Player Matchup

Nu Wa
Nu Wa
CoinPuma831
Nu Wa
Level 129
God Stats
6W - 9L
1,365 SR
Queue Stats
456W - 441L
1,628 Elo+
Party 2
Fenrir
Fenrir
ItsukyAesthetic
Fenrir
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 44L
1,665 Elo+
Party 2
Tiamat
Tiamat
Surrakar133
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,417 Elo+
Party 1
Arachne
Arachne
matticus1
Arachne
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 43L
1,186 Elo+
Party 1
Cabrakan
Cabrakan
roxesthenobody
Cabrakan
Level 71
God Stats
4W - 4L
1,634 SR
Queue Stats
26W - 51L
1,420 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,463 Elo+

VS

Team Averages
Level 66
1,591 SR
1,419 Elo+
Hachiman
Hachiman
BananasAway
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,188 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Jovens
Tsukuyomi
Level 63
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 10L
1,403 Elo+
Party 4
Yemoja
Yemoja
Kishin515
Yemoja
Level 22
God Stats
26W - 13L
1,898 SR
Queue Stats
106W - 70L
1,683 Elo+
Party 3
Tiamat
Tiamat
Tyr4x
Tiamat
Level 160
God Stats
10W - 4L
1,881 SR
Queue Stats
213W - 149L
1,665 Elo+
Party 3
Sylvanus
Sylvanus
whale77777
Sylvanus
Level 72
God Stats
6W - 5L
1,405 SR
Queue Stats
58W - 51L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 11
11,746
1,175
25,959
4,383
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 11
10,248
1,025
13,217
12,240
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
16
1 / 1 / 17
9,642
964
6,667
7,038
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
matticus1
Arachne
16
5 / 0 / 15
10,180
1,018
9,299
8,847
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
16
4 / 2 / 15
11,008
1,101
12,410
10,667
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BananasAway
Hachiman
14
0 / 6 / 3
8,350
835
10,644
16,560
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Jovens
Tsukuyomi
15
2 / 8 / 4
9,131
913
10,845
18,649
7,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Kishin515
Yemoja
15
2 / 4 / 4
10,204
1,020
4,668
14,729
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Tyr4x
Tiamat
13
0 / 2 / 2
8,116
812
3,173
4,007
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
whale77777
Sylvanus
15
2 / 4 / 3
9,103
910
7,742
18,543
15,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
24
Kills
6
6
Deaths
24
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BananasAway
Hachiman
0
6
3
0.25
W
9
0
11
14.5
W
5
3
11
3.5
L
Tsukuyomi
Jovens
Tsukuyomi
2
8
4
0.5
L
Yemoja
Kishin515
Yemoja
2
4
4
1
W
Tiamat
1
1
17
9.5
L
Tiamat
Tyr4x
Tiamat
0
2
2
0.5
W
Arachne
matticus1
Arachne
5
0
15
12.5
W
Cabrakan
4
2
15
5.75
L
Sylvanus
whale77777
Sylvanus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,552
Damage
37,072
43,175
Taken
72,488
33,690
Mitigated
48,711
11,079
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BananasAway
Hachiman
10,644
6,633
0
2,287
16,560
7,576
0
9,772
6,548
0
30,015
W
25,959
3,808
0
917
4,383
2,194
0
1,601
2,744
68,292
0
W
13,217
3,306
0
1,131
12,240
8,808
0
4,805
7,264
0
18,577
L
Tsukuyomi
Jovens
Tsukuyomi
10,845
3,260
484
533
18,649
7,519
0
11,167
7,073
0
24,546
L
Yemoja
Kishin515
Yemoja
4,668
1,204
5,394
2,234
14,729
15,515
0
9,579
4,726
18,968
0
W
Tiamat
6,667
1,478
930
2,503
7,038
5,875
0
2,433
4,574
16,411
0
L
Tiamat
Tyr4x
Tiamat
3,173
508
0
87
4,007
2,629
0
1,400
2,472
12,866
0
W
Arachne
matticus1
Arachne
9,299
5,438
0
4,684
8,847
3,878
0
3,325
5,482
0
15,834
W
Cabrakan
12,410
898
0
914
10,667
12,935
0
3,139
7,528
18,190
0
L
Sylvanus
whale77777
Sylvanus
7,742
2,282
4,138
5,329
18,543
15,472
0
11,869
6,158
26,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
44,904
192
Minions Killed
176
6
Camps Cleared
3
966,575
Distance Traveled
705,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,350
835
45
5
0
147,760
0
W
Nu Wa
11,746
1,175
112
11
1
180,925
0
W
Fenrir
10,248
1,025
16
2
0
194,997
0
L
Tsukuyomi
9,131
913
22
2
0
173,868
0
L
Yemoja
10,204
1,020
28
3
0
153,382
2
W
Tiamat
9,642
964
25
3
3
193,824
0
L
Tiamat
8,116
812
27
3
3
86,977
0
W
Arachne
10,180
1,018
14
1
1
221,869
0
W
Cabrakan
11,008
1,101
25
3
1
174,960
0
L
Sylvanus
9,103
910
54
5
0
143,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role