Player Matchup

Ymir
Ymir
Beelzeoga
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo
Bakasura
Bakasura
RasmusKonto
Bakasura
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 17L
1,504 Elo+
Solo
Janus
Janus
almaa003
Janus
Level 8
God Stats
2W - 9L
1,304 SR
Queue Stats
26W - 32L
1,410 Elo+
Solo
Ravana
Ravana
awadaha
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,526 Elo+
Solo
Apollo
Apollo
unv1tastehLich
Apollo
Level 24
God Stats
3W - 1L
1,624 SR
Queue Stats
54W - 46L
1,520 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,501 Elo+

VS

Team Averages
Level 41
1,584 SR
1,644 Elo+
Khepri
Khepri
AMPHlSBENE2
Khepri
Level 27
God Stats
4W - 1L
1,315 SR
Queue Stats
12W - 6L
1,567 Elo+
Party 1
Zeus
Zeus
Aгmatrix
Zeus
Level 148
God Stats
88W - 20L
1,832 SR
Queue Stats
370W - 154L
1,732 Elo+
Party 1
Fenrir
Fenrir
Chwabips
Fenrir
Level 2
God Stats
57W - 21L
1,823 SR
Queue Stats
107W - 46L
1,871 Elo+
Party 1
King Arthur
King Arthur
Floky3858
King Arthur
Level 19
God Stats
15W - 5L
1,449 SR
Queue Stats
534W - 329L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
MashuSmashu
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 4
4,726
473
3,478
7,655
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
RasmusKonto
Bakasura
7
1 / 7 / 1
4,728
473
1,986
8,455
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
almaa003
Janus
9
1 / 6 / 1
5,242
524
1,612
6,142
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
awadaha
Ravana
8
0 / 2 / 1
4,787
479
2,040
5,012
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
7 / 3 / 0
6,642
664
7,039
8,158
2,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
3 / 2 / 4
5,689
569
3,355
5,903
3,493
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
11
10 / 1 / 0
7,153
715
5,754
3,386
949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Chwabips
Fenrir
11
9 / 2 / 0
6,568
657
6,002
7,147
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Floky3858
King Arthur
11
0 / 1 / 4
6,038
604
2,453
5,496
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MashuSmashu
Danzaburou
9
2 / 3 / 7
6,001
600
7,495
7,523
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
24
24
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
4
2.5
W
Zeus
10
1
0
10
L
Ymir
0
6
4
0.33
W
Fenrir
Chwabips
Fenrir
9
2
0
4.5
W
King Arthur
Floky3858
King Arthur
0
1
4
2
W
Danzaburou
MashuSmashu
Danzaburou
2
3
7
1.83
L
Bakasura
RasmusKonto
Bakasura
1
7
1
0.21
L
Janus
almaa003
Janus
1
6
1
0.25
L
Ravana
awadaha
Ravana
0
2
1
0.25
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,155
Damage
25,059
35,422
Taken
29,455
11,337
Mitigated
12,554
7,462
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,355
620
390
1,472
5,903
3,493
0
1,657
4,236
13,401
0
W
Zeus
5,754
719
0
1,389
3,386
949
818
613
2,707
36,934
0
L
Ymir
3,478
1,808
0
276
7,655
3,001
0
1,305
6,350
11,407
0
W
Fenrir
Chwabips
Fenrir
6,002
1,792
0
1,463
7,147
2,451
0
562
6,384
0
32,578
W
King Arthur
Floky3858
King Arthur
2,453
275
0
2,110
5,496
3,345
0
489
4,964
0
28,504
W
Danzaburou
MashuSmashu
Danzaburou
7,495
4,025
0
2,961
7,523
2,316
600
1,638
5,885
0
23,404
L
Bakasura
RasmusKonto
Bakasura
1,986
1,481
0
1,750
8,455
2,514
0
2,566
5,814
0
14,610
L
Janus
almaa003
Janus
1,612
116
0
500
6,142
1,882
0
2,807
3,335
24,228
0
L
Ravana
awadaha
Ravana
2,040
515
0
2,272
5,012
1,587
0
0
4,803
0
17,091
L
7,039
4,394
0
2,664
8,158
2,353
0
2,431
5,727
0
24,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
31,449
204
Minions Killed
256
0
Camps Cleared
0
936,169
Distance Traveled
925,737
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,689
569
22
2
0
201,586
3
W
Zeus
7,153
715
73
7
0
170,684
3
L
Ymir
4,726
473
11
1
0
194,073
2
W
Fenrir
6,568
657
63
6
0
202,837
0
W
King Arthur
6,038
604
61
6
0
181,191
1
W
Danzaburou
6,001
600
37
4
0
169,439
0
L
Bakasura
4,728
473
42
4
0
186,651
1
L
Janus
5,242
524
57
6
0
177,694
3
L
Ravana
4,787
479
44
4
0
190,069
0
L
Apollo
6,642
664
50
5
0
187,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role