Player Matchup

Tiamat
Tiamat
Aizzis
Tiamat
Level 143
God Stats
1W - 0L
1,729 SR
Queue Stats
18W - 5L
1,718 Elo+
Party 3
Khepri
Khepri
BMART10
Khepri
Level 121
God Stats
3W - 1L
1,797 SR
Queue Stats
13W - 7L
1,718 Elo+
Party 3
Chaac
Chaac
Gsicka3
Chaac
Level 17
God Stats
5W - 3L
1,786 SR
Queue Stats
14W - 9L
1,485 Elo+
Party 3
Cernunnos
Cernunnos
L10nheart16
Cernunnos
Level 144
God Stats
1W - 0L
1,677 SR
Queue Stats
10W - 5L
1,594 Elo+
Party 3
Camazotz
Camazotz
Tortugle
Camazotz
Level 147
God Stats
1W - 0L
1,955 SR
Queue Stats
34W - 12L
1,798 Elo+
Party 3
Team Averages
Level 114
1,789 SR
1,663 Elo+

VS

Team Averages
Level 91
1,527 SR
1,579 Elo+
Ah Muzen Cab
Ah Muzen Cab
NekrosMusic
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,286 SR
Queue Stats
77W - 67L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
PandaImposter
Danzaburou
Level 159
God Stats
1W - 1L
1,798 SR
Queue Stats
62W - 47L
1,615 Elo+
Party 1
Tiamat
Tiamat
Sen-juu
Tiamat
Level 144
God Stats
37W - 29L
1,561 SR
Queue Stats
135W - 132L
1,496 Elo+
Party 2
Nox
Nox
Stratus9
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
bustermac7
Cthulhu
Level 18
God Stats
10W - 11L
1,488 SR
Queue Stats
65W - 61L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aizzis
Tiamat
20
10 / 0 / 6
14,833
873
21,115
14,442
11,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
BMART10
Khepri
16
0 / 3 / 8
10,638
626
5,767
19,106
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Gsicka3
Chaac
17
1 / 5 / 10
10,544
620
7,447
25,451
23,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
L10nheart16
Cernunnos
20
6 / 1 / 9
13,640
802
13,479
9,499
5,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Tortugle
Camazotz
18
1 / 4 / 11
11,057
650
16,107
25,729
15,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NekrosMusic
Ah Muzen Cab
20
4 / 2 / 6
12,648
744
15,210
11,243
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
PandaImposter
Danzaburou
18
2 / 6 / 9
11,242
661
17,477
20,185
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Sen-juu
Tiamat
17
4 / 3 / 7
11,132
655
18,528
13,905
11,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 6
10,889
641
10,803
9,531
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bustermac7
Cthulhu
16
0 / 4 / 3
9,501
559
8,753
17,322
17,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
18
Kills
13
13
Deaths
18
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aizzis
Tiamat
10
0
6
13
W
Khepri
BMART10
Khepri
0
3
8
1.33
W
Chaac
Gsicka3
Chaac
1
5
10
1.2
W
Cernunnos
L10nheart16
Cernunnos
6
1
9
10.5
L
Ah Muzen Cab
NekrosMusic
Ah Muzen Cab
4
2
6
3.5
L
Danzaburou
PandaImposter
Danzaburou
2
6
9
1.08
L
Tiamat
Sen-juu
Tiamat
4
3
7
2.5
L
3
3
6
2
W
Camazotz
Tortugle
Camazotz
1
4
11
1.63
L
Cthulhu
bustermac7
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,915
Damage
70,771
94,227
Taken
72,186
76,455
Mitigated
46,215
36,569
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aizzis
Tiamat
21,115
2,461
0
6,388
14,442
11,441
1,074
4,316
9,891
62,413
0
W
Khepri
BMART10
Khepri
5,767
253
0
2,432
19,106
20,375
699
7,246
11,279
15,513
0
W
Chaac
Gsicka3
Chaac
7,447
490
1,292
10,252
25,451
23,494
1,703
12,061
12,696
0
31,062
W
Cernunnos
L10nheart16
Cernunnos
13,479
5,258
0
3,374
9,499
5,741
2,694
3,214
6,239
0
72,244
L
Ah Muzen Cab
NekrosMusic
Ah Muzen Cab
15,210
6,939
0
3,575
11,243
4,461
2
5,543
5,472
0
55,889
L
Danzaburou
PandaImposter
Danzaburou
17,477
7,200
0
3,970
20,185
8,218
0
6,918
12,909
0
52,749
L
Tiamat
Sen-juu
Tiamat
18,528
1,123
264
4,209
13,905
11,953
0
5,658
7,980
33,493
0
L
10,803
889
0
728
9,531
3,842
0
3,841
5,548
32,993
0
W
Camazotz
Tortugle
Camazotz
16,107
2,059
0
12,831
25,729
15,404
200
9,441
15,608
0
51,406
L
Cthulhu
bustermac7
Cthulhu
8,753
356
357
1,798
17,322
17,741
816
4,312
12,686
33,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,712
Gold Earned
55,412
451
Minions Killed
425
9
Camps Cleared
9
1,572,338
Distance Traveled
1,447,876
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,833
873
126
7
4
313,340
1
W
Khepri
10,638
626
27
2
0
326,209
1
W
Chaac
10,544
620
50
3
0
300,114
0
W
Cernunnos
13,640
802
162
10
3
309,040
0
L
Ah Muzen Cab
12,648
744
157
9
3
336,260
1
L
Danzaburou
11,242
661
100
6
3
263,154
0
L
Tiamat
11,132
655
51
3
3
279,458
1
L
Nox
10,889
641
77
5
0
256,323
0
W
Camazotz
11,057
650
86
5
2
323,635
2
L
Cthulhu
9,501
559
40
2
0
312,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role