Player Matchup

Nemesis
Nemesis
JeffersonnNL
Nemesis
Level 89
God Stats
8W - 7L
1,536 SR
Queue Stats
409W - 412L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lord Tunde5847
Cu Chulainn
Level 27
God Stats
4W - 4L
1,649 SR
Queue Stats
90W - 99L
1,449 Elo+
Party 2
Scylla
Scylla
SILKYy LegendZz
Scylla
Level 28
God Stats
15W - 12L
1,723 SR
Queue Stats
124W - 129L
1,545 Elo+
Party 2
Neith
Neith
SquintCar999
Neith
Level 46
God Stats
7W - 4L
1,674 SR
Queue Stats
121W - 116L
1,457 Elo+
Party 2
Bellona
Bellona
harris079
Bellona
Level 14
God Stats
11W - 10L
1,750 SR
Queue Stats
246W - 265L
1,470 Elo+
Party 1
Team Averages
Level 41
1,666 SR
1,490 Elo+

VS

Team Averages
Level 52
1,442 SR
1,543 Elo+
Nu Wa
Nu Wa
Azom_na
Nu Wa
Level 36
God Stats
0W - 1L
1,171 SR
Queue Stats
4W - 7L
1,519 Elo+
Party 3
Chaac
Chaac
The_great_Davdo
Chaac
Level 28
God Stats
3W - 6L
1,465 SR
Queue Stats
3W - 7L
1,519 Elo+
Party 3
Achilles
Achilles
Vestima
Achilles
Level 105
God Stats
1W - 2L
1,746 SR
Queue Stats
66W - 64L
1,594 Elo+
Solo
Cupid
Cupid
kiyowalker
Cupid
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 36L
1,634 Elo+
Solo
Tiamat
Tiamat
n14r2018
Tiamat
Level 43
God Stats
3W - 6L
1,328 SR
Queue Stats
449W - 399L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JeffersonnNL
Nemesis
18
3 / 2 / 2
10,463
551
6,889
12,904
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Lord Tunde5847
Cu Chulainn
16
1 / 2 / 1
9,676
509
11,532
15,268
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 0 / 1
10,014
527
8,941
7,808
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 11
9,424
496
11,237
9,818
2,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
harris079
Bellona
14
7 / 2 / 5
9,260
487
12,408
12,808
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azom_na
Nu Wa
16
3 / 2 / 2
9,786
515
9,728
10,080
3,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 3
7,259
382
6,361
14,927
7,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Vestima
Achilles
17
2 / 1 / 0
9,775
514
9,187
16,853
16,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
12
3 / 6 / 0
8,336
439
8,087
13,212
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
n14r2018
Tiamat
12
1 / 4 / 1
7,975
420
5,520
11,189
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
9
9
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azom_na
Nu Wa
3
2
2
2
W
Nemesis
JeffersonnNL
Nemesis
3
2
2
2
W
Cu Chulainn
Lord Tunde5847
Cu Chulainn
1
2
1
0.75
W
4
0
1
4.5
W
5
3
11
3.5
L
0
7
3
0.21
L
Achilles
Vestima
Achilles
2
1
0
2
W
Bellona
harris079
Bellona
7
2
5
4.75
L
Cupid
3
6
0
0.5
L
Tiamat
n14r2018
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
38,883
58,606
Taken
66,261
33,781
Mitigated
38,681
13,501
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azom_na
Nu Wa
9,728
3,110
438
3,748
10,080
3,086
548
4,298
5,248
55,685
0
W
Nemesis
JeffersonnNL
Nemesis
6,889
3,442
0
566
12,904
5,984
160
3,806
9,098
0
104,715
W
Cu Chulainn
Lord Tunde5847
Cu Chulainn
11,532
2,640
0
5,690
15,268
11,769
697
1,969
13,299
6,719
55,926
W
8,941
877
0
2,747
7,808
2,228
1,610
4,225
3,583
58,795
0
W
11,237
5,015
804
2,308
9,818
2,913
1,296
3,754
6,064
0
51,058
L
6,361
1,927
0
2,735
14,927
7,689
63
1,635
13,162
0
22,231
L
Achilles
Vestima
Achilles
9,187
2,964
0
7,661
16,853
16,941
0
1,515
14,463
0
61,426
W
Bellona
harris079
Bellona
12,408
2,756
0
1,386
12,808
10,887
551
1,494
11,314
0
38,412
L
Cupid
8,087
3,081
893
3,837
13,212
4,106
353
1,414
11,736
0
42,040
L
Tiamat
n14r2018
Tiamat
5,520
542
0
750
11,189
6,859
144
872
10,267
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
43,131
570
Minions Killed
397
0
Camps Cleared
0
1,761,672
Distance Traveled
1,775,679
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,786
515
103
5
0
357,911
5
W
Nemesis
10,463
551
182
10
0
412,741
4
W
Cu Chulainn
9,676
509
120
6
0
348,234
0
W
Scylla
10,014
527
134
7
0
344,409
0
W
Neith
9,424
496
86
5
0
352,661
2
L
Chaac
7,259
382
23
1
0
382,776
0
L
Achilles
9,775
514
113
6
0
373,962
0
W
Bellona
9,260
487
48
3
0
303,627
0
L
Cupid
8,336
439
82
4
0
291,094
3
L
Tiamat
7,975
420
76
4
0
369,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role