Player Matchup

Amaterasu
Amaterasu
Adrianpixon26
Amaterasu
Level 49
God Stats
15W - 9L
1,497 SR
Queue Stats
454W - 431L
1,373 Elo+
Party 1
Discordia
Discordia
Danielgg1206
Discordia
Level 27
God Stats
7W - 5L
1,529 SR
Queue Stats
71W - 86L
1,418 Elo+
Party 1
Nemesis
Nemesis
Joseelcrack34
Nemesis
Level 55
God Stats
26W - 15L
1,782 SR
Queue Stats
658W - 641L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
demkoray
Danzaburou
Level 32
God Stats
26W - 33L
1,370 SR
Queue Stats
80W - 94L
1,354 Elo+
Solo
Sol
Sol
pupusa_peluda_2
Sol
Level 59
God Stats
5W - 1L
1,805 SR
Queue Stats
140W - 127L
1,493 Elo+
Party 1
Team Averages
Level 44
1,597 SR
1,418 Elo+

VS

Team Averages
Level 39
1,503 SR
1,478 Elo+
Artemis
Artemis
Azom_na
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 2
Chaac
Chaac
The_great_Davdo
Chaac
Level 28
God Stats
3W - 6L
1,409 SR
Queue Stats
3W - 7L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
onewickedcookie
Cthulhu
Level 36
God Stats
5W - 11L
1,423 SR
Queue Stats
65W - 81L
1,420 Elo+
Solo
Tiamat
Tiamat
palmerlite
Tiamat
Level 44
God Stats
4W - 4L
1,874 SR
Queue Stats
157W - 170L
1,743 Elo+
Solo
Fenrir
Fenrir
steviefreez5
Fenrir
Level 49
God Stats
7W - 8L
1,307 SR
Queue Stats
174W - 164L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adrianpixon26
Amaterasu
7
0 / 1 / 1
4,844
484
1,480
6,239
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
Danielgg1206
Discordia
11
1 / 0 / 0
6,122
612
2,672
3,039
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
11
5 / 0 / 1
6,667
667
4,072
7,049
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
demkoray
Danzaburou
8
0 / 1 / 1
4,786
479
829
2,863
825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 2
5,474
547
3,995
4,333
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azom_na
Artemis
7
1 / 1 / 0
4,253
425
3,117
4,643
1,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
4,025
403
3,046
3,473
1,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,283
528
2,934
4,739
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
palmerlite
Tiamat
9
0 / 2 / 0
4,902
490
2,079
5,893
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
2
0 / 1 / 0
3,477
348
563
1,545
351
Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Adrianpixon26
Amaterasu
0
1
1
0.5
L
Artemis
Azom_na
Artemis
1
1
0
1
W
Discordia
Danielgg1206
Discordia
1
0
0
1
W
Nemesis
5
0
1
5.5
L
0
1
1
0.5
W
Danzaburou
demkoray
Danzaburou
0
1
1
0.5
L
1
3
0
0.33
L
Tiamat
palmerlite
Tiamat
0
2
0
0
W
1
0
2
2
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
11,739
23,523
Taken
20,293
7,951
Mitigated
8,985
8,744
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Adrianpixon26
Amaterasu
1,480
554
0
3,249
6,239
3,087
0
256
5,933
0
11,631
L
Artemis
Azom_na
Artemis
3,117
1,793
258
1,752
4,643
1,276
0
2,369
2,274
0
16,527
W
Discordia
Danielgg1206
Discordia
2,672
259
0
484
3,039
784
672
1,224
1,691
34,282
0
W
Nemesis
4,072
1,993
0
1,117
7,049
2,187
0
1,469
5,386
0
38,135
L
3,046
465
0
781
3,473
1,511
0
1,477
1,996
0
7,028
W
Danzaburou
demkoray
Danzaburou
829
329
0
1,148
2,863
825
160
1,471
1,167
0
12,533
L
2,934
396
0
367
4,739
3,384
0
0
4,739
22,186
0
L
Tiamat
palmerlite
Tiamat
2,079
273
0
2,000
5,893
2,463
26
2,078
3,437
24,312
0
W
3,995
646
0
2,746
4,333
1,068
174
0
4,333
30,212
0
L
Fenrir
563
141
0
740
1,545
351
0
331
1,180
0
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
21,940
256
Minions Killed
143
0
Camps Cleared
0
926,139
Distance Traveled
730,444
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,844
484
22
2
0
198,457
1
L
Artemis
4,253
425
38
4
0
158,003
1
W
Discordia
6,122
612
88
9
0
184,363
1
W
Nemesis
6,667
667
68
7
0
210,942
0
L
Chaac
4,025
403
4
0
0
200,875
1
W
Danzaburou
4,786
479
27
3
0
163,978
0
L
Cthulhu
5,283
528
54
5
0
169,797
2
L
Tiamat
4,902
490
43
4
0
144,830
2
W
Sol
5,474
547
51
5
0
168,399
2
L
Fenrir
3,477
348
4
0
0
56,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role