Player Matchup

Sylvanus
Sylvanus
Fankhazir
Sylvanus
Level 27
God Stats
9W - 10L
1,474 SR
Queue Stats
92W - 91L
1,447 Elo+
Solo
Loki
Loki
Fit4theKing
Loki
Level 27
God Stats
1W - 2L
1,242 SR
Queue Stats
20W - 10L
1,684 Elo+
Solo
Scylla
Scylla
Slimar78
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,913 Elo+
Solo
Anhur
Anhur
contuletzu2
Anhur
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
30W - 20L
1,648 Elo+
Solo
Chernobog
Chernobog
kok73
Chernobog
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,486 SR
1,638 Elo+

VS

Team Averages
Level 15
1,495 SR
1,561 Elo+
Bellona
Bellona
Shayapouf
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
burstlimit187
Fafnir
Level 23
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 9L
1,588 Elo+
Solo
Olorun
Olorun
duckyswag
Olorun
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 17L
1,472 Elo+
Solo
Discordia
Discordia
retaliz
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,569 Elo+
Solo
Artemis
Artemis
sk1p1s
Artemis
Level 6
God Stats
3W - 3L
1,670 SR
Queue Stats
3W - 3L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fankhazir
Sylvanus
17
1 / 1 / 27
10,040
1,004
8,684
7,973
6,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
23 / 1 / 14
13,055
1,306
31,802
8,876
4,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Slimar78
Scylla
19
3 / 0 / 34
11,355
1,136
16,469
8,933
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
17 / 0 / 17
12,098
1,210
28,517
7,717
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
kok73
Chernobog
16
1 / 1 / 11
9,368
937
2,335
5,949
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shayapouf
Bellona
15
2 / 11 / 1
9,062
906
11,494
24,675
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 2
10,570
1,057
7,033
19,679
24,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
duckyswag
Olorun
15
0 / 10 / 1
8,678
868
5,096
16,642
7,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
retaliz
Discordia
15
0 / 10 / 3
8,594
859
4,727
13,126
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
sk1p1s
Artemis
14
0 / 12 / 2
8,448
845
6,858
19,732
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
12
45
Kills
3
3
Deaths
45
103
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fankhazir
Sylvanus
1
1
27
14.5
W
23
1
14
30
L
Bellona
Shayapouf
Bellona
2
11
1
0.23
W
Scylla
Slimar78
Scylla
3
0
34
20
L
1
2
2
1
W
17
0
17
25.5
L
Olorun
duckyswag
Olorun
0
10
1
0.05
W
Chernobog
kok73
Chernobog
1
1
11
6.5
L
Discordia
retaliz
Discordia
0
10
3
0.15
L
Artemis
sk1p1s
Artemis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,807
Damage
35,208
39,448
Taken
93,854
22,231
Mitigated
67,762
14,540
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fankhazir
Sylvanus
8,684
1,759
5,438
3,211
7,973
6,583
0
4,755
3,118
14,370
0
W
31,802
14,166
0
809
8,876
4,245
0
2,921
5,834
0
44,237
L
Bellona
Shayapouf
Bellona
11,494
1,698
494
1,626
24,675
22,072
0
5,716
18,959
142
25,031
W
Scylla
Slimar78
Scylla
16,469
2,604
172
2,136
8,933
4,371
0
3,202
5,631
35,214
0
L
7,033
1,916
0
3,063
19,679
24,678
0
10,233
9,446
17,717
0
W
28,517
18,807
0
1,545
7,717
4,267
0
3,992
3,650
0
41,001
L
Olorun
duckyswag
Olorun
5,096
2,026
0
903
16,642
7,308
0
3,646
12,996
32,354
0
W
Chernobog
kok73
Chernobog
2,335
1,266
0
1,229
5,949
2,765
0
2,128
3,746
0
29,122
L
Discordia
retaliz
Discordia
4,727
847
0
139
13,126
5,188
0
2,469
10,657
13,464
0
L
Artemis
sk1p1s
Artemis
6,858
3,131
0
1,469
19,732
8,516
0
3,089
16,643
0
19,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,916
Gold Earned
45,352
183
Minions Killed
170
7
Camps Cleared
3
865,862
Distance Traveled
818,207
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,040
1,004
11
1
0
157,441
0
W
Loki
13,055
1,306
20
2
2
209,122
0
L
Bellona
9,062
906
27
3
0
203,164
1
W
Scylla
11,355
1,136
64
6
1
184,004
0
L
Fafnir
10,570
1,057
20
2
0
201,665
0
W
Anhur
12,098
1,210
33
3
3
185,876
1
L
Olorun
8,678
868
75
8
0
136,557
0
W
Chernobog
9,368
937
55
6
1
129,419
1
L
Discordia
8,594
859
16
2
1
143,528
0
L
Artemis
8,448
845
32
3
2
133,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role