrider19
Erlang Shen
Bronze III
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 101L
1,324 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
CodeNes
Baba Yaga
Gold V
Level 159
God Stats
5W - 3L
1,753 SR
Queue Stats
205W - 223L
1,328 MMR
Solo
Chaac
Chaac
Gold V
Perseus646
Chaac
Gold V
Level 129
God Stats
9W - 12L
1,606 SR
Queue Stats
446W - 454L
1,306 MMR
Solo
Ullr
Ullr
Gold V
Sebasxdd343
Ullr
Gold V
Level 115
God Stats
6W - 7L
1,434 SR
Queue Stats
97W - 92L
1,326 MMR
Solo
Cerberus
Cerberus
Gold V
foodog98
Cerberus
Gold V
Level 74
God Stats
3W - 5L
1,346 SR
Queue Stats
42W - 43L
1,306 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,528 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,600 SR
1,318 MMR
Sylvanus
Sylvanus
Gold III
Captain-K-U-S-H
Sylvanus
Gold III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,351 MMR
Solo
Sol
Sol
Silver III
PolloDRon
Sol
Silver III
Level 108
God Stats
1W - 4L
1,639 SR
Queue Stats
12W - 13L
1,297 MMR
Solo
Heimdallr
Heimdallr
Silver II
ProzacLi
Heimdallr
Silver II
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 130L
1,289 MMR
Solo
Pele
Pele
Silver I
XvXs1ayer831XvX
Pele
Silver I
Level 123
God Stats
6W - 4L
1,614 SR
Queue Stats
41W - 44L
1,327 MMR
Solo
Janus
Janus
Silver I
ruxxing
Janus
Silver I
Level 83
God Stats
10W - 17L
1,748 SR
Queue Stats
251W - 238L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaosStrider19
Erlang Shen
20
8 / 3 / 12
14,049
562
14,751
21,301
12,394
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
CodeNes
Baba Yaga
20
4 / 1 / 11
13,817
553
19,644
10,949
5,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
19
4 / 3 / 10
12,782
511
21,154
24,248
26,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 2 / 6
15,258
610
15,835
19,862
9,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
foodog98
Cerberus
16
2 / 4 / 9
12,069
483
9,596
18,359
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuTsukuyomiNemesisNu WaCu Chulainn

VS

Bans
DanzaburouSobekApolloArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 5
10,102
404
5,433
19,554
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 5 / 1
12,207
488
24,146
31,291
12,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ProzacLi
Heimdallr
14
2 / 9 / 5
10,153
406
6,803
18,841
6,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 3
11,124
445
12,720
25,550
9,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
ruxxing
Janus
18
3 / 2 / 4
12,349
494
11,649
12,475
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
28
Kills
13
13
Deaths
28
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
3
5
1.5
W
Erlang Shen
ChaosStrider19
Erlang Shen
8
3
12
4.67
W
Baba Yaga
CodeNes
Baba Yaga
4
1
11
9.5
W
Chaac
4
3
10
3
L
3
5
1
0.7
L
Heimdallr
ProzacLi
Heimdallr
2
9
5
0.5
W
10
2
6
6.5
L
3
9
3
0.5
W
Cerberus
foodog98
Cerberus
2
4
9
1.63
L
Janus
ruxxing
Janus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,980
Damage
60,751
94,719
Taken
107,711
70,052
Mitigated
53,290
36,942
Healing
40,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,433
864
6,442
6,328
19,554
20,527
141
7,598
11,636
27,752
0
W
Erlang Shen
ChaosStrider19
Erlang Shen
14,751
7,764
0
2,830
21,301
12,394
2,628
4,934
16,367
0
124,850
W
Baba Yaga
CodeNes
Baba Yaga
19,644
769
0
3,980
10,949
5,745
2,386
5,602
5,347
102,816
0
W
Chaac
21,154
2,585
0
14,125
24,248
26,385
756
17,260
6,988
658
63,913
L
24,146
3,224
0
16,548
31,291
12,115
1,099
4,741
25,568
103,951
0
L
Heimdallr
ProzacLi
Heimdallr
6,803
2,064
0
2,109
18,841
6,502
0
5,718
12,926
33
42,557
W
15,835
9,096
0
11,843
19,862
9,377
5,976
5,044
14,818
0
117,819
L
12,720
3,439
0
8,028
25,550
9,622
496
5,304
19,977
0
84,376
W
Cerberus
foodog98
Cerberus
9,596
222
0
4,164
18,359
16,151
288
8,736
9,623
44,020
0
L
Janus
ruxxing
Janus
11,649
977
0
809
12,475
4,524
5
5,443
6,695
89,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,975
Gold Earned
55,935
681
Minions Killed
538
0
Camps Cleared
0
2,611,337
Distance Traveled
2,349,455
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,102
404
24
1
0
512,670
7
W
Erlang Shen
14,049
562
159
6
0
559,099
8
W
Baba Yaga
13,817
553
171
7
0
522,385
14
W
Chaac
12,782
511
85
3
0
484,791
0
L
Sol
12,207
488
142
6
0
419,514
3
L
Heimdallr
10,153
406
70
3
0
420,293
2
W
Ullr
15,258
610
174
7
0
537,619
4
L
Pele
11,124
445
119
5
0
479,905
1
W
Cerberus
12,069
483
92
4
0
507,443
10
L
Janus
12,349
494
183
7
0
517,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role