Player Matchup

Ganesha
Ganesha
MrMinkyMidget
Ganesha
Level 147
God Stats
24W - 15L
1,860 SR
Queue Stats
469W - 383L
1,591 Elo+
Party 2
Tiamat
Tiamat
Sen-juu
Tiamat
Level 144
God Stats
37W - 29L
1,558 SR
Queue Stats
135W - 132L
1,482 Elo+
Party 3
Aphrodite
Aphrodite
Stratus9
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 3
Skadi
Skadi
Tsoknat5
Skadi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
daxflyx
Yemoja
Level 28
God Stats
1W - 0L
1,282 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,489 Elo+

VS

Team Averages
Level 57
1,641 SR
1,585 Elo+
Danzaburou
Danzaburou
Erich199
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EyeSniffCrayons
Vulcan
Level 62
God Stats
7W - 3L
1,473 SR
Queue Stats
84W - 57L
1,618 Elo+
Party 1
Chaac
Chaac
HeyItsChive
Chaac
Level 34
God Stats
1W - 3L
1,750 SR
Queue Stats
36W - 28L
1,623 Elo+
Party 1
Fenrir
Fenrir
KewlKewlKewl
Fenrir
Level 37
God Stats
2W - 1L
1,830 SR
Queue Stats
263W - 208L
1,571 Elo+
Solo
Geb
Geb
PotatoFatal
Geb
Level 28
God Stats
0W - 2L
1,653 SR
Queue Stats
71W - 51L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 14
10,133
676
5,946
18,659
19,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Sen-juu
Tiamat
19
9 / 2 / 14
13,224
882
20,916
17,680
19,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Stratus9
Aphrodite
17
4 / 3 / 11
11,093
740
13,440
19,207
10,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Tsoknat5
Skadi
19
10 / 4 / 7
12,916
861
12,947
10,715
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
daxflyx
Yemoja
17
4 / 3 / 17
11,318
755
8,598
13,454
14,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erich199
Danzaburou
16
1 / 5 / 9
10,195
680
9,307
12,860
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 6 / 3
10,627
708
19,547
12,236
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 7
10,218
681
9,483
15,038
14,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
8 / 7 / 4
12,168
811
15,099
18,263
7,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 10
9,151
610
8,267
15,842
15,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
27
Kills
15
16
Deaths
27
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Erich199
Danzaburou
1
5
9
1.1
L
3
6
3
0.75
L
3
3
7
2.17
L
Fenrir
8
7
4
1.43
W
Ganesha
0
4
14
1.75
L
0
6
10
0.83
W
Tiamat
Sen-juu
Tiamat
9
2
14
8
W
Aphrodite
Stratus9
Aphrodite
4
3
11
3.17
W
Skadi
Tsoknat5
Skadi
10
4
7
3.38
W
Yemoja
daxflyx
Yemoja
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
61,703
79,715
Taken
74,239
68,272
Mitigated
47,523
31,536
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Erich199
Danzaburou
9,307
2,719
876
2,955
12,860
4,876
401
9,251
3,395
0
29,642
L
19,547
6,635
0
924
12,236
4,996
0
7,416
4,458
47,462
0
L
9,483
884
0
3,812
15,038
14,702
66
8,084
6,433
0
29,276
L
Fenrir
15,099
4,281
0
2,058
18,263
7,469
1,223
12,188
5,515
0
38,487
W
Ganesha
5,946
112
1,199
1,536
18,659
19,120
513
7,610
11,049
14,654
0
L
8,267
522
0
750
15,842
15,480
0
10,064
5,263
25,479
0
W
Tiamat
Sen-juu
Tiamat
20,916
1,602
489
4,720
17,680
19,491
1,015
6,976
10,704
46,372
0
W
Aphrodite
Stratus9
Aphrodite
13,440
904
6,326
11,378
19,207
10,906
344
6,578
12,629
36,635
0
W
Skadi
Tsoknat5
Skadi
12,947
5,070
0
505
10,715
4,285
3,306
3,669
7,046
0
40,610
W
Yemoja
daxflyx
Yemoja
8,598
1,216
4,127
1,256
13,454
14,470
1,620
3,194
10,260
28,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,684
Gold Earned
52,359
278
Minions Killed
293
7
Camps Cleared
7
1,348,792
Distance Traveled
1,319,831
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,195
680
65
4
1
233,179
0
L
Vulcan
10,627
708
77
5
2
265,451
2
L
Chaac
10,218
681
58
4
1
292,636
2
L
Fenrir
12,168
811
65
4
3
270,448
3
W
Ganesha
10,133
676
0
0
0
275,583
1
L
Geb
9,151
610
28
2
0
258,117
0
W
Tiamat
13,224
882
83
6
2
293,749
1
W
Aphrodite
11,093
740
67
4
4
283,234
0
W
Skadi
12,916
861
75
5
1
252,543
2
W
Yemoja
11,318
755
53
4
0
243,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role