Player Matchup

Arachne
Arachne
AnEvilWaffl
Arachne
Level 29
God Stats
4W - 1L
1,633 SR
Queue Stats
59W - 38L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
Bahima
Jormungandr
Level 22
God Stats
24W - 27L
1,600 SR
Queue Stats
70W - 65L
1,543 Elo+
Party 2
Anhur
Anhur
The1Tigger
Anhur
Level 35
God Stats
38W - 41L
1,520 SR
Queue Stats
110W - 104L
1,583 Elo+
Party 2
Terra
Terra
TurkishGoon
Terra
Level 16
God Stats
8W - 1L
1,906 SR
Queue Stats
49W - 26L
1,609 Elo+
Party 2
Tiamat
Tiamat
TwoCrispySocks
Tiamat
Level 29
God Stats
48W - 57L
1,306 SR
Queue Stats
164W - 145L
1,564 Elo+
Party 2
Team Averages
Level 26
1,593 SR
1,578 Elo+

VS

Team Averages
Level 15
1,572 SR
1,352 Elo+
Tyr
Tyr
Grwt
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 1
Apollo
Apollo
KnackKnack
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
MamaMortis
Nu Wa
Level 29
God Stats
19W - 18L
1,760 SR
Queue Stats
337W - 360L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Systametrical
Ah Muzen Cab
Level 27
God Stats
3W - 5L
1,599 SR
Queue Stats
141W - 161L
1,356 Elo+
Solo
Cthulhu
Cthulhu
VirusFM
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnEvilWaffl
Arachne
19
25 / 1 / 13
13,136
1,314
30,059
14,579
8,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Bahima
Jormungandr
16
5 / 4 / 25
10,353
1,035
10,606
10,830
4,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
19
14 / 0 / 26
13,003
1,300
20,723
14,189
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 31
11,100
1,110
7,267
10,243
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 0 / 24
10,695
1,070
14,454
7,309
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Grwt
Tyr
15
0 / 11 / 2
8,478
848
2,418
19,362
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
KnackKnack
Apollo
14
2 / 12 / 1
9,310
931
10,215
18,469
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
1 / 10 / 2
8,890
889
18,447
17,321
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Systametrical
Ah Muzen Cab
14
1 / 10 / 2
8,714
871
6,560
12,783
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
VirusFM
Cthulhu
15
1 / 7 / 4
9,048
905
13,051
22,004
19,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
16
50
Kills
5
5
Deaths
50
119
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnEvilWaffl
Arachne
25
1
13
31.5
W
Jormungandr
Bahima
Jormungandr
5
4
25
4.38
L
Tyr
Grwt
Tyr
0
11
2
0.09
L
Apollo
KnackKnack
Apollo
2
12
1
0.21
L
Nu Wa
1
10
2
0.2
L
Ah Muzen Cab
Systametrical
Ah Muzen Cab
1
10
2
0.2
W
Anhur
14
0
26
27
W
2
0
31
17.5
W
4
0
24
16
L
Cthulhu
VirusFM
Cthulhu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,109
Damage
50,691
57,150
Taken
89,939
35,566
Mitigated
48,930
20,145
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnEvilWaffl
Arachne
30,059
22,244
0
4,147
14,579
8,290
0
5,877
8,092
0
44,781
W
Jormungandr
Bahima
Jormungandr
10,606
2,319
609
850
10,830
4,922
0
6,179
4,182
26,606
0
L
Tyr
Grwt
Tyr
2,418
665
0
250
19,362
13,779
0
7,119
12,243
0
5,624
L
Apollo
KnackKnack
Apollo
10,215
4,540
0
1,861
18,469
6,545
0
5,292
13,177
0
30,646
L
Nu Wa
18,447
6,799
0
0
17,321
5,039
0
5,709
11,612
34,420
0
L
Ah Muzen Cab
Systametrical
Ah Muzen Cab
6,560
2,993
0
188
12,783
3,858
0
3,988
8,795
0
21,674
W
Anhur
20,723
17,226
1,043
5,618
14,189
5,808
0
7,006
6,780
0
47,389
W
7,267
1,994
2,722
3,003
10,243
10,015
0
6,144
3,446
13,245
0
W
14,454
522
0
2,153
7,309
6,531
0
4,240
2,705
44,462
0
L
Cthulhu
VirusFM
Cthulhu
13,051
1,242
140
595
22,004
19,709
0
10,219
11,785
26,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
44,440
229
Minions Killed
174
8
Camps Cleared
3
924,936
Distance Traveled
808,297
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,136
1,314
41
4
0
229,154
0
W
Jormungandr
10,353
1,035
33
3
2
125,203
0
L
Tyr
8,478
848
6
1
0
194,277
1
L
Apollo
9,310
931
51
5
2
138,486
0
L
Nu Wa
8,890
889
47
5
1
158,013
0
L
Ah Muzen Cab
8,714
871
35
4
0
124,798
1
W
Anhur
13,003
1,300
78
8
3
187,091
0
W
Terra
11,100
1,110
14
1
0
190,236
0
W
Tiamat
10,695
1,070
63
6
3
193,252
0
L
Cthulhu
9,048
905
35
4
0
192,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role