Player Matchup

Hercules
Hercules
Brave_Tv
Hercules
Level 69
God Stats
30W - 36L
1,399 SR
Queue Stats
295W - 328L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
Rettich_Rosi
Xing Tian
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 327L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
costaxl11
Hou Yi
Level 69
God Stats
26W - 40L
1,422 SR
Queue Stats
521W - 569L
1,424 Elo+
Party 1
Tiamat
Tiamat
ibrakadabra97261
Tiamat
Level 97
God Stats
14W - 20L
1,477 SR
Queue Stats
470W - 514L
1,439 Elo+
Party 1
Bastet
Bastet
in_Sane10
Bastet
Level 71
God Stats
0W - 4L
1,200 SR
Queue Stats
365W - 403L
1,450 Elo+
Party 1
Team Averages
Level 76
1,400 SR
1,424 Elo+

VS

Team Averages
Level 57
1,540 SR
1,426 Elo+
Scylla
Scylla
Ogrim
Scylla
Level 95
God Stats
2W - 3L
1,489 SR
Queue Stats
301W - 287L
1,436 Elo+
Solo
Nike
Nike
Peepeepowpow
Nike
Level 48
God Stats
9W - 13L
1,712 SR
Queue Stats
91W - 109L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
fredstermc
Erlang Shen
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
227W - 209L
1,422 Elo+
Solo
Cupid
Cupid
roannolan
Cupid
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,350 Elo+
Party 2
Ymir
Ymir
tgmfdp
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brave_Tv
Hercules
19
4 / 1 / 7
12,104
448
10,878
28,759
27,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Rettich_Rosi
Xing Tian
18
4 / 5 / 10
13,070
484
13,936
31,025
37,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
costaxl11
Hou Yi
14
4 / 4 / 2
9,995
370
8,977
12,397
3,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 5 / 4
13,182
488
21,585
15,397
10,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
in_Sane10
Bastet
20
4 / 4 / 9
12,911
478
12,036
23,262
10,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ogrim
Scylla
20
8 / 2 / 8
14,690
544
23,844
13,250
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 3
12,690
470
17,311
18,457
18,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
fredstermc
Erlang Shen
20
5 / 4 / 7
14,444
535
17,821
25,393
15,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
roannolan
Cupid
18
2 / 5 / 7
11,834
438
15,126
22,256
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
tgmfdp
Ymir
18
2 / 7 / 10
11,487
425
8,400
24,965
22,658
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
21
Kills
18
19
Deaths
22
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brave_Tv
Hercules
4
1
7
7.5
W
Scylla
Ogrim
Scylla
8
2
8
6
W
1
4
3
0.63
L
Xing Tian
Rettich_Rosi
Xing Tian
4
5
10
1.8
L
Hou Yi
costaxl11
Hou Yi
4
4
2
1.25
W
Erlang Shen
fredstermc
Erlang Shen
5
4
7
2.13
L
5
5
4
1.4
L
Bastet
in_Sane10
Bastet
4
4
9
2.13
W
Cupid
roannolan
Cupid
2
5
7
1.1
W
Ymir
tgmfdp
Ymir
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,412
Damage
82,502
110,840
Taken
104,321
89,152
Mitigated
69,717
41,719
Healing
29,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brave_Tv
Hercules
10,878
2,235
0
17,989
28,759
27,995
389
6,177
21,758
0
61,200
W
Scylla
Ogrim
Scylla
23,844
2,558
615
5,036
13,250
4,810
1,731
6,657
6,256
118,025
0
W
17,311
2,027
0
1,474
18,457
18,164
1,166
5,830
12,471
11,124
64,317
L
Xing Tian
Rettich_Rosi
Xing Tian
13,936
1,485
1,428
7,601
31,025
37,080
98
10,374
20,282
48,676
0
L
Hou Yi
costaxl11
Hou Yi
8,977
4,436
0
2,846
12,397
3,956
163
6,718
5,657
0
50,092
W
Erlang Shen
fredstermc
Erlang Shen
17,821
9,561
0
10,399
25,393
15,728
2,067
9,242
15,754
0
124,893
L
21,585
2,650
0
4,501
15,397
10,073
604
4,876
10,282
76,897
0
L
Bastet
in_Sane10
Bastet
12,036
2,905
0
7,354
23,262
10,048
1,341
5,814
17,169
0
101,284
W
Cupid
roannolan
Cupid
15,126
7,935
944
9,162
22,256
8,357
3,446
6,935
15,174
0
79,615
W
Ymir
tgmfdp
Ymir
8,400
1,472
649
1,506
24,965
22,658
488
5,675
19,145
49,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,262
Gold Earned
65,145
573
Minions Killed
651
0
Camps Cleared
0
2,409,140
Distance Traveled
2,494,625
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,104
448
123
5
0
595,990
6
W
Scylla
14,690
544
195
7
0
508,019
7
W
Nike
12,690
470
129
5
0
499,219
0
L
Xing Tian
13,070
484
74
3
0
451,597
0
L
Hou Yi
9,995
370
74
3
0
284,164
0
W
Erlang Shen
14,444
535
165
6
0
540,402
2
L
Tiamat
13,182
488
157
6
0
482,936
2
L
Bastet
12,911
478
145
5
0
594,453
6
W
Cupid
11,834
438
92
3
0
462,854
0
W
Ymir
11,487
425
70
3
0
484,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role