Player Matchup

Danzaburou
Danzaburou
AntiiVaxKidd
Danzaburou
Level 87
God Stats
25W - 19L
1,612 SR
Queue Stats
94W - 83L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
BIGG FISHH
Jormungandr
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
26W - 27L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
CKay VI
Cernunnos
Level 29
God Stats
11W - 13L
1,537 SR
Queue Stats
26W - 31L
1,498 Elo+
Party 1
Kali
Kali
MynOnion
Kali
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
THEE SOUL TAKER
Baron Samedi
Level 50
God Stats
20W - 12L
1,612 SR
Queue Stats
27W - 30L
1,448 Elo+
Party 1
Team Averages
Level 46
1,552 SR
1,523 Elo+

VS

Team Averages
Level 59
1,568 SR
1,519 Elo+
Set
Set
 
Set
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
MAC6996
Sobek
Level 34
God Stats
23W - 16L
1,780 SR
Queue Stats
475W - 415L
1,492 Elo+
Party 3
Bellona
Bellona
Thicc-Choji
Bellona
Level 29
God Stats
0W - 5L
1,327 SR
Queue Stats
46W - 51L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
forexglizzy
Danzaburou
Level 28
God Stats
0W - 1L
1,774 SR
Queue Stats
93W - 66L
1,588 Elo+
Party 3
Zeus
Zeus
malosi17242
Zeus
Level 147
God Stats
17W - 9L
1,457 SR
Queue Stats
370W - 320L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntiiVaxKidd
Danzaburou
10
1 / 3 / 4
6,220
565
2,349
6,988
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
BIGG FISHH
Jormungandr
9
0 / 1 / 2
5,473
498
2,194
4,545
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
CKay VI
Cernunnos
9
3 / 1 / 0
5,647
513
2,533
2,849
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
13
7 / 1 / 0
8,168
743
6,239
7,907
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
THEE SOUL TAKER
Baron Samedi
11
3 / 0 / 1
6,095
554
5,682
4,422
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 2 / 1
5,278
480
1,227
6,011
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MAC6996
Sobek
9
1 / 0 / 3
5,473
498
1,541
5,389
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Thicc-Choji
Bellona
9
1 / 5 / 0
5,537
503
2,613
6,954
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
forexglizzy
Danzaburou
9
1 / 3 / 3
5,563
506
3,758
6,560
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 0
5,903
537
4,647
7,396
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
6
6
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
1
0.75
W
Danzaburou
AntiiVaxKidd
Danzaburou
1
3
4
1
W
Jormungandr
BIGG FISHH
Jormungandr
0
1
2
1
W
Cernunnos
CKay VI
Cernunnos
3
1
0
3
L
Sobek
MAC6996
Sobek
1
0
3
2.5
W
Kali
7
1
0
7
W
Baron Samedi
THEE SOUL TAKER
Baron Samedi
3
0
1
3.5
L
Bellona
Thicc-Choji
Bellona
1
5
0
0.2
L
Danzaburou
forexglizzy
Danzaburou
1
3
3
0.83
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
13,786
26,711
Taken
32,310
11,441
Mitigated
14,042
9,721
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,227
757
0
3,094
6,011
1,756
0
757
5,174
0
25,471
W
Danzaburou
AntiiVaxKidd
Danzaburou
2,349
551
0
1,217
6,988
2,333
572
2,745
4,243
0
30,864
W
Jormungandr
BIGG FISHH
Jormungandr
2,194
531
0
570
4,545
1,674
0
665
3,880
18,962
0
W
Cernunnos
CKay VI
Cernunnos
2,533
927
0
610
2,849
808
0
445
2,404
0
19,311
L
Sobek
MAC6996
Sobek
1,541
33
0
2,299
5,389
3,640
0
1,956
3,366
10,689
0
W
Kali
6,239
2,659
0
4,494
7,907
4,949
517
0
7,731
0
49,723
W
Baron Samedi
THEE SOUL TAKER
Baron Samedi
5,682
184
312
2,518
4,422
1,677
332
2,333
2,089
24,326
0
L
Bellona
Thicc-Choji
Bellona
2,613
1,007
0
666
6,954
4,471
0
0
6,954
0
19,922
L
Danzaburou
forexglizzy
Danzaburou
3,758
2,374
0
1,859
6,560
1,783
258
1,288
5,230
0
27,567
L
4,647
643
0
1,477
7,396
2,392
75
3,285
3,710
34,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
27,754
301
Minions Killed
235
0
Camps Cleared
0
965,527
Distance Traveled
918,820
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,278
480
54
5
0
190,237
1
W
Danzaburou
6,220
565
61
6
0
193,877
4
W
Jormungandr
5,473
498
33
3
0
203,963
3
W
Cernunnos
5,647
513
45
4
0
171,884
0
L
Sobek
5,473
498
20
2
0
203,317
2
W
Kali
8,168
743
106
10
0
194,516
2
W
Baron Samedi
6,095
554
56
5
0
201,287
2
L
Bellona
5,537
503
35
3
0
184,616
0
L
Danzaburou
5,563
506
54
5
0
173,347
2
L
Zeus
5,903
537
72
7
0
167,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role