Player Matchup

Jing Wei
Jing Wei
BookedBread2811
Jing Wei
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
1,345W - 1,107L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Kydul1137
Sun Wukong
Level 93
God Stats
28W - 21L
1,431 SR
Queue Stats
367W - 370L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Reaper322796
Baron Samedi
Level 82
God Stats
11W - 3L
1,718 SR
Queue Stats
176W - 177L
1,529 Elo+
Party 1
Team Averages
Level 93
1,550 SR
1,507 Elo+

VS

Team Averages
Level 65
1,617 SR
1,728 Elo+
Nu Wa
Nu Wa
TTV Aarodox
Nu Wa
Level 67
God Stats
2W - 3L
1,571 SR
Queue Stats
2W - 8L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
UprightDruid755
Sylvanus
Level 122
God Stats
0W - 1L
1,779 SR
Queue Stats
12W - 8L
1,898 Elo+
Party 2
Nemesis
Nemesis
kao9191
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 1 / 13
7,656
766
4,997
5,483
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kydul1137
Sun Wukong
10
3 / 3 / 12
7,596
760
4,821
8,513
4,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Reaper322796
Baron Samedi
12
13 / 1 / 4
9,379
938
11,242
10,228
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,072
707
6,898
7,088
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
10
3 / 5 / 1
6,785
679
9,114
11,017
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
kao9191
Nemesis
8
0 / 7 / 2
6,101
610
1,109
7,451
2,515

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
1
13
8.5
W
Sun Wukong
Kydul1137
Sun Wukong
3
3
12
3
W
Baron Samedi
Reaper322796
Baron Samedi
13
1
4
15
L
2
6
2
0.5
L
Sylvanus
3
5
1
0.7
L
Nemesis
kao9191
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
17,121
24,224
Taken
25,556
10,088
Mitigated
11,864
9,463
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,997
3,417
429
1,019
5,483
1,568
1,642
3,861
1,490
0
24,862
W
Sun Wukong
Kydul1137
Sun Wukong
4,821
1,049
0
1,370
8,513
4,767
320
3,993
4,234
0
17,207
W
Baron Samedi
Reaper322796
Baron Samedi
11,242
1,326
1,690
4,955
10,228
3,753
167
6,933
3,001
33,381
0
L
6,898
2,620
0
496
7,088
2,468
0
4,106
2,982
21,247
0
L
Sylvanus
9,114
2,462
546
3,021
11,017
6,881
0
4,098
6,919
22,275
5,409
L
Nemesis
kao9191
Nemesis
1,109
230
0
226
7,451
2,515
0
3,042
4,409
0
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
19,958
116
Minions Killed
62
0
Camps Cleared
0
496,085
Distance Traveled
404,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,656
766
43
4
0
156,211
0
W
Sun Wukong
7,596
760
28
3
0
174,592
0
W
Baron Samedi
9,379
938
45
5
0
165,282
0
L
Nu Wa
7,072
707
13
1
0
147,685
0
L
Sylvanus
6,785
679
43
4
0
123,626
1
L
Nemesis
6,101
610
6
1
0
133,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role