Player Matchup

Hel
Hel
Darkweaver
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Maxie12
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Optimusje
Danzaburou
Level 58
God Stats
8W - 5L
1,643 SR
Queue Stats
42W - 31L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Statsbreaker
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Stelthic
Janus
Level 157
God Stats
4W - 3L
1,761 SR
Queue Stats
110W - 91L
1,650 Elo+
Solo
Team Averages
Level 118
1,581 SR
1,552 Elo+

VS

Team Averages
Level 97
1,567 SR
1,544 Elo+
Thanatos
Thanatos
P1nh3ad2
Thanatos
Level 85
God Stats
13W - 11L
1,792 SR
Queue Stats
56W - 45L
1,544 Elo+
Party 3
Apollo
Apollo
PandaFistMonkey
Apollo
Level 69
God Stats
23W - 24L
1,712 SR
Queue Stats
131W - 117L
1,632 Elo+
Party 3
Zhong Kui
Zhong Kui
RedDuke
Zhong Kui
Level 143
God Stats
2W - 3L
1,255 SR
Queue Stats
257W - 228L
1,487 Elo+
Solo
Chaac
Chaac
T2S_JNR
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,566 Elo+
Party 2
Cabrakan
Cabrakan
mrsky88
Cabrakan
Level 103
God Stats
0W - 1L
1,577 SR
Queue Stats
13W - 16L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,474
575
4,535
7,604
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Maxie12
Sylvanus
11
3 / 1 / 5
7,001
539
4,398
8,388
5,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Optimusje
Danzaburou
11
4 / 2 / 3
6,647
511
7,527
7,225
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Statsbreaker
Tsukuyomi
13
6 / 3 / 3
7,339
565
9,292
8,188
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Stelthic
Janus
14
2 / 0 / 2
7,795
600
3,201
4,476
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
P1nh3ad2
Thanatos
10
2 / 4 / 0
6,240
480
3,553
8,547
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
6,075
467
3,195
6,615
1,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
RedDuke
Zhong Kui
12
2 / 1 / 1
7,068
544
5,836
7,229
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
T2S_JNR
Chaac
8
0 / 5 / 2
5,725
440
4,038
11,690
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
mrsky88
Cabrakan
12
1 / 3 / 0
6,887
530
5,649
7,940
7,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
6
6
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Sylvanus
Maxie12
Sylvanus
3
1
5
5.5
W
Danzaburou
Optimusje
Danzaburou
4
2
3
2.75
L
Thanatos
P1nh3ad2
Thanatos
2
4
0
0.5
L
1
3
1
0.5
L
Zhong Kui
RedDuke
Zhong Kui
2
1
1
2.5
W
Tsukuyomi
Statsbreaker
Tsukuyomi
6
3
3
2.5
W
Janus
Stelthic
Janus
2
0
2
3
L
Chaac
T2S_JNR
Chaac
0
5
2
0.2
L
Cabrakan
mrsky88
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
22,271
35,881
Taken
42,021
18,511
Mitigated
22,372
12,751
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,535
391
865
5,286
7,604
5,476
374
5,104
2,500
44,849
0
W
Sylvanus
Maxie12
Sylvanus
4,398
1,809
356
1,174
8,388
5,619
129
1,594
6,642
18,555
0
W
Danzaburou
Optimusje
Danzaburou
7,527
4,097
0
1,073
7,225
2,349
0
350
6,833
0
36,151
L
Thanatos
P1nh3ad2
Thanatos
3,553
749
0
5,832
8,547
2,608
195
803
7,744
0
27,113
L
3,195
2,532
0
1,971
6,615
1,990
713
759
5,856
0
30,640
L
Zhong Kui
RedDuke
Zhong Kui
5,836
425
0
4,073
7,229
4,275
0
2,834
4,179
38,682
0
W
Tsukuyomi
Statsbreaker
Tsukuyomi
9,292
2,915
0
2,353
8,188
3,568
36
1,955
6,159
0
39,681
W
Janus
Stelthic
Janus
3,201
688
0
1,644
4,476
1,499
0
2,038
2,262
52,271
0
L
Chaac
T2S_JNR
Chaac
4,038
309
0
2,812
11,690
5,521
0
3,212
8,442
0
19,249
L
Cabrakan
mrsky88
Cabrakan
5,649
962
0
1,750
7,940
7,978
0
4,274
3,666
37,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
31,995
396
Minions Killed
337
0
Camps Cleared
0
1,200,042
Distance Traveled
1,154,289
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,474
575
107
8
0
252,586
3
W
Sylvanus
7,001
539
17
1
0
218,360
3
W
Danzaburou
6,647
511
73
6
0
213,699
3
L
Thanatos
6,240
480
60
5
0
231,301
2
L
Apollo
6,075
467
71
5
0
221,151
2
L
Zhong Kui
7,068
544
96
7
0
244,744
4
W
Tsukuyomi
7,339
565
74
6
0
253,930
2
W
Janus
7,795
600
125
10
0
261,467
3
L
Chaac
5,725
440
31
2
0
249,834
1
L
Cabrakan
6,887
530
79
6
0
207,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role