Player Matchup

Eset
Eset
Artthoubored
Eset
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JustinBiebur
Sylvanus
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 76L
1,541 Elo+
Party 1
Ravana
Ravana
Ropefist
Ravana
Level 154
God Stats
3W - 1L
1,368 SR
Queue Stats
38W - 23L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
WhoTookGumyum
Jormungandr
Level 143
God Stats
4W - 0L
1,798 SR
Queue Stats
31W - 12L
1,500 Elo+
Party 1
Thor
Thor
gregchristensen
Thor
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Team Averages
Level 130
1,533 SR
1,485 Elo+

VS

Team Averages
Level 129
1,571 SR
1,619 Elo+
Discordia
Discordia
I Pacmann I
Discordia
Level 157
God Stats
5W - 7L
1,735 SR
Queue Stats
462W - 489L
1,621 Elo+
Solo
Osiris
Osiris
Luddendorf
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
TheMossiah
Cupid
Level 126
God Stats
3W - 5L
1,619 SR
Queue Stats
477W - 497L
1,525 Elo+
Solo
Apollo
Apollo
xWeebGod420x
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,910 Elo+
Solo
Hel
Hel
须尔能乎
Hel
Level 125
God Stats
1W - 7L
1,500 SR
Queue Stats
346W - 369L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 15
12,829
855
21,759
20,144
13,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
JustinBiebur
Sylvanus
19
2 / 5 / 21
11,165
744
11,377
22,744
33,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Ropefist
Ravana
20
8 / 3 / 21
12,055
804
14,431
23,454
36,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
WhoTookGumyum
Jormungandr
20
11 / 4 / 16
12,827
855
30,696
25,221
29,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 7 / 19
11,138
743
8,432
24,915
26,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I Pacmann I
Discordia
17
4 / 7 / 13
10,902
727
21,878
14,082
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Luddendorf
Osiris
18
3 / 6 / 16
10,416
694
16,765
28,139
31,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
20
9 / 9 / 10
12,447
830
29,605
21,651
8,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
17
7 / 6 / 12
10,989
733
18,332
21,817
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 15
10,183
679
9,893
16,779
8,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
91
33
Kills
25
26
Deaths
33
92
Assists
66
Player
Kills
Deaths
Assists
KDA
W
8
7
15
2.21
L
Discordia
I Pacmann I
Discordia
4
7
13
1.5
W
Sylvanus
JustinBiebur
Sylvanus
2
5
21
2.5
L
Osiris
Luddendorf
Osiris
3
6
16
1.83
W
Ravana
Ropefist
Ravana
8
3
21
6.17
L
Cupid
9
9
10
1.56
W
Jormungandr
WhoTookGumyum
Jormungandr
11
4
16
4.75
W
4
7
19
1.93
L
Apollo
7
6
12
2.17
L
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,695
Damage
96,473
116,478
Taken
102,468
140,349
Mitigated
62,708
50,816
Healing
44,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,759
1,360
6,724
3,450
20,144
13,755
1,555
6,717
13,427
40,513
0
L
Discordia
I Pacmann I
Discordia
21,878
2,947
0
278
14,082
5,204
1,140
9,033
4,903
36,880
0
W
Sylvanus
JustinBiebur
Sylvanus
11,377
1,294
14,311
8,577
22,744
33,801
1,057
6,316
16,428
19,210
0
L
Osiris
Luddendorf
Osiris
16,765
6,815
1,826
6,077
28,139
31,677
18
13,189
14,775
0
26,146
W
Ravana
Ropefist
Ravana
14,431
3,614
2,579
3,361
23,454
36,679
1,146
7,690
15,764
0
27,259
L
Cupid
29,605
14,427
2,509
3,936
21,651
8,549
2,301
14,695
6,735
0
51,576
W
Jormungandr
WhoTookGumyum
Jormungandr
30,696
4,925
1,705
6,454
25,221
29,381
848
6,979
18,242
68,113
0
W
8,432
2,214
1,961
1,694
24,915
26,733
0
4,069
20,846
0
13,978
L
Apollo
18,332
8,295
2,017
5,197
21,817
8,537
1,726
15,079
6,563
0
33,800
L
9,893
337
13,882
8,506
16,779
8,741
234
10,800
5,660
15,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,014
Gold Earned
54,937
138
Minions Killed
141
0
Camps Cleared
0
1,188,429
Distance Traveled
1,241,744
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,829
855
33
2
0
220,654
0
L
Discordia
10,902
727
30
2
0
221,877
3
W
Sylvanus
11,165
744
16
1
0
212,561
0
L
Osiris
10,416
694
14
1
0
257,958
0
W
Ravana
12,055
804
23
2
0
294,812
2
L
Cupid
12,447
830
43
3
0
209,806
1
W
Jormungandr
12,827
855
56
4
0
215,349
0
W
Thor
11,138
743
10
1
0
245,053
0
L
Apollo
10,989
733
36
2
0
248,864
1
L
Hel
10,183
679
18
1
0
303,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role