Player Matchup

Tiamat
Tiamat
D-Man2798
Tiamat
Level 124
God Stats
16W - 14L
1,638 SR
Queue Stats
228W - 214L
1,594 Elo+
Party 1
Rama
Rama
Ebreexy
Rama
Level 44
God Stats
28W - 12L
1,785 SR
Queue Stats
107W - 90L
1,595 Elo+
Party 1
Hercules
Hercules
XLazyIX
Hercules
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 93L
1,614 Elo+
Party 1
Khepri
Khepri
cupcake240swager
Khepri
Level 127
God Stats
3W - 4L
1,666 SR
Queue Stats
150W - 143L
1,588 Elo+
Party 1
Janus
Janus
stunamannn
Janus
Level 108
God Stats
27W - 18L
1,648 SR
Queue Stats
191W - 182L
1,583 Elo+
Party 1
Team Averages
Level 102
1,647 SR
1,595 Elo+

VS

Team Averages
Level 74
1,557 SR
1,568 Elo+
Kali
Kali
BornToSell2k-
Kali
Level 97
God Stats
4W - 3L
1,823 SR
Queue Stats
207W - 171L
1,584 Elo+
Party 2
Sobek
Sobek
CyTear
Sobek
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 201L
1,621 Elo+
Party 2
Tiamat
Tiamat
Godsnods
Tiamat
Level 97
God Stats
1W - 2L
1,295 SR
Queue Stats
69W - 66L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
SoChiraqq
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 218L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
sirnuty
Xbalanque
Level 17
God Stats
14W - 13L
1,669 SR
Queue Stats
28W - 38L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D-Man2798
Tiamat
11
3 / 0 / 1
6,380
638
4,158
2,829
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Ebreexy
Rama
11
7 / 0 / 3
6,609
661
5,992
4,157
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hercules
XLazyIX
Hercules
9
1 / 1 / 2
5,306
531
2,625
4,968
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 1 / 5
5,487
549
2,485
5,904
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
11
2 / 0 / 3
6,615
662
3,200
4,589
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,493
549
2,113
8,178
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
CyTear
Sobek
7
1 / 1 / 0
4,715
472
1,887
6,317
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Godsnods
Tiamat
9
0 / 3 / 0
4,999
500
2,734
5,132
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SoChiraqq
Amaterasu
10
0 / 2 / 1
4,988
499
796
6,726
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
sirnuty
Xbalanque
6
0 / 9 / 1
4,290
429
2,433
7,677
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Sobek
CyTear
Sobek
1
1
0
1
W
Tiamat
D-Man2798
Tiamat
3
0
1
3.5
W
Rama
Ebreexy
Rama
7
0
3
8.5
L
Tiamat
Godsnods
Tiamat
0
3
0
0
L
Amaterasu
SoChiraqq
Amaterasu
0
2
1
0.25
W
Hercules
XLazyIX
Hercules
1
1
2
2
W
3
1
5
5.5
L
Xbalanque
sirnuty
Xbalanque
0
9
1
0.06
W
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
9,963
22,447
Taken
34,030
9,032
Mitigated
12,481
8,974
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,113
1,038
0
4,896
8,178
2,649
0
1,114
7,008
0
30,558
L
Sobek
CyTear
Sobek
1,887
457
0
2,003
6,317
3,360
0
1,319
4,952
11,334
0
W
Tiamat
D-Man2798
Tiamat
4,158
555
0
1,252
2,829
1,935
1,150
418
2,365
26,240
0
W
Rama
Ebreexy
Rama
5,992
5,236
0
3,269
4,157
1,352
1,315
1,015
3,108
0
36,474
L
Tiamat
Godsnods
Tiamat
2,734
679
0
1,557
5,132
2,216
0
2,301
2,751
25,123
0
L
Amaterasu
SoChiraqq
Amaterasu
796
269
0
3,552
6,726
2,430
0
2,839
3,588
0
15,372
W
Hercules
XLazyIX
Hercules
2,625
722
330
2,322
4,968
2,017
0
216
4,726
0
16,634
W
2,485
420
0
0
5,904
2,388
501
1,571
4,278
7,547
0
L
Xbalanque
sirnuty
Xbalanque
2,433
1,281
0
60
7,677
1,826
0
1,789
5,888
0
13,978
W
Janus
3,200
272
0
1,801
4,589
1,340
778
1,156
3,349
37,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
24,485
263
Minions Killed
219
0
Camps Cleared
0
916,491
Distance Traveled
904,971
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,493
549
76
8
0
201,342
0
L
Sobek
4,715
472
14
1
0
182,749
5
W
Tiamat
6,380
638
58
6
0
193,760
0
W
Rama
6,609
661
68
7
0
156,056
0
L
Tiamat
4,999
500
56
6
0
187,853
3
L
Amaterasu
4,988
499
44
4
0
175,631
0
W
Hercules
5,306
531
36
4
0
206,916
4
W
Khepri
5,487
549
17
2
0
167,573
0
L
Xbalanque
4,290
429
29
3
0
157,396
0
W
Janus
6,615
662
84
8
0
192,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role