Player Matchup

Artemis
Artemis
EUTERPE00
Artemis
Level 12
God Stats
7W - 4L
1,619 SR
Queue Stats
20W - 20L
1,404 Elo+
Party 1
King Arthur
King Arthur
Jackzerz
King Arthur
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
299W - 305L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Olpan
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,609 Elo+
Solo
Hera
Hera
Supahoodie
Hera
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,583 Elo+
Party 1
Ares
Ares
Surik4t
Ares
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 44L
1,552 Elo+
Party 1
Team Averages
Level 20
1,524 SR
1,514 Elo+

VS

Team Averages
Level 14
1,305 SR
1,448 Elo+
Jormungandr
Jormungandr
Cesaro593
Jormungandr
Level 13
God Stats
1W - 1L
1,174 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 2
Tyr
Tyr
CovidIsALi
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dragoner0702
Tiamat
Level 16
God Stats
1W - 1L
1,133 SR
Queue Stats
11W - 3L
1,802 Elo+
Solo
Neith
Neith
xNicki
Neith
Level 12
God Stats
3W - 4L
1,217 SR
Queue Stats
3W - 6L
1,220 Elo+
Party 2
Thor
Thor
太乙2222
Thor
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EUTERPE00
Artemis
15
8 / 0 / 11
9,884
549
6,120
8,817
4,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Jackzerz
King Arthur
16
3 / 4 / 2
10,124
562
3,579
14,894
11,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Olpan
Hun Batz
19
8 / 0 / 5
11,592
644
6,241
12,005
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 1 / 6
10,329
574
11,866
6,281
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Surik4t
Ares
14
5 / 0 / 14
9,974
554
8,114
11,314
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cesaro593
Jormungandr
10
0 / 9 / 1
7,005
389
2,689
12,475
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

3
0 / 0 / 1
5,229
291
0
182
38
Tiamat
13
1 / 7 / 0
8,258
459
9,972
11,542
7,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
xNicki
Neith
10
0 / 9 / 0
6,630
368
1,956
10,432
3,972
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 8 / 1
7,720
429
2,922
14,282
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
33
Kills
3
5
Deaths
33
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cesaro593
Jormungandr
0
9
1
0.06
L
0
0
1
0.5
L
Tiamat
1
7
0
0.14
W
Artemis
EUTERPE00
Artemis
8
0
11
13.5
W
King Arthur
Jackzerz
King Arthur
3
4
2
1
W
Hun Batz
Olpan
Hun Batz
8
0
5
10.5
W
9
1
6
12
W
Ares
Surik4t
Ares
5
0
14
12
L
Neith
xNicki
Neith
0
9
0
0
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
17,539
53,311
Taken
48,913
34,242
Mitigated
23,970
14,895
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cesaro593
Jormungandr
2,689
211
0
561
12,475
7,196
298
4,264
8,211
16,677
0
L
0
0
0
0
182
38
0
0
182
0
0
L
Tiamat
9,972
788
0
1,478
11,542
7,989
87
5,842
5,700
40,438
0
W
Artemis
EUTERPE00
Artemis
6,120
4,050
0
3,922
8,817
4,064
3,995
2,841
5,976
0
38,385
W
King Arthur
Jackzerz
King Arthur
3,579
379
0
3,444
14,894
11,784
1,565
1,810
12,238
0
43,074
W
Hun Batz
Olpan
Hun Batz
6,241
1,811
0
4,391
12,005
4,942
1,701
1,548
10,457
0
93,263
W
11,866
3,378
0
1,451
6,281
2,308
3,125
3,411
2,870
58,957
0
W
Ares
Surik4t
Ares
8,114
896
0
1,687
11,314
11,144
1,253
3,051
8,263
24,238
0
L
Neith
xNicki
Neith
1,956
1,014
0
144
10,432
3,972
1,055
6,956
3,476
0
22,111
L
2,922
870
0
1,787
14,282
4,775
0
2,918
11,219
0
26,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,903
Gold Earned
34,842
422
Minions Killed
190
0
Camps Cleared
0
1,661,497
Distance Traveled
1,176,236
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,005
389
30
2
0
304,439
0
L
Tyr
5,229
291
0
0
0
6,643
0
L
Tiamat
8,258
459
59
3
0
334,249
1
W
Artemis
9,884
549
73
4
0
244,257
0
W
King Arthur
10,124
562
84
5
0
353,000
0
W
Hun Batz
11,592
644
150
8
0
394,755
4
W
Hera
10,329
574
89
5
0
331,558
3
W
Ares
9,974
554
26
1
0
337,927
6
L
Neith
6,630
368
39
2
0
265,857
0
L
Thor
7,720
429
62
3
0
265,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role