Player Matchup

Skadi
Skadi
Godzilla1228
Skadi
Level 16
God Stats
5W - 5L
1,369 SR
Queue Stats
11W - 23L
1,252 Elo+
Party 4
Fenrir
Fenrir
LicksLettuce
Fenrir
Level 22
God Stats
3W - 3L
1,181 SR
Queue Stats
124W - 181L
1,313 Elo+
Party 1
Izanami
Izanami
RennoSuck
Izanami
Level 16
God Stats
21W - 12L
1,515 SR
Queue Stats
24W - 27L
1,404 Elo+
Party 4
Odin
Odin
TheBlacksmith56
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 147L
1,319 Elo+
Party 1
Geb
Geb
wamuelwie
Geb
Level 17
God Stats
10W - 14L
1,276 SR
Queue Stats
14W - 24L
1,278 Elo+
Party 4
Team Averages
Level 17
1,368 SR
1,313 Elo+

VS

Team Averages
Level 23
1,518 SR
1,447 Elo+
Sun Wukong
Sun Wukong
ImZelotes
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 95L
1,361 Elo+
Party 3
Set
Set
Nugget254
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SebaHDMS
Aphrodite
Level 14
God Stats
4W - 14L
1,590 SR
Queue Stats
25W - 40L
1,499 Elo+
Party 2
Camazotz
Camazotz
haley_marie1229
Camazotz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 113L
1,359 Elo+
Party 3
Apollo
Apollo
koyla23
Apollo
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 90L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
8,920
558
8,918
9,522
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
6 / 3 / 4
8,449
528
7,898
9,090
3,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
RennoSuck
Izanami
16
11 / 1 / 1
10,533
658
11,117
6,950
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 5
7,392
462
4,683
10,942
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 5
7,355
460
4,750
10,817
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImZelotes
Sun Wukong
16
7 / 2 / 0
9,341
584
9,973
13,983
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 12 / 5
7,090
443
3,407
12,761
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
SebaHDMS
Aphrodite
9
4 / 4 / 6
7,427
464
4,274
8,613
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
11
1 / 3 / 2
7,006
438
2,641
13,049
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
koyla23
Apollo
11
9 / 4 / 4
8,304
519
8,282
9,272
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
24
Kills
21
21
Deaths
25
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
L
Sun Wukong
ImZelotes
Sun Wukong
7
2
0
3.5
W
Fenrir
6
3
4
2.67
L
0
12
5
0.21
W
Izanami
RennoSuck
Izanami
11
1
1
11.5
L
Aphrodite
SebaHDMS
Aphrodite
4
4
6
1.75
W
0
5
5
0.5
L
Camazotz
1
3
2
0.67
L
Apollo
koyla23
Apollo
9
4
4
2.75
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
28,577
47,321
Taken
57,678
20,996
Mitigated
25,409
11,063
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,918
5,099
0
2,753
9,522
3,208
3,761
1,218
8,279
0
38,394
L
Sun Wukong
ImZelotes
Sun Wukong
9,973
2,749
0
6,562
13,983
10,501
114
542
13,091
0
54,196
W
Fenrir
7,898
2,027
366
1,667
9,090
3,361
0
770
8,195
0
25,348
L
3,407
1,544
0
390
12,761
4,366
506
275
12,436
0
30,238
W
Izanami
RennoSuck
Izanami
11,117
7,761
0
4,027
6,950
2,485
6,148
0
6,925
0
76,199
L
Aphrodite
SebaHDMS
Aphrodite
4,274
748
2,378
3,546
8,613
3,438
651
1,696
6,917
24,257
0
W
4,683
2,173
99
1,085
10,942
6,089
0
0
10,567
0
27,561
L
Camazotz
2,641
411
0
4,761
13,049
3,973
475
782
12,267
0
30,482
L
Apollo
koyla23
Apollo
8,282
4,356
417
2,086
9,272
3,131
1,558
1,455
7,817
0
24,069
W
4,750
620
0
1,066
10,817
5,853
1,003
2,286
8,506
21,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
39,168
347
Minions Killed
303
0
Camps Cleared
0
1,373,210
Distance Traveled
1,206,714
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,920
558
67
4
0
245,684
0
L
Sun Wukong
9,341
584
115
7
0
277,277
6
W
Fenrir
8,449
528
40
3
0
303,022
0
L
Set
7,090
443
49
3
0
267,286
0
W
Izanami
10,533
658
148
9
0
281,627
0
L
Aphrodite
7,427
464
45
3
0
204,428
0
W
Odin
7,392
462
63
4
0
252,122
1
L
Camazotz
7,006
438
57
4
0
249,959
0
L
Apollo
8,304
519
37
2
0
207,764
0
W
Geb
7,355
460
29
2
0
290,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role