Player Matchup

Set
Set
Gold IV
Chewbearr
Set
Gold IV
Level 122
God Stats
2W - 4L
1,415 SR
Queue Stats
106W - 102L
1,353 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
ImIsanthrop3
Baba Yaga
Silver II
Level 57
God Stats
5W - 3L
1,791 SR
Queue Stats
93W - 117L
1,362 MMR
Solo
Freya
Freya
Gold V
JorgeMontoyaVC
Freya
Gold V
Level 83
God Stats
5W - 12L
1,206 SR
Queue Stats
192W - 197L
1,337 MMR
Solo
Cerberus
Cerberus
Gold V
Piano Trap
Cerberus
Gold V
Level 88
God Stats
2W - 1L
1,512 SR
Queue Stats
33W - 37L
1,345 MMR
Solo
Skadi
Skadi
Gold V
ramoz-two
Skadi
Gold V
Level 116
God Stats
34W - 21L
1,685 SR
Queue Stats
162W - 174L
1,343 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,522 SR
1,348 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,618 SR
1,348 MMR
Guan Yu
Guan Yu
Bronze III
Kaiimito
Guan Yu
Bronze III
Level 91
God Stats
1W - 1L
1,680 SR
Queue Stats
21W - 18L
1,354 MMR
Solo
Nemesis
Nemesis
Bronze III
Moneymike4532
Nemesis
Bronze III
Level 62
God Stats
1W - 3L
1,562 SR
Queue Stats
2W - 6L
1,354 MMR
Solo
Janus
Janus
Gold V
XhanarchyX
Janus
Gold V
Level 121
God Stats
6W - 9L
1,668 SR
Queue Stats
430W - 445L
1,342 MMR
Solo
Aphrodite
Aphrodite
Bronze III
jaubinho-repeito
Aphrodite
Bronze III
Level 40
God Stats
4W - 4L
1,704 SR
Queue Stats
132W - 175L
1,354 MMR
Solo
Apollo
Apollo
Silver IV
sybr green
Apollo
Silver IV
Level 127
God Stats
3W - 11L
1,478 SR
Queue Stats
19W - 34L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 3
11,726
558
12,658
17,144
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
ImIsanthrop3
Baba Yaga
15
4 / 3 / 9
10,035
478
15,201
14,775
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 5
10,657
507
11,767
15,740
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Piano Trap
Cerberus
14
2 / 4 / 12
9,800
467
11,972
20,284
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
ramoz-two
Skadi
17
6 / 1 / 6
10,846
516
9,833
9,487
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
DanzaburouCthulhuErlang ShenCu ChulainnKing Arthur

VS

Bans
PersephoneSobekMedusaKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kaiimito
Guan Yu
15
3 / 4 / 1
8,939
426
14,491
24,893
21,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
15
1 / 5 / 5
9,275
442
10,275
16,541
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
16
4 / 6 / 1
10,257
488
8,321
13,588
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
12
0 / 4 / 6
8,102
386
5,022
13,010
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
sybr green
Apollo
15
0 / 3 / 0
8,780
418
3,438
16,041
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
22
Kills
8
9
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Baba Yaga
ImIsanthrop3
Baba Yaga
4
3
9
2.83
W
3
1
5
5.5
L
Guan Yu
Kaiimito
Guan Yu
3
4
1
0.88
L
Nemesis
1
5
5
0.7
W
Cerberus
Piano Trap
Cerberus
2
4
12
2
L
Janus
4
6
1
0.75
L
Aphrodite
0
4
6
0.75
W
Skadi
ramoz-two
Skadi
6
1
6
9
L
Apollo
sybr green
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
41,547
77,430
Taken
84,073
36,695
Mitigated
45,215
34,006
Healing
31,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,658
4,729
0
11,402
17,144
7,281
0
2,626
14,414
0
97,693
W
Baba Yaga
ImIsanthrop3
Baba Yaga
15,201
870
0
3,699
14,775
5,155
0
4,139
10,465
51,957
0
W
11,767
4,347
0
10,442
15,740
4,883
773
1,898
13,802
60,148
0
L
Guan Yu
Kaiimito
Guan Yu
14,491
2,574
1,443
6,498
24,893
21,924
26
11,133
13,555
0
48,884
L
Nemesis
10,275
4,496
1,434
5,227
16,541
5,442
93
8,585
7,724
0
55,742
W
Cerberus
Piano Trap
Cerberus
11,972
747
0
8,463
20,284
15,938
312
7,782
12,266
34,415
0
L
Janus
8,321
214
0
1,304
13,588
3,843
0
7,080
6,246
73,797
0
L
Aphrodite
5,022
749
3,710
5,085
13,010
9,470
19
7,784
5,058
21,756
0
W
Skadi
ramoz-two
Skadi
9,833
4,388
0
0
9,487
3,438
2,377
2,962
6,523
0
80,727
L
Apollo
sybr green
Apollo
3,438
983
0
7,064
16,041
4,536
0
3,379
12,550
0
65,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
45,353
522
Minions Killed
473
0
Camps Cleared
0
1,918,743
Distance Traveled
1,978,160
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,726
558
155
7
0
453,130
1
W
Baba Yaga
10,035
478
78
4
0
395,137
1
W
Freya
10,657
507
109
5
0
341,820
5
L
Guan Yu
8,939
426
81
4
0
386,501
4
L
Nemesis
9,275
442
95
5
0
455,167
2
W
Cerberus
9,800
467
63
3
0
361,386
3
L
Janus
10,257
488
140
7
0
379,863
4
L
Aphrodite
8,102
386
39
2
0
378,830
2
W
Skadi
10,846
516
117
6
0
367,270
8
L
Apollo
8,780
418
118
6
0
377,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role