Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Luηα
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,523 Elo+
Solo
Nike
Nike
MiikeBoli
Nike
Level 122
God Stats
7W - 10L
1,196 SR
Queue Stats
82W - 80L
1,586 Elo+
Solo
Vulcan
Vulcan
PANICO KILLER
Vulcan
Level 149
God Stats
3W - 7L
1,399 SR
Queue Stats
234W - 235L
1,560 Elo+
Solo
Arachne
Arachne
ThuPiolaWacHin
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,419 SR
1,534 Elo+

VS

Team Averages
Level 109
1,559 SR
1,555 Elo+
Sobek
Sobek
AketSlinder
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Arzeck
Serqet
Level 159
God Stats
3W - 10L
1,500 SR
Queue Stats
413W - 420L
1,462 Elo+
Solo
Xbalanque
Xbalanque
Predelas
Xbalanque
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,733 Elo+
Solo
Hades
Hades
ibibilinda
Hades
Level 124
God Stats
68W - 45L
1,651 SR
Queue Stats
758W - 800L
1,506 Elo+
Solo
Hera
Hera
xSandiley
Hera
Level 121
God Stats
9W - 3L
1,645 SR
Queue Stats
43W - 45L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
1 / 0 / 0
3,630
726
1,227
1,302
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
Luηα
Nox
5
0 / 0 / 0
3,254
651
291
1,561
438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nike
4
0 / 1 / 0
3,024
605
712
1,582
645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

6
0 / 2 / 0
3,557
711
1,280
2,405
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
3,391
678
711
3,236
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,555
711
487
2,504
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Arzeck
Serqet
6
3 / 1 / 1
3,897
779
1,541
2,810
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
Predelas
Xbalanque
5
0 / 1 / 0
3,173
635
1,217
867
107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
6
0 / 0 / 2
3,728
746
1,205
2,589
689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
7
1 / 0 / 1
4,023
805
1,347
1,392
479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
0
1
W
0
0
0
0
W
Serqet
Arzeck
Serqet
3
1
1
3.5
L
Nox
Luηα
Nox
0
0
0
0
L
Nike
0
1
0
0
L
0
2
0
0
W
Xbalanque
Predelas
Xbalanque
0
1
0
0
L
1
1
0
1
W
Hades
0
0
2
1
W
Hera
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,221
Damage
5,797
10,086
Taken
10,162
3,108
Mitigated
2,915
3,050
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,227
635
0
485
1,302
550
0
342
960
0
12,023
W
487
214
0
1,721
2,504
986
0
291
2,213
6,115
0
W
Serqet
Arzeck
Serqet
1,541
211
0
1,504
2,810
654
0
234
2,558
0
10,026
L
Nox
Luηα
Nox
291
0
0
340
1,561
438
0
145
1,416
6,402
0
L
Nike
712
87
0
525
1,582
645
0
421
1,161
0
7,325
L
1,280
847
0
518
2,405
599
0
997
1,330
15,148
0
W
Xbalanque
Predelas
Xbalanque
1,217
675
0
0
867
107
31
0
867
0
11,302
L
711
496
0
1,182
3,236
876
0
1,134
2,102
0
7,216
W
Hades
1,205
84
0
1,449
2,589
689
0
964
1,561
16,503
0
W
Hera
1,347
251
0
839
1,392
479
180
0
1,392
20,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,856
Gold Earned
18,376
109
Minions Killed
164
0
Camps Cleared
0
480,976
Distance Traveled
503,231
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,630
726
32
6
0
109,844
2
W
Sobek
3,555
711
11
2
0
108,497
1
W
Serqet
3,897
779
27
5
0
115,274
2
L
Nox
3,254
651
10
2
0
113,278
1
L
Nike
3,024
605
14
3
0
43,873
0
L
Vulcan
3,557
711
30
6
0
105,247
1
W
Xbalanque
3,173
635
31
6
0
103,655
1
L
Arachne
3,391
678
23
5
0
108,734
2
W
Hades
3,728
746
50
10
0
89,761
0
W
Hera
4,023
805
45
9
0
86,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role