Player Matchup

Tiamat
Tiamat
Ryueru
Tiamat
Level 27
God Stats
2W - 3L
1,301 SR
Queue Stats
46W - 29L
1,597 Elo+
Party 1
Scylla
Scylla
hkr-nknk
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 72L
1,529 Elo+
Party 1
Bacchus
Bacchus
ogebe00
Bacchus
Level 21
God Stats
1W - 0L
1,159 SR
Queue Stats
9W - 7L
1,598 Elo+
Party 1
Bellona
Bellona
xImortal_Terrorx
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 247L
1,580 Elo+
Solo
Cabrakan
Cabrakan
xxK2Gxx
Cabrakan
Level 29
God Stats
9W - 11L
1,453 SR
Queue Stats
88W - 81L
1,520 Elo+
Party 1
Team Averages
Level 27
1,383 SR
1,565 Elo+

VS

Team Averages
Level 16
1,531 SR
1,509 Elo+
Cthulhu
Cthulhu
Forrest_gump_400
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
GamerHappy93
Neith
Level 27
God Stats
12W - 9L
1,653 SR
Queue Stats
54W - 65L
1,632 Elo+
Solo
Kuzenbo
Kuzenbo
Kingslack007
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Trippi3_Knightzz
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
xxCEExxDOGxx
Freya
Level 21
God Stats
44W - 32L
1,500 SR
Queue Stats
100W - 100L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ryueru
Tiamat
14
5 / 0 / 9
8,583
1,226
8,509
2,836
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
hkr-nknk
Scylla
12
1 / 1 / 7
6,715
959
2,937
3,572
1,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ogebe00
Bacchus
13
1 / 2 / 10
7,918
1,131
5,240
5,967
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 6
7,143
1,020
8,338
7,148
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
xxK2Gxx
Cabrakan
13
6 / 2 / 6
8,495
1,214
6,380
5,819
3,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

385

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,116
874
3,877
8,382
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

13
0 / 3 / 4
7,021
1,003
3,709
6,009
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Kingslack007
Kuzenbo
12
3 / 1 / 4
7,520
1,074
4,521
7,764
7,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 3 / 3
7,331
1,047
3,452
4,646
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 5
6,950
993
5,117
8,806
3,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
16
Kills
7
7
Deaths
16
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
0
3
4
0.67
L
Kuzenbo
Kingslack007
Kuzenbo
3
1
4
5
W
Tiamat
Ryueru
Tiamat
5
0
9
9.5
L
3
3
3
1.5
W
Scylla
hkr-nknk
Scylla
1
1
7
4.5
W
Bacchus
ogebe00
Bacchus
1
2
10
3
W
3
2
6
3
L
1
3
5
1.17
W
Cabrakan
xxK2Gxx
Cabrakan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
20,676
25,342
Taken
35,607
19,322
Mitigated
18,871
5,411
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,877
653
0
138
8,382
3,863
0
6,503
1,611
5,516
0
L
3,709
2,078
0
869
6,009
2,188
0
3,385
2,412
0
15,476
L
Kuzenbo
Kingslack007
Kuzenbo
4,521
1,792
165
210
7,764
7,640
0
4,375
3,126
8,740
0
W
Tiamat
Ryueru
Tiamat
8,509
1,119
0
1,593
2,836
3,488
0
1,278
1,538
27,388
0
L
3,452
1,022
0
341
4,646
2,105
0
2,557
1,923
0
6,986
W
Scylla
hkr-nknk
Scylla
2,937
1,280
0
447
3,572
1,264
0
2,165
1,382
7,291
0
W
Bacchus
ogebe00
Bacchus
5,240
693
0
659
5,967
5,384
0
2,991
2,934
12,780
0
W
8,338
4,228
0
695
7,148
5,690
0
3,785
3,264
0
11,777
L
5,117
1,896
0
2,192
8,806
3,075
0
5,403
3,063
13,244
0
W
Cabrakan
xxK2Gxx
Cabrakan
6,380
1,542
226
1,791
5,819
3,496
0
3,062
2,709
13,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
34,938
100
Minions Killed
64
5
Camps Cleared
3
623,711
Distance Traveled
429,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,116
874
5
1
0
63,730
0
L
Neith
7,021
1,003
29
4
0
84,844
0
L
Kuzenbo
7,520
1,074
5
1
1
112,610
1
W
Tiamat
8,583
1,226
55
8
0
134,175
0
L
Hou Yi
7,331
1,047
11
2
0
73,370
0
W
Scylla
6,715
959
10
1
0
121,274
0
W
Bacchus
7,918
1,131
17
2
2
132,527
0
W
Bellona
7,143
1,020
7
1
0
113,010
0
L
Freya
6,950
993
14
2
2
94,826
0
W
Cabrakan
8,495
1,214
11
2
3
122,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role