Player Matchup

Bellona
Bellona
Korentt
Bellona
Level 18
God Stats
12W - 8L
1,608 SR
Queue Stats
37W - 24L
1,412 Elo+
Party 2
Agni
Agni
Nokcy
Agni
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,400 Elo+
Party 2
Thor
Thor
UnDeaD_arrcher
Thor
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 29L
1,412 Elo+
Party 2
Cerberus
Cerberus
draxzi1
Cerberus
Level 7
God Stats
12W - 3L
1,488 SR
Queue Stats
26W - 16L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
wolfie2003
Kukulkan
Level 22
God Stats
33W - 33L
1,491 SR
Queue Stats
51W - 45L
1,471 Elo+
Solo
Team Averages
Level 36
1,517 SR
1,409 Elo+

VS

Team Averages
Level 11
1,463 SR
1,399 Elo+
Ymir
Ymir
D0NK3R5
Ymir
Level 8
God Stats
2W - 6L
1,231 SR
Queue Stats
2W - 7L
1,248 Elo+
Solo
Ao Kuang
Ao Kuang
LrispyKream
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,755 Elo+
Party 1
Pele
Pele
MRsimonsGT
Pele
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,149 Elo+
Party 3
Amaterasu
Amaterasu
SenjiMuramasa
Amaterasu
Level 16
God Stats
10W - 10L
1,520 SR
Queue Stats
43W - 53L
1,414 Elo+
Party 3
Tiamat
Tiamat
herbertcookinn
Tiamat
Level 18
God Stats
1W - 1L
1,563 SR
Queue Stats
50W - 41L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Korentt
Bellona
17
4 / 1 / 19
10,899
991
11,085
12,713
14,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Nokcy
Agni
17
7 / 0 / 14
11,591
1,054
13,052
4,488
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 15
11,423
1,038
15,326
12,027
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
draxzi1
Cerberus
17
1 / 0 / 18
11,196
1,018
3,992
6,819
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
wolfie2003
Kukulkan
17
5 / 0 / 14
11,677
1,062
13,183
5,402
2,060
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

258

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D0NK3R5
Ymir
14
0 / 4 / 0
8,899
809
2,059
6,638
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
LrispyKream
Ao Kuang
16
1 / 10 / 3
9,938
903
7,954
19,624
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 3
10,156
923
8,512
14,154
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
SenjiMuramasa
Amaterasu
17
3 / 2 / 1
10,929
994
7,354
12,685
9,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 3 / 3
9,935
903
10,771
13,103
6,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
24
Kills
5
5
Deaths
24
80
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
D0NK3R5
Ymir
0
4
0
0
W
Bellona
Korentt
Bellona
4
1
19
13.5
L
Ao Kuang
LrispyKream
Ao Kuang
1
10
3
0.25
L
1
5
3
0.5
W
Agni
Nokcy
Agni
7
0
14
14
L
Amaterasu
SenjiMuramasa
Amaterasu
3
2
1
1.75
W
7
4
15
3.63
W
Cerberus
draxzi1
Cerberus
1
0
18
10
L
0
3
3
0.5
W
Kukulkan
wolfie2003
Kukulkan
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,638
Damage
36,650
41,449
Taken
66,204
28,755
Mitigated
31,803
6,421
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
D0NK3R5
Ymir
2,059
265
0
0
6,638
3,476
0
2,617
3,946
18,025
0
W
Bellona
Korentt
Bellona
11,085
3,297
580
1,210
12,713
14,282
0
6,789
5,774
0
25,126
L
Ao Kuang
LrispyKream
Ao Kuang
7,954
2,455
0
3,023
19,624
6,876
0
8,238
11,165
20,653
0
L
8,512
1,381
525
3,020
14,154
4,927
0
8,877
5,227
0
38,964
W
Agni
Nokcy
Agni
13,052
1,362
0
0
4,488
2,717
0
2,189
2,249
26,374
0
L
Amaterasu
SenjiMuramasa
Amaterasu
7,354
1,663
602
4,893
12,685
9,607
0
5,236
7,301
0
25,003
W
15,326
3,781
0
744
12,027
5,305
0
6,217
5,682
0
26,343
W
Cerberus
draxzi1
Cerberus
3,992
711
62
2,930
6,819
4,391
0
3,279
3,465
14,024
0
L
10,771
346
0
2,377
13,103
6,917
0
5,259
7,774
28,992
0
W
Kukulkan
wolfie2003
Kukulkan
13,183
2,062
231
664
5,402
2,060
0
2,310
3,067
47,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
49,857
220
Minions Killed
201
3
Camps Cleared
9
965,979
Distance Traveled
882,185
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,899
809
26
2
0
72,153
1
W
Bellona
10,899
991
26
2
0
211,640
0
L
Ao Kuang
9,938
903
20
2
0
148,789
2
L
Pele
10,156
923
74
7
4
183,120
1
W
Agni
11,591
1,054
33
3
0
192,368
0
L
Amaterasu
10,929
994
43
4
3
260,123
1
W
Thor
11,423
1,038
26
2
0
182,781
1
W
Cerberus
11,196
1,018
28
3
1
189,882
0
L
Tiamat
9,935
903
38
3
2
218,000
1
W
Kukulkan
11,677
1,062
107
10
2
189,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role