Player Matchup

He Bo
He Bo
Billybot29
He Bo
Level 87
God Stats
4W - 1L
1,645 SR
Queue Stats
58W - 57L
1,586 Elo+
Party 1
Pele
Pele
Fuzzster4337
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,430 Elo+
Party 1
Ares
Ares
NaturalRubber
Ares
Level 72
God Stats
4W - 0L
1,462 SR
Queue Stats
17W - 15L
1,544 Elo+
Party 1
Team Averages
Level 60
1,535 SR
1,520 Elo+

VS

Team Averages
Level 73
1,556 SR
1,440 Elo+
Jing Wei
Jing Wei
DerrickUhl
Jing Wei
Level 47
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
Kerfic
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
ulubun
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
11 / 0 / 2
11,696
780
13,850
6,439
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 9
9,623
642
4,908
9,305
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 10
10,606
707
6,509
15,443
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DerrickUhl
Jing Wei
12
1 / 5 / 3
8,839
589
6,347
11,214
4,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Kerfic
Kukulkan
12
0 / 4 / 3
8,720
581
11,234
6,854
2,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ulubun
Vamana
12
3 / 4 / 1
9,293
620
7,317
15,847
7,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
11
0
2
12
L
Jing Wei
DerrickUhl
Jing Wei
1
5
3
0.5
W
1
3
9
1.83
L
Kukulkan
Kerfic
Kukulkan
0
4
3
0.38
W
1
1
10
6
L
Vamana
ulubun
Vamana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
24,898
31,187
Taken
33,915
22,429
Mitigated
14,940
5,714
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
13,850
956
0
1,043
6,439
2,861
97
1,980
4,459
63,279
0
L
Jing Wei
DerrickUhl
Jing Wei
6,347
4,731
0
2,370
11,214
4,197
0
7,325
3,889
0
31,811
W
4,908
900
0
670
9,305
3,596
651
3,878
5,427
0
30,534
L
Kukulkan
Kerfic
Kukulkan
11,234
289
0
310
6,854
2,759
0
4,957
1,897
37,313
0
W
6,509
285
0
4,001
15,443
15,972
99
5,488
9,955
18,944
0
L
Vamana
ulubun
Vamana
7,317
2,419
0
4,280
15,847
7,984
88
8,157
7,690
0
33,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
26,852
158
Minions Killed
155
0
Camps Cleared
0
897,117
Distance Traveled
839,575
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,696
780
91
6
0
303,351
1
L
Jing Wei
8,839
589
36
2
0
278,497
6
W
Pele
9,623
642
46
3
0
294,879
1
L
Kukulkan
8,720
581
76
5
0
275,140
5
W
Ares
10,606
707
21
1
0
298,887
6
L
Vamana
9,293
620
43
3
0
285,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role