Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Dipolar82
Cupid
Level 49
God Stats
5W - 3L
1,554 SR
Queue Stats
193W - 175L
1,569 Elo+
Party 1
Scylla
Scylla
MFCherry
Scylla
Level 107
God Stats
5W - 1L
1,608 SR
Queue Stats
171W - 167L
1,599 Elo+
Party 1
Mercury
Mercury
tyLIX500T
Mercury
Level 38
God Stats
1W - 0L
1,226 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 1
Team Averages
Level 93
1,478 SR
1,495 Elo+

VS

Team Averages
Level 70
1,611 SR
1,568 Elo+
Tiamat
Tiamat
Bperk1991
Tiamat
Level 143
God Stats
4W - 3L
1,647 SR
Queue Stats
266W - 248L
1,529 Elo+
Party 2
Thanatos
Thanatos
EARLYERG
Thanatos
Level 105
God Stats
15W - 15L
1,549 SR
Queue Stats
246W - 225L
1,493 Elo+
Party 3
Osiris
Osiris
Geodudes_Legs
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KNIBBSY91
Cthulhu
Level 29
God Stats
5W - 2L
1,857 SR
Queue Stats
30W - 39L
1,820 Elo+
Party 2
Artemis
Artemis
The Floppy Toad
Artemis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 11
6,751
614
5,284
5,046
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
 
Tiamat
12
0 / 0 / 1
6,577
598
2,470
2,959
3,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Dipolar82
Cupid
12
11 / 0 / 0
7,683
698
6,912
5,756
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MFCherry
Scylla
12
1 / 0 / 2
6,956
632
4,241
4,863
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
tyLIX500T
Mercury
10
2 / 0 / 1
5,892
536
1,544
4,802
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bperk1991
Tiamat
11
0 / 3 / 0
6,013
547
2,640
7,986
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
EARLYERG
Thanatos
10
0 / 1 / 0
5,483
498
1,057
5,807
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,092
463
1,057
5,907
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
KNIBBSY91
Cthulhu
9
0 / 3 / 0
5,199
473
2,018
6,991
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 7 / 0
4,208
383
2,220
5,659
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
11
6.5
W
Tiamat
 
Tiamat
0
0
1
0.5
L
Tiamat
Bperk1991
Tiamat
0
3
0
0
W
Cupid
Dipolar82
Cupid
11
0
0
11
L
Thanatos
EARLYERG
Thanatos
0
1
0
0
L
0
1
0
0
L
Cthulhu
KNIBBSY91
Cthulhu
0
3
0
0
W
Scylla
MFCherry
Scylla
1
0
2
2
L
0
7
0
0
W
Mercury
tyLIX500T
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
8,992
23,426
Taken
32,350
10,408
Mitigated
13,191
14,518
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,284
924
876
2,585
5,046
2,145
370
635
4,399
21,202
0
W
Tiamat
 
Tiamat
2,470
819
0
2,254
2,959
3,196
99
0
2,799
34,169
0
L
Tiamat
Bperk1991
Tiamat
2,640
399
0
2,624
7,986
3,865
0
4,857
3,129
37,940
0
W
Cupid
Dipolar82
Cupid
6,912
4,825
455
3,525
5,756
1,855
325
1,575
4,169
0
37,522
L
Thanatos
EARLYERG
Thanatos
1,057
79
0
3,876
5,807
1,838
0
352
5,455
0
30,941
L
1,057
269
0
575
5,907
3,540
0
2,988
2,919
0
19,745
L
Cthulhu
KNIBBSY91
Cthulhu
2,018
0
0
1,091
6,991
2,781
0
2,282
4,709
26,871
0
W
Scylla
MFCherry
Scylla
4,241
494
0
2,572
4,863
1,894
480
1,826
2,889
43,317
0
L
2,220
1,163
0
91
5,659
1,167
0
1,516
4,143
0
8,517
W
Mercury
tyLIX500T
Mercury
1,544
657
0
2,251
4,802
1,318
0
366
4,352
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
25,995
318
Minions Killed
272
0
Camps Cleared
0
1,082,007
Distance Traveled
934,205
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,751
614
20
2
0
226,691
4
W
Tiamat
6,577
598
67
6
0
185,533
3
L
Tiamat
6,013
547
82
7
0
174,076
2
W
Cupid
7,683
698
70
6
0
203,440
1
L
Thanatos
5,483
498
68
6
0
220,895
2
L
Osiris
5,092
463
58
5
0
178,592
0
L
Cthulhu
5,199
473
46
4
0
215,805
1
W
Scylla
6,956
632
106
10
0
197,846
3
L
Artemis
4,208
383
18
2
0
144,837
0
W
Mercury
5,892
536
55
5
0
268,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role