Player Matchup

Hades
Hades
Alawi-MSA
Hades
Level 29
God Stats
7W - 8L
1,715 SR
Queue Stats
43W - 42L
1,526 Elo+
Party 1
Chaac
Chaac
JinCampeador
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,268 Elo+
Party 2
Nike
Nike
adriansote88
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,385 Elo+
Party 2
Janus
Janus
bacchusrose2780
Janus
Level 33
God Stats
6W - 5L
1,644 SR
Queue Stats
179W - 193L
1,640 Elo+
Solo
Cupid
Cupid
htaed-ma-i
Cupid
Level 48
God Stats
8W - 2L
1,923 SR
Queue Stats
198W - 203L
1,510 Elo+
Party 1
Team Averages
Level 35
1,656 SR
1,466 Elo+

VS

Team Averages
Level 69
1,575 SR
1,543 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Domino1638
Sylvanus
Level 83
God Stats
19W - 11L
1,707 SR
Queue Stats
193W - 175L
1,554 Elo+
Party 3
King Arthur
King Arthur
Vortex Revealed
King Arthur
Level 40
God Stats
3W - 6L
1,476 SR
Queue Stats
255W - 208L
1,600 Elo+
Party 3
Neith
Neith
reutheday1
Neith
Level 84
God Stats
17W - 18L
1,693 SR
Queue Stats
196W - 170L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alawi-MSA
Hades
12
2 / 5 / 2
7,412
436
5,917
13,754
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 3
5,962
351
4,237
13,038
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 8 / 1
7,411
436
8,158
14,479
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 6 / 1
6,823
401
3,858
9,004
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
4 / 2 / 1
8,550
503
11,442
11,891
3,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 1 / 5
10,166
598
9,632
14,146
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
 
Baba Yaga
15
0 / 0 / 1
8,914
524
4,013
5,568
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Domino1638
Sylvanus
12
0 / 3 / 10
8,214
483
4,794
13,650
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Vortex Revealed
King Arthur
16
9 / 3 / 6
10,061
592
12,530
14,722
7,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
14
6 / 2 / 4
9,193
541
14,984
14,259
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
26
26
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
5
13.5
W
Baba Yaga
 
Baba Yaga
0
0
1
0.5
L
Hades
Alawi-MSA
Hades
2
5
2
0.6
W
Sylvanus
Domino1638
Sylvanus
0
3
10
1.67
L
0
5
3
0.3
W
King Arthur
Vortex Revealed
King Arthur
9
3
6
4
L
2
8
1
0.31
L
1
6
1
0.25
L
Cupid
4
2
1
2.25
W
Neith
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,612
Damage
45,953
62,166
Taken
62,345
36,522
Mitigated
33,087
18,037
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,632
2,507
0
6,703
14,146
8,118
63
2,309
11,662
0
59,189
W
Baba Yaga
 
Baba Yaga
4,013
41
0
2,058
5,568
2,677
754
2,344
3,170
59,694
0
L
Hades
Alawi-MSA
Hades
5,917
168
18
5,003
13,754
6,462
0
1,871
11,761
48,596
0
W
Sylvanus
Domino1638
Sylvanus
4,794
1,184
1,753
4,933
13,650
9,817
189
1,690
11,835
21,396
0
L
4,237
798
0
3,239
13,038
11,158
0
2,417
10,477
0
21,377
W
King Arthur
Vortex Revealed
King Arthur
12,530
2,737
0
3,277
14,722
7,387
105
1,711
12,520
0
56,677
L
8,158
1,987
0
2,990
14,479
12,443
0
434
14,045
0
35,105
L
3,858
53
0
0
9,004
2,569
0
1,581
7,307
31,104
0
L
Cupid
11,442
7,725
0
6,787
11,891
3,890
0
2,122
9,769
0
54,496
W
Neith
14,984
7,413
0
6,509
14,259
5,088
772
1,721
12,313
0
64,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
46,548
337
Minions Killed
430
0
Camps Cleared
0
1,497,150
Distance Traveled
1,569,857
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,166
598
101
6
0
348,428
3
W
Baba Yaga
8,914
524
114
7
0
319,943
3
L
Hades
7,412
436
80
5
0
327,516
0
W
Sylvanus
8,214
483
40
2
0
307,207
2
L
Chaac
5,962
351
26
2
0
291,815
0
W
King Arthur
10,061
592
93
5
0
311,782
3
L
Nike
7,411
436
65
4
0
286,615
3
L
Janus
6,823
401
62
4
0
305,980
1
L
Cupid
8,550
503
104
6
0
285,224
1
W
Neith
9,193
541
82
5
0
282,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role